Player Matchup

Chaac
Chaac
CaliKilo01
Chaac
Level 104
God Stats
2W - 1L
1,609 SR
Queue Stats
89W - 81L
1,273 Elo+
Solo
Heimdallr
Heimdallr
Justamlcrowave
Heimdallr
Level 84
God Stats
10W - 9L
1,421 SR
Queue Stats
178W - 152L
1,453 Elo+
Party 2
Ymir
Ymir
NateDaFreight
Ymir
Level 87
God Stats
22W - 4L
1,770 SR
Queue Stats
174W - 155L
1,466 Elo+
Party 2
Scylla
Scylla
UncleDrewzy1
Scylla
Level 62
God Stats
3W - 4L
1,280 SR
Queue Stats
89W - 130L
1,339 Elo+
Party 3
Ravana
Ravana
vGrxmpy
Ravana
Level 80
God Stats
18W - 20L
1,494 SR
Queue Stats
118W - 154L
1,373 Elo+
Party 3
Team Averages
Level 83
1,515 SR
1,381 Elo+

VS

Team Averages
Level 74
1,436 SR
1,405 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FormidableFox48
Ganesha
Level 39
God Stats
10W - 16L
1,374 SR
Queue Stats
25W - 35L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
evilone-14
Danzaburou
Level 26
God Stats
4W - 9L
1,285 SR
Queue Stats
12W - 26L
1,185 Elo+
Party 1
Ix Chel
Ix Chel
profet_14
Ix Chel
Level 98
God Stats
15W - 22L
1,520 SR
Queue Stats
71W - 67L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 1 / 1
7,013
539
4,736
11,214
7,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Justamlcrowave
Heimdallr
13
8 / 0 / 5
8,107
624
13,202
9,071
4,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 0 / 7
7,990
615
7,780
9,212
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
12
1 / 1 / 1
6,940
534
2,509
5,743
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
vGrxmpy
Ravana
14
2 / 1 / 6
7,886
607
5,448
7,331
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 0
7,264
559
6,714
12,626
8,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
 
Set
8
0 / 2 / 1
5,528
425
2,493
9,313
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 6 / 0
5,817
447
3,128
15,165
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
evilone-14
Danzaburou
9
0 / 6 / 0
5,559
428
5,345
9,713
3,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
profet_14
Ix Chel
13
2 / 0 / 0
7,371
567
6,891
5,147
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
3
3
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
Set
 
Set
0
2
1
0.25
W
Chaac
0
1
1
0.5
L
0
6
0
0
W
Heimdallr
Justamlcrowave
Heimdallr
8
0
5
10.5
W
5
0
7
8.5
W
Scylla
1
1
1
1.5
L
Danzaburou
evilone-14
Danzaburou
0
6
0
0
L
Ix Chel
profet_14
Ix Chel
2
0
0
2
W
Ravana
vGrxmpy
Ravana
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,675
Damage
24,571
42,571
Taken
51,964
25,852
Mitigated
26,736
13,764
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,714
3,117
0
5,680
12,626
8,753
0
698
11,928
0
54,322
L
Set
 
Set
2,493
1,090
0
934
9,313
3,440
0
1,393
7,884
0
25,449
W
Chaac
4,736
538
0
2,687
11,214
7,545
0
0
11,214
0
53,213
L
3,128
571
0
1,864
15,165
9,246
0
4,814
10,351
18,082
0
W
Heimdallr
Justamlcrowave
Heimdallr
13,202
7,397
0
4,920
9,071
4,263
688
1,617
7,414
0
56,135
W
7,780
2,529
0
2,976
9,212
8,138
0
2,170
6,892
25,010
0
W
Scylla
2,509
85
0
1,615
5,743
2,081
775
3,125
2,364
43,168
0
L
Danzaburou
evilone-14
Danzaburou
5,345
2,525
0
1,668
9,713
3,596
0
2,269
7,444
0
29,904
L
Ix Chel
profet_14
Ix Chel
6,891
623
564
1,007
5,147
1,701
0
1,301
3,846
52,276
0
W
Ravana
vGrxmpy
Ravana
5,448
986
0
1,566
7,331
3,825
0
2,553
4,572
0
78,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,936
Gold Earned
31,539
410
Minions Killed
294
0
Camps Cleared
0
1,291,802
Distance Traveled
1,330,680
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,264
559
92
7
0
253,424
0
L
Set
5,528
425
43
3
0
279,496
0
W
Chaac
7,013
539
84
6
0
236,693
0
L
Ganesha
5,817
447
6
0
0
273,938
0
W
Heimdallr
8,107
624
84
6
0
251,662
0
W
Ymir
7,990
615
40
3
0
254,599
0
W
Scylla
6,940
534
81
6
0
235,926
2
L
Danzaburou
5,559
428
55
4
0
241,376
0
L
Ix Chel
7,371
567
98
8
0
282,446
0
W
Ravana
7,886
607
121
9
0
312,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role