Player Matchup

Fenrir
Fenrir
BrokeAlboIII
Fenrir
Level 117
God Stats
13W - 14L
1,539 SR
Queue Stats
167W - 165L
1,423 Elo+
Solo
Ra
Ra
S_N_U_P_I
Ra
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
332W - 327L
1,407 Elo+
Solo
Achilles
Achilles
sasori_alex18
Achilles
Level 67
God Stats
7W - 4L
1,530 SR
Queue Stats
322W - 377L
1,508 Elo+
Solo
Horus
Horus
shuga_aliks
Horus
Level 53
God Stats
1W - 1L
1,364 SR
Queue Stats
3W - 3L
1,416 Elo+
Solo
Artemis
Artemis
troyewar
Artemis
Level 144
God Stats
3W - 6L
1,253 SR
Queue Stats
601W - 621L
1,454 Elo+
Solo
Team Averages
Level 101
1,437 SR
1,442 Elo+

VS

Team Averages
Level 76
1,551 SR
1,499 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MaliciousMonkey6
Cthulhu
Level 83
God Stats
3W - 7L
1,519 SR
Queue Stats
166W - 139L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
TheCrow6666522
Jormungandr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,426 Elo+
Solo
Merlin
Merlin
XxCrazyAustriaxX
Merlin
Level 88
God Stats
2W - 0L
1,721 SR
Queue Stats
119W - 101L
1,490 Elo+
Solo
Thanatos
Thanatos
mldgy-
Thanatos
Level 25
God Stats
13W - 15L
1,513 SR
Queue Stats
142W - 135L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 3 / 1
7,696
513
5,793
13,531
5,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 2
7,476
498
4,299
9,113
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
sasori_alex18
Achilles
13
2 / 3 / 0
7,213
481
7,281
14,430
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
6,536
436
2,665
11,238
7,904
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
troyewar
Artemis
5
0 / 2 / 0
5,025
335
1,793
3,052
1,029
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 2 / 0
8,234
549
6,513
12,839
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 5
7,472
498
7,642
8,289
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TheCrow6666522
Jormungandr
10
0 / 2 / 3
6,256
417
2,740
6,595
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 3
7,920
528
4,858
5,836
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
mldgy-
Thanatos
13
7 / 4 / 2
8,575
572
8,377
12,372
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
13
13
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
0
1
L
Fenrir
4
3
1
1.5
W
3
0
5
5.5
L
1
3
2
0.67
W
Jormungandr
TheCrow6666522
Jormungandr
0
2
3
0.75
W
1
0
3
2.5
W
Thanatos
mldgy-
Thanatos
7
4
2
2
L
Achilles
sasori_alex18
Achilles
2
3
0
0.67
L
0
2
1
0.25
L
Artemis
troyewar
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,831
Damage
30,130
51,364
Taken
45,931
29,198
Mitigated
31,172
10,450
Healing
20,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,513
700
360
6,213
12,839
11,905
870
6
11,890
0
53,318
L
Fenrir
5,793
1,861
133
2,506
13,531
5,798
0
2,867
10,529
0
54,304
W
7,642
711
0
1,300
8,289
8,533
196
199
8,051
35,613
0
L
4,299
380
240
2,729
9,113
3,432
0
4,124
4,851
53,165
0
W
Jormungandr
TheCrow6666522
Jormungandr
2,740
1,036
0
1,454
6,595
2,942
415
82
6,478
32,769
0
W
4,858
0
0
2,211
5,836
2,060
0
2,311
3,468
51,911
0
W
Thanatos
mldgy-
Thanatos
8,377
3,022
0
9,009
12,372
5,732
68
1,638
10,635
0
52,584
L
Achilles
sasori_alex18
Achilles
7,281
933
0
2,171
14,430
11,035
0
598
13,053
0
50,323
L
2,665
1,048
418
1,769
11,238
7,904
0
4,882
5,894
0
23,180
L
Artemis
troyewar
Artemis
1,793
940
0
484
3,052
1,029
0
1,845
990
0
18,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
38,457
321
Minions Killed
323
0
Camps Cleared
0
1,418,895
Distance Traveled
1,402,782
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,234
549
87
6
0
255,334
0
L
Fenrir
7,696
513
78
5
0
257,430
0
W
Cthulhu
7,472
498
47
3
0
302,853
0
L
Ra
7,476
498
99
7
0
299,806
1
W
Jormungandr
6,256
417
32
2
0
257,948
0
W
Merlin
7,920
528
92
6
0
263,721
3
W
Thanatos
8,575
572
65
4
0
322,926
0
L
Achilles
7,213
481
68
5
0
269,118
0
L
Horus
6,536
436
41
3
0
293,209
0
L
Artemis
5,025
335
35
2
0
299,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role