Player Matchup

Pele
Pele
Kidbar
Pele
Level 102
God Stats
32W - 16L
1,637 SR
Queue Stats
504W - 520L
1,500 Elo+
Party 2
Tiamat
Tiamat
MADDOGJ360
Tiamat
Level 159
God Stats
3W - 1L
1,893 SR
Queue Stats
211W - 193L
1,558 Elo+
Solo
Ganesha
Ganesha
x the B3A5T
Ganesha
Level 85
God Stats
4W - 2L
1,696 SR
Queue Stats
260W - 269L
1,453 Elo+
Party 2
Team Averages
Level 115
1,742 SR
1,504 Elo+

VS

Team Averages
Level 119
1,413 SR
1,595 Elo+
Persephone
Persephone
bullkrusher96
Persephone
Level 156
God Stats
9W - 11L
1,465 SR
Queue Stats
102W - 89L
1,594 Elo+
Solo
Da Ji
Da Ji
lkukk
Da Ji
Level 96
God Stats
0W - 2L
1,274 SR
Queue Stats
22W - 26L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
xSinfulRegretsx
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kidbar
Pele
16
5 / 5 / 6
13,337
834
7,514
16,620
7,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MADDOGJ360
Tiamat
17
11 / 2 / 3
14,129
883
17,294
14,332
8,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
x the B3A5T
Ganesha
15
0 / 3 / 13
12,102
756
8,680
19,379
23,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
bullkrusher96
Persephone
14
1 / 4 / 7
11,909
744
14,234
12,022
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
lkukk
Da Ji
14
2 / 5 / 6
11,616
726
11,480
13,661
5,079
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 7 / 2
12,946
809
12,411
14,629
4,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
10
10
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
Kidbar
Pele
5
5
6
1.6
W
Tiamat
MADDOGJ360
Tiamat
11
2
3
6.25
L
Persephone
bullkrusher96
Persephone
1
4
7
1.13
L
Da Ji
lkukk
Da Ji
2
5
6
1
W
Ganesha
x the B3A5T
Ganesha
0
3
13
2.17
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,488
Damage
38,125
50,331
Taken
40,312
39,819
Mitigated
13,746
10,899
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Kidbar
Pele
7,514
1,332
0
6,405
16,620
7,125
2,259
4,286
12,211
0
73,906
W
Tiamat
MADDOGJ360
Tiamat
17,294
1,574
0
2,749
14,332
8,876
24
4,122
10,134
64,405
0
L
Persephone
bullkrusher96
Persephone
14,234
599
0
1,435
12,022
3,862
0
8,665
3,309
68,110
0
L
Da Ji
lkukk
Da Ji
11,480
1,654
0
250
13,661
5,079
0
7,420
6,199
0
20,502
W
Ganesha
x the B3A5T
Ganesha
8,680
477
0
1,745
19,379
23,818
431
6,770
12,461
26,332
0
L
12,411
5,588
0
1,928
14,629
4,805
0
10,642
3,891
0
45,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
36,471
201
Minions Killed
184
0
Camps Cleared
0
914,990
Distance Traveled
802,894
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,337
834
91
6
0
304,135
4
W
Tiamat
14,129
883
103
6
0
333,113
2
L
Persephone
11,909
744
116
7
0
261,994
0
L
Da Ji
11,616
726
15
1
0
295,740
0
W
Ganesha
12,102
756
7
0
0
277,742
0
L
Hou Yi
12,946
809
53
3
0
245,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role