Player Matchup

Kuzenbo
Kuzenbo
BEAST8112
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,476 Elo+
Solo
Ne Zha
Ne Zha
HashEra8896
Ne Zha
Level 128
God Stats
23W - 33L
1,347 SR
Queue Stats
425W - 408L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Liliana-Ves
Ah Muzen Cab
Level 172
God Stats
1W - 0L
1,396 SR
Queue Stats
76W - 74L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Panatonic1
Morgan Le Fay
Level 89
God Stats
22W - 21L
1,455 SR
Queue Stats
154W - 151L
1,486 Elo+
Solo
Shiva
Shiva
missingsince1995
Shiva
Level 138
God Stats
10W - 5L
1,450 SR
Queue Stats
92W - 98L
1,457 Elo+
Party 2
Team Averages
Level 127
1,429 SR
1,465 Elo+

VS

Team Averages
Level 85
1,465 SR
1,471 Elo+
Poseidon
Poseidon
 
Poseidon
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
JB34
Maui
Level 76
God Stats
11W - 8L
1,641 SR
Queue Stats
43W - 47L
1,515 Elo+
Party 1
King Arthur
King Arthur
hellowork
King Arthur
Level 63
God Stats
0W - 3L
1,241 SR
Queue Stats
10W - 16L
1,449 Elo+
Party 1
Cupid
Cupid
konakonata12
Cupid
Level 101
God Stats
3W - 4L
1,563 SR
Queue Stats
139W - 137L
1,460 Elo+
Party 3
Thanatos
Thanatos
thanamain01
Thanatos
Level 48
God Stats
10W - 24L
1,382 SR
Queue Stats
94W - 125L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BEAST8112
Kuzenbo
12
4 / 5 / 5
8,000
500
2,953
15,424
15,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
15
7 / 3 / 4
9,105
569
12,767
14,556
6,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Liliana-Ves
Ah Muzen Cab
14
2 / 1 / 3
8,307
519
7,909
10,326
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Panatonic1
Morgan Le Fay
14
2 / 1 / 4
8,182
511
6,877
7,428
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 0
9,091
568
13,468
17,335
16,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 7 / 1
7,788
487
7,493
11,432
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
JB34
Maui
12
4 / 3 / 3
8,015
501
4,306
14,555
16,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
hellowork
King Arthur
14
1 / 1 / 0
8,014
501
8,750
18,709
17,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 5
8,736
546
5,460
11,263
4,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
thanamain01
Thanatos
14
2 / 4 / 2
8,242
515
6,557
15,693
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
17
Kills
11
11
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
7
1
0.36
W
Kuzenbo
BEAST8112
Kuzenbo
4
5
5
1.3
W
Ne Zha
7
3
4
3
L
Maui
JB34
Maui
4
3
3
1.83
W
Ah Muzen Cab
Liliana-Ves
Ah Muzen Cab
2
1
3
3.5
W
Morgan Le Fay
Panatonic1
Morgan Le Fay
2
1
4
4
L
King Arthur
hellowork
King Arthur
1
1
0
1
L
2
3
5
1.5
W
2
1
0
2
L
Thanatos
thanamain01
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,974
Damage
32,566
65,069
Taken
71,652
45,916
Mitigated
49,673
13,988
Healing
25,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,493
901
0
1,920
11,432
3,924
681
4,431
6,769
46,597
0
W
Kuzenbo
BEAST8112
Kuzenbo
2,953
1,149
0
1,654
15,424
15,597
124
3,750
11,557
15,301
0
W
Ne Zha
12,767
4,881
0
2,211
14,556
6,894
117
3,319
11,237
0
77,910
L
Maui
JB34
Maui
4,306
1,775
184
2,264
14,555
16,394
0
2,513
11,916
24,702
0
W
Ah Muzen Cab
Liliana-Ves
Ah Muzen Cab
7,909
3,856
0
4,151
10,326
4,034
0
947
9,015
0
57,934
W
Morgan Le Fay
Panatonic1
Morgan Le Fay
6,877
1,231
0
1,232
7,428
3,310
331
3,717
3,711
58,985
0
L
King Arthur
hellowork
King Arthur
8,750
1,055
0
3,635
18,709
17,943
0
535
17,839
0
66,290
L
5,460
2,556
97
3,849
11,263
4,544
896
849
10,414
0
54,756
W
13,468
1,502
0
4,740
17,335
16,081
0
373
16,962
332
73,741
L
Thanatos
thanamain01
Thanatos
6,557
1,006
0
13,617
15,693
6,868
0
1,453
14,094
0
68,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,685
Gold Earned
40,795
406
Minions Killed
438
0
Camps Cleared
0
1,593,341
Distance Traveled
1,465,013
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,788
487
73
5
0
292,065
0
W
Kuzenbo
8,000
500
10
1
0
332,758
3
W
Ne Zha
9,105
569
104
7
0
341,293
0
L
Maui
8,015
501
42
3
0
258,099
1
W
Ah Muzen Cab
8,307
519
74
5
0
311,914
2
W
Morgan Le Fay
8,182
511
99
6
0
310,759
2
L
King Arthur
8,014
501
101
6
0
308,089
0
L
Cupid
8,736
546
123
8
0
295,559
0
W
Shiva
9,091
568
119
7
0
296,617
0
L
Thanatos
8,242
515
99
6
0
311,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role