Player Matchup

Kukulkan
Kukulkan
OdyssyHD
Kukulkan
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,382 Elo+
Party 2
Bastet
Bastet
ixnic2
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,689 Elo+
Party 2
Bacchus
Bacchus
major6020
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 52L
1,647 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,573 Elo+

VS

Team Averages
Level 78
1,683 SR
1,729 Elo+
Ix Chel
Ix Chel
FiddleNuts
Ix Chel
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 2L
1,831 Elo+
Party 1
Heimdallr
Heimdallr
TheIanYeah
Heimdallr
Level 180
God Stats
3W - 0L
1,906 SR
Queue Stats
137W - 103L
1,745 Elo+
Party 1
Gilgamesh
Gilgamesh
thatthangphat
Gilgamesh
Level 37
God Stats
4W - 0L
1,644 SR
Queue Stats
33W - 15L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OdyssyHD
Kukulkan
14
1 / 7 / 4
11,480
675
8,724
15,724
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
ixnic2
Bastet
14
6 / 6 / 1
12,616
742
11,151
18,639
7,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
major6020
Bacchus
13
1 / 6 / 6
11,109
653
12,239
23,671
27,826
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FiddleNuts
Ix Chel
17
7 / 2 / 9
14,131
831
19,445
12,577
6,061
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TheIanYeah
Heimdallr
16
7 / 3 / 8
14,000
824
21,654
14,672
6,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
thatthangphat
Gilgamesh
17
5 / 3 / 12
13,748
809
11,683
21,635
21,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
19
19
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
FiddleNuts
Ix Chel
7
2
9
5.75
L
Kukulkan
OdyssyHD
Kukulkan
1
7
4
0.43
W
Heimdallr
TheIanYeah
Heimdallr
7
3
8
3.67
L
Bastet
ixnic2
Bastet
6
6
1
1.08
L
Bacchus
major6020
Bacchus
1
6
6
0.67
W
Gilgamesh
thatthangphat
Gilgamesh
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,114
Damage
52,782
58,034
Taken
48,884
41,661
Mitigated
34,135
3,589
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
FiddleNuts
Ix Chel
19,445
2,247
3,082
5,104
12,577
6,061
250
7,214
5,162
79,063
0
L
Kukulkan
OdyssyHD
Kukulkan
8,724
747
0
0
15,724
6,050
0
5,470
10,254
55,831
0
W
Heimdallr
TheIanYeah
Heimdallr
21,654
10,777
0
3,222
14,672
6,753
2,036
5,678
8,888
0
70,658
L
Bastet
ixnic2
Bastet
11,151
3,078
0
1,067
18,639
7,785
0
4,838
13,697
0
25,765
L
Bacchus
major6020
Bacchus
12,239
1,832
193
2,329
23,671
27,826
0
9,335
14,288
22,420
0
W
Gilgamesh
thatthangphat
Gilgamesh
11,683
1,958
0
3,345
21,635
21,321
607
8,420
13,068
0
32,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,205
Gold Earned
41,879
114
Minions Killed
208
0
Camps Cleared
0
1,053,756
Distance Traveled
916,536
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
14,131
831
101
6
0
316,406
2
L
Kukulkan
11,480
675
75
4
0
343,614
0
W
Heimdallr
14,000
824
87
5
0
299,570
0
L
Bastet
12,616
742
14
1
0
366,469
0
L
Bacchus
11,109
653
25
1
0
343,673
7
W
Gilgamesh
13,748
809
20
1
0
300,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role