Player Matchup

Bacchus
Bacchus
Blank737683
Bacchus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 67L
1,420 Elo+
Party 1
Susano
Susano
Loru19
Susano
Level 90
God Stats
5W - 5L
1,392 SR
Queue Stats
208W - 209L
1,485 Elo+
Party 3
Surtr
Surtr
TeenJWolf
Surtr
Level 122
God Stats
5W - 3L
1,443 SR
Queue Stats
247W - 223L
1,496 Elo+
Party 3
Anubis
Anubis
TrashMammal116
Anubis
Level 148
God Stats
5W - 4L
1,428 SR
Queue Stats
80W - 74L
1,468 Elo+
Solo
Izanami
Izanami
offwhitelol
Izanami
Level 54
God Stats
17W - 7L
1,662 SR
Queue Stats
41W - 39L
1,452 Elo+
Party 1
Team Averages
Level 95
1,485 SR
1,464 Elo+

VS

Team Averages
Level 95
1,637 SR
1,532 Elo+
He Bo
He Bo
BananaBus2105
He Bo
Level 96
God Stats
2W - 4L
1,584 SR
Queue Stats
232W - 231L
1,524 Elo+
Solo
Bellona
Bellona
Fadedcupcake
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Solo
Cabrakan
Cabrakan
XltraSatzrn
Cabrakan
Level 78
God Stats
5W - 3L
1,829 SR
Queue Stats
58W - 51L
1,513 Elo+
Solo
Cupid
Cupid
ryo_op
Cupid
Level 122
God Stats
4W - 8L
1,513 SR
Queue Stats
234W - 235L
1,491 Elo+
Party 2
Hera
Hera
sedsed03
Hera
Level 135
God Stats
7W - 4L
1,759 SR
Queue Stats
433W - 424L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blank737683
Bacchus
15
4 / 1 / 6
9,731
512
8,061
13,190
14,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Loru19
Susano
16
6 / 2 / 1
10,024
528
7,304
14,151
6,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
TeenJWolf
Surtr
18
1 / 1 / 2
10,620
559
12,261
18,190
21,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 0 / 2
11,080
583
13,139
14,959
7,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
offwhitelol
Izanami
18
6 / 3 / 5
11,122
585
18,783
12,938
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 1
10,388
547
14,461
15,152
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Fadedcupcake
Bellona
15
0 / 2 / 1
8,781
462
7,953
17,973
17,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
XltraSatzrn
Cabrakan
10
0 / 7 / 1
7,614
401
4,577
19,534
19,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cupid
ryo_op
Cupid
14
1 / 5 / 2
8,906
469
6,293
18,456
6,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
15
1 / 7 / 1
9,546
502
11,297
13,109
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
25
Kills
7
7
Deaths
25
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Bacchus
Blank737683
Bacchus
4
1
6
7
L
Bellona
Fadedcupcake
Bellona
0
2
1
0.25
W
Susano
Loru19
Susano
6
2
1
3.25
W
Surtr
TeenJWolf
Surtr
1
1
2
2
W
8
0
2
9
L
Cabrakan
XltraSatzrn
Cabrakan
0
7
1
0.07
W
Izanami
offwhitelol
Izanami
6
3
5
2.83
L
Cupid
ryo_op
Cupid
1
5
2
0.4
L
Hera
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,548
Damage
44,581
73,428
Taken
84,224
55,319
Mitigated
52,747
18,437
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,461
749
0
4,204
15,152
5,164
129
3,754
11,398
91,466
0
W
Bacchus
Blank737683
Bacchus
8,061
1,204
0
2,252
13,190
14,635
257
5,323
7,867
27,766
780
L
Bellona
Fadedcupcake
Bellona
7,953
2,819
0
5,599
17,973
17,193
0
862
17,111
0
69,862
W
Susano
Loru19
Susano
7,304
1,004
0
3,397
14,151
6,007
0
3,949
10,202
0
66,148
W
Surtr
TeenJWolf
Surtr
12,261
3,428
0
4,484
18,190
21,447
27
3,448
14,742
3,341
77,440
W
13,139
385
0
6,251
14,959
7,892
72
11,024
3,935
84,020
0
L
Cabrakan
XltraSatzrn
Cabrakan
4,577
1,087
1,585
3,133
19,534
19,883
58
6,065
13,469
13,480
0
W
Izanami
offwhitelol
Izanami
18,783
15,586
0
2,053
12,938
5,338
2,782
6,649
6,209
0
106,905
L
Cupid
ryo_op
Cupid
6,293
3,475
62
6,011
18,456
6,650
750
3,255
15,201
0
76,663
L
Hera
11,297
3,280
0
1,214
13,109
3,857
460
7,671
5,438
80,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,577
Gold Earned
45,235
556
Minions Killed
536
0
Camps Cleared
0
1,833,974
Distance Traveled
1,676,169
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,388
547
131
7
0
394,529
0
W
Bacchus
9,731
512
35
2
0
387,030
0
L
Bellona
8,781
462
123
6
0
347,285
0
W
Susano
10,024
528
95
5
0
423,838
0
W
Surtr
10,620
559
116
6
0
314,837
8
W
Anubis
11,080
583
147
8
0
374,940
0
L
Cabrakan
7,614
401
17
1
0
286,693
0
W
Izanami
11,122
585
163
9
0
333,329
0
L
Cupid
8,906
469
138
7
0
325,785
0
L
Hera
9,546
502
127
7
0
321,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role