Player Matchup

Sun Wukong
Sun Wukong
Gold IV
BlueEagle92
Sun Wukong
Gold IV
Level 153
God Stats
4W - 3L
1,569 SR
Queue Stats
64W - 60L
1,569 MMR
Solo
Charybdis
Charybdis
Silver III
Eat Drip
Charybdis
Silver III
Level 128
God Stats
0W - 3L
1,101 SR
Queue Stats
50W - 69L
1,137 MMR
Party 1
Susano
Susano
Gold V
Gamiirok
Susano
Gold V
Level 67
God Stats
6W - 2L
1,957 SR
Queue Stats
85W - 98L
1,232 MMR
Solo
Atlas
Atlas
Silver V
UnDeadTurtle27
Atlas
Silver V
Level 87
God Stats
1W - 5L
1,375 SR
Queue Stats
4W - 15L
1,183 MMR
Party 1
Poseidon
Poseidon
Gold IV
tin_tinX
Poseidon
Gold IV
Level 159
God Stats
4W - 5L
1,461 SR
Queue Stats
134W - 144L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,493 SR
1,328 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,509 SR
1,389 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
AEssentials
Achilles
Silver II
Level 157
God Stats
2W - 0L
1,608 SR
Queue Stats
16W - 10L
1,519 MMR
Solo
Bacchus
Bacchus
Bronze I
SlimMagician195
Bacchus
Bronze I
Level 126
God Stats
17W - 14L
1,531 SR
Queue Stats
119W - 150L
1,160 MMR
Solo
Chang'e
Chang'e
Silver I
Suckaa4Ty
Chang'e
Silver I
Level 120
God Stats
4W - 7L
1,382 SR
Queue Stats
259W - 274L
1,243 MMR
Solo
Thanatos
Thanatos
Gold IV
TheCholombian
Thanatos
Gold IV
Level 147
God Stats
1W - 0L
1,524 SR
Queue Stats
22W - 11L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueEagle92
Sun Wukong
13
0 / 2 / 1
7,554
540
5,713
11,195
6,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Eat Drip
Charybdis
10
1 / 3 / 1
6,448
461
5,052
10,993
3,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Gamiirok
Susano
12
2 / 3 / 3
7,258
518
4,748
13,125
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 2
6,328
452
4,659
10,636
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
tin_tinX
Poseidon
12
3 / 4 / 0
7,299
521
5,034
7,296
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
YmirHachimanPele

VS

Bans
RavanaThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 1 / 1
7,986
570
8,638
7,615
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
AEssentials
Achilles
14
0 / 1 / 2
7,899
564
7,173
9,676
9,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 4
6,963
497
4,114
10,152
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Suckaa4Ty
Chang'e
13
3 / 3 / 3
7,966
569
7,428
10,459
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TheCholombian
Thanatos
14
7 / 1 / 3
8,515
608
7,697
13,145
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
14
14
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
1
3.5
W
Achilles
AEssentials
Achilles
0
1
2
1
L
Sun Wukong
BlueEagle92
Sun Wukong
0
2
1
0.25
L
Charybdis
Eat Drip
Charybdis
1
3
1
0.5
L
Susano
Gamiirok
Susano
2
3
3
1.17
W
1
1
4
3
W
Chang'e
Suckaa4Ty
Chang'e
3
3
3
1.5
W
Thanatos
TheCholombian
Thanatos
7
1
3
8.5
L
1
2
2
1
L
Poseidon
tin_tinX
Poseidon
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
35,050
53,245
Taken
51,047
24,228
Mitigated
32,735
9,501
Healing
24,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,638
5,955
0
2,184
7,615
3,133
814
1,395
6,220
0
74,714
W
Achilles
AEssentials
Achilles
7,173
1,985
0
3,942
9,676
9,418
0
530
9,146
0
62,866
L
Sun Wukong
BlueEagle92
Sun Wukong
5,713
932
0
1,572
11,195
6,791
0
599
10,590
0
60,501
L
Charybdis
Eat Drip
Charybdis
5,052
2,410
0
3,327
10,993
3,495
0
1,361
9,632
0
41,793
L
Susano
Gamiirok
Susano
4,748
1,351
0
2,143
13,125
4,357
0
2,450
10,517
0
51,790
W
4,114
428
43
3,313
10,152
9,141
0
2,228
7,924
19,141
0
W
Chang'e
Suckaa4Ty
Chang'e
7,428
341
843
4,621
10,459
4,072
0
3,802
6,657
55,279
0
W
Thanatos
TheCholombian
Thanatos
7,697
1,643
0
9,576
13,145
6,971
0
1,780
11,365
50
63,904
L
4,659
1,755
257
1,891
10,636
7,521
0
2,965
7,555
24,253
0
L
Poseidon
tin_tinX
Poseidon
5,034
649
0
311
7,296
2,064
0
3,734
3,314
53,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,887
Gold Earned
39,329
380
Minions Killed
456
0
Camps Cleared
0
1,407,923
Distance Traveled
1,418,487
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,986
570
125
9
0
273,841
6
W
Achilles
7,899
564
111
8
0
281,738
1
L
Sun Wukong
7,554
540
112
8
0
280,998
2
L
Charybdis
6,448
461
77
6
0
250,677
2
L
Susano
7,258
518
76
5
0
302,230
0
W
Bacchus
6,963
497
21
2
0
278,098
1
W
Chang'e
7,966
569
106
8
0
263,044
0
W
Thanatos
8,515
608
93
7
0
321,766
0
L
Atlas
6,328
452
19
1
0
290,068
0
L
Poseidon
7,299
521
96
7
0
283,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role