Player Matchup

Skadi
Skadi
 
Skadi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Kill4Ketchup
Sobek
Level 107
God Stats
3W - 0L
1,541 SR
Queue Stats
59W - 54L
1,516 Elo+
Party 3
Bastet
Bastet
TheAbortiveMayo
Bastet
Level 149
God Stats
7W - 3L
1,682 SR
Queue Stats
231W - 233L
1,466 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
alivianadaa
Ah Muzen Cab
Level 59
God Stats
16W - 6L
1,777 SR
Queue Stats
161W - 164L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
el pizza71
Morgan Le Fay
Level 67
God Stats
22W - 12L
1,636 SR
Queue Stats
290W - 255L
1,470 Elo+
Solo
Team Averages
Level 96
1,627 SR
1,495 Elo+

VS

Team Averages
Level 63
1,465 SR
1,187 Elo+
Baba Yaga
Baba Yaga
Arronex
Baba Yaga
Level 124
God Stats
3W - 4L
1,508 SR
Queue Stats
690W - 668L
1,533 Elo+
Solo
Thor
Thor
Demonio24
Thor
Level 94
God Stats
5W - 3L
1,674 SR
Queue Stats
97W - 85L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Jahogan
Danzaburou
Level 47
God Stats
0W - 4L
1,141 SR
Queue Stats
0W - 9L
981 Elo+
Party 2
Erlang Shen
Erlang Shen
Nerf Bonsaii
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,024 Elo+
Party 2
Athena
Athena
PoEtIc TN
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
981 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 2 / 2
7,890
526
10,416
11,009
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 7
7,910
527
6,452
11,074
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
9 / 0 / 0
9,327
622
11,107
12,958
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
alivianadaa
Ah Muzen Cab
14
2 / 2 / 1
8,335
556
2,594
13,155
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
el pizza71
Morgan Le Fay
14
6 / 1 / 3
8,375
558
11,018
7,148
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arronex
Baba Yaga
11
0 / 2 / 0
6,687
446
3,388
7,453
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
2 / 4 / 4
7,912
527
5,165
13,676
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Jahogan
Danzaburou
12
5 / 6 / 1
7,797
520
12,822
14,826
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Nerf Bonsaii
Erlang Shen
9
0 / 7 / 0
5,816
388
5,209
13,192
9,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
PoEtIc TN
Athena
10
0 / 4 / 3
6,650
443
2,002
15,803
11,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
23
Kills
7
8
Deaths
23
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
2
2.5
L
Baba Yaga
Arronex
Baba Yaga
0
2
0
0
L
Thor
2
4
4
1
L
Danzaburou
Jahogan
Danzaburou
5
6
1
0.92
W
2
3
7
1.83
L
Erlang Shen
Nerf Bonsaii
Erlang Shen
0
7
0
0
L
Athena
PoEtIc TN
Athena
0
4
3
0.38
W
9
0
0
9
W
Ah Muzen Cab
alivianadaa
Ah Muzen Cab
2
2
1
1.25
W
Morgan Le Fay
el pizza71
Morgan Le Fay
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,587
Damage
28,586
55,344
Taken
64,950
32,436
Mitigated
34,558
16,341
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,416
4,618
0
2,395
11,009
3,619
835
860
10,149
0
55,655
L
Baba Yaga
Arronex
Baba Yaga
3,388
325
0
1,448
7,453
2,666
0
5,078
2,375
41,495
0
L
Thor
5,165
1,030
0
1,473
13,676
4,980
0
4,358
9,222
0
48,975
L
Danzaburou
Jahogan
Danzaburou
12,822
6,160
0
3,360
14,826
6,154
0
4,619
10,207
0
41,782
W
6,452
306
0
4,165
11,074
12,269
248
628
10,446
16,615
0
L
Erlang Shen
Nerf Bonsaii
Erlang Shen
5,209
3,296
0
2,641
13,192
9,737
0
0
13,192
0
19,515
L
Athena
PoEtIc TN
Athena
2,002
565
1,103
1,014
15,803
11,021
12
3,486
12,317
22,876
0
W
11,107
4,747
0
5,404
12,958
7,802
0
168
12,790
0
55,389
W
Ah Muzen Cab
alivianadaa
Ah Muzen Cab
2,594
1,246
0
4,041
13,155
5,726
2,373
750
12,405
0
61,485
W
Morgan Le Fay
el pizza71
Morgan Le Fay
11,018
922
0
336
7,148
3,020
145
3,093
4,055
46,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,837
Gold Earned
34,862
357
Minions Killed
289
0
Camps Cleared
0
1,510,242
Distance Traveled
1,291,555
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,890
526
65
4
0
275,582
0
L
Baba Yaga
6,687
446
88
6
0
213,637
2
L
Thor
7,912
527
74
5
0
332,444
0
L
Danzaburou
7,797
520
56
4
0
259,947
0
W
Sobek
7,910
527
18
1
0
303,874
0
L
Erlang Shen
5,816
388
35
2
0
193,525
0
L
Athena
6,650
443
36
2
0
292,002
0
W
Bastet
9,327
622
95
6
0
291,907
0
W
Ah Muzen Cab
8,335
556
103
7
0
312,227
0
W
Morgan Le Fay
8,375
558
76
5
0
326,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role