Player Matchup

Odin
Odin
BigFluff9199
Odin
Level 44
God Stats
26W - 28L
1,276 SR
Queue Stats
94W - 111L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
DaKilla III
Heimdallr
Level 7
God Stats
15W - 18L
1,282 SR
Queue Stats
23W - 27L
1,209 Elo+
Party 4
Xbalanque
Xbalanque
KFAB21
Xbalanque
Level 27
God Stats
32W - 23L
1,532 SR
Queue Stats
121W - 126L
1,322 Elo+
Party 1
Merlin
Merlin
TheButcher74283
Merlin
Level 40
God Stats
20W - 23L
1,374 SR
Queue Stats
27W - 27L
1,310 Elo+
Party 4
Ravana
Ravana
WaW_Exility
Ravana
Level 79
God Stats
13W - 13L
1,512 SR
Queue Stats
136W - 150L
1,417 Elo+
Party 1
Team Averages
Level 39
1,395 SR
1,328 Elo+

VS

Team Averages
Level 31
1,402 SR
1,237 Elo+
Scylla
Scylla
Aruzien
Scylla
Level 5
God Stats
0W - 2L
1,124 SR
Queue Stats
2W - 10L
1,078 Elo+
Party 2
Martichoras
Martichoras
KingGreek-YT
Martichoras
Level 42
God Stats
0W - 2L
1,512 SR
Queue Stats
24W - 46L
1,314 Elo+
Party 2
Ravana
Ravana
MagikConch
Ravana
Level 56
God Stats
1W - 1L
1,708 SR
Queue Stats
131W - 145L
1,363 Elo+
Party 3
Cerberus
Cerberus
Swag_Rahji
Cerberus
Level 5
God Stats
1W - 4L
1,164 SR
Queue Stats
4W - 14L
1,078 Elo+
Party 2
Eset
Eset
TheYolkedPriest
Eset
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 165L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
7,976
469
4,227
10,060
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
DaKilla III
Heimdallr
14
2 / 0 / 7
8,738
514
8,099
6,280
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
KFAB21
Xbalanque
16
15 / 1 / 2
10,672
628
22,909
12,646
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 0
8,926
525
3,729
5,295
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
14
1 / 0 / 4
8,557
503
6,787
7,295
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aruzien
Scylla
12
1 / 4 / 0
6,979
411
4,852
9,572
3,829
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Martichoras
KingGreek-YT
Martichoras
10
0 / 7 / 2
6,391
376
4,633
12,361
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
MagikConch
Ravana
14
0 / 1 / 0
8,272
487
4,616
10,644
11,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Swag_Rahji
Cerberus
10
2 / 4 / 0
7,072
416
4,837
15,183
13,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 1
7,169
422
2,757
11,293
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
20
Kills
3
3
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aruzien
Scylla
1
4
0
0.25
W
1
2
11
3.25
W
Heimdallr
DaKilla III
Heimdallr
2
0
7
5.5
W
Xbalanque
KFAB21
Xbalanque
15
1
2
16
L
Martichoras
KingGreek-YT
Martichoras
0
7
2
0.14
L
Ravana
MagikConch
Ravana
0
1
0
0
L
Cerberus
Swag_Rahji
Cerberus
2
4
0
0.5
W
1
0
0
1
L
0
5
1
0.1
W
Ravana
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,751
Damage
21,695
41,576
Taken
59,053
21,369
Mitigated
39,381
12,304
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aruzien
Scylla
4,852
533
0
1,533
9,572
3,829
0
0
9,396
39,645
0
W
4,227
1,011
0
1,016
10,060
7,742
224
5,173
4,685
0
20,477
W
Heimdallr
DaKilla III
Heimdallr
8,099
3,191
0
3,425
6,280
3,143
1,696
2,710
3,570
127
54,032
W
Xbalanque
KFAB21
Xbalanque
22,909
18,368
0
6,269
12,646
5,341
1,577
3,389
9,100
0
92,981
L
Martichoras
KingGreek-YT
Martichoras
4,633
1,831
0
979
12,361
5,832
76
0
12,233
0
30,050
L
Ravana
MagikConch
Ravana
4,616
742
0
4,302
10,644
11,695
0
3,673
6,971
80
56,869
L
Cerberus
Swag_Rahji
Cerberus
4,837
816
1,328
2,452
15,183
13,236
0
90
14,586
17,805
0
W
3,729
415
0
0
5,295
1,982
191
310
4,985
60,818
0
L
2,757
148
0
1,208
11,293
4,789
0
148
11,117
59,283
0
W
Ravana
6,787
2,421
0
1,594
7,295
3,161
830
852
6,411
0
63,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,869
Gold Earned
35,883
440
Minions Killed
355
0
Camps Cleared
0
1,530,089
Distance Traveled
1,554,106
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,979
411
65
4
0
302,998
1
W
Odin
7,976
469
36
2
0
326,491
1
W
Heimdallr
8,738
514
93
5
0
290,238
0
W
Xbalanque
10,672
628
120
7
0
297,072
0
L
Martichoras
6,391
376
53
3
0
265,803
2
L
Ravana
8,272
487
103
6
0
316,991
0
L
Cerberus
7,072
416
36
2
0
333,444
0
W
Merlin
8,926
525
103
6
0
276,731
0
L
Eset
7,169
422
98
6
0
334,870
0
W
Ravana
8,557
503
88
5
0
339,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role