Player Matchup

Terra
Terra
GR00000T
Terra
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,392 Elo+
Solo
Freya
Freya
NaconDeathPurge
Freya
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 101L
1,377 Elo+
Party 2
Thanatos
Thanatos
Rawrnificent
Thanatos
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 95L
1,436 Elo+
Party 2
Janus
Janus
TheJDAProdigy
Janus
Level 59
God Stats
7W - 3L
1,903 SR
Queue Stats
163W - 180L
1,419 Elo+
Party 2
Surtr
Surtr
TheKingLeo25
Surtr
Level 107
God Stats
1W - 3L
1,361 SR
Queue Stats
102W - 107L
1,475 Elo+
Party 2
Team Averages
Level 74
1,553 SR
1,420 Elo+

VS

Team Averages
Level 99
1,530 SR
1,475 Elo+
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CrazyNative1314
Sylvanus
Level 102
God Stats
5W - 6L
1,433 SR
Queue Stats
782W - 769L
1,447 Elo+
Solo
Ah Puch
Ah Puch
Elizask
Ah Puch
Level 76
God Stats
2W - 1L
1,715 SR
Queue Stats
186W - 200L
1,371 Elo+
Party 1
Anubis
Anubis
KAKASHI XD1784
Anubis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 1
Chiron
Chiron
yoerk00
Chiron
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 140L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GR00000T
Terra
16
1 / 1 / 5
8,436
767
11,549
14,101
11,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
3 / 6 / 1
7,784
708
8,690
13,075
4,620
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Rawrnificent
Thanatos
14
2 / 7 / 0
7,800
709
7,212
14,130
5,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 6 / 2
7,580
689
11,631
10,350
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 5
7,217
656
6,461
15,074
18,254
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 4 / 18
8,467
770
6,143
17,942
16,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sylvanus
16
0 / 1 / 19
9,324
848
5,500
13,262
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
Elizask
Ah Puch
15
6 / 1 / 15
9,080
825
12,273
7,324
3,135
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 1 / 13
10,354
941
15,993
7,169
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
yoerk00
Chiron
17
7 / 1 / 17
9,548
868
20,686
10,370
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
109
7
Kills
27
27
Deaths
8
13
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
4
18
2.75
W
Sylvanus
0
1
19
9.5
W
Ah Puch
Elizask
Ah Puch
6
1
15
13.5
L
Terra
GR00000T
Terra
1
1
5
3.5
W
12
1
13
18.5
L
3
6
1
0.58
L
Thanatos
Rawrnificent
Thanatos
2
7
0
0.29
L
1
6
2
0.33
L
0
7
5
0.36
W
Chiron
yoerk00
Chiron
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,543
Damage
60,595
66,730
Taken
56,067
43,180
Mitigated
40,531
23,119
Healing
27,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,143
1,692
1,316
3,083
17,942
16,727
123
9,981
6,876
9,905
0
W
Sylvanus
5,500
921
7,942
6,359
13,262
11,776
325
7,432
5,498
10,641
0
W
Ah Puch
Elizask
Ah Puch
12,273
1,946
110
834
7,324
3,135
120
4,578
2,472
24,402
0
L
Terra
GR00000T
Terra
11,549
322
6,245
6,827
14,101
11,163
0
8,815
4,906
19,556
0
W
15,993
327
1,951
1,539
7,169
3,811
730
3,607
3,390
40,542
0
L
8,690
1,980
1,437
1,927
13,075
4,620
0
6,998
5,939
18,704
0
L
Thanatos
Rawrnificent
Thanatos
7,212
1,309
479
3,679
14,130
5,342
0
8,239
5,887
0
10,970
L
11,631
921
920
412
10,350
3,801
0
5,080
5,246
23,737
0
L
6,461
1,451
443
750
15,074
18,254
0
10,266
4,594
180
12,680
W
Chiron
yoerk00
Chiron
20,686
4,703
1,622
2,816
10,370
5,082
751
5,716
4,378
0
35,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,817
Gold Earned
46,773
137
Minions Killed
144
0
Camps Cleared
0
934,945
Distance Traveled
986,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,467
770
13
1
0
191,576
0
W
Sylvanus
9,324
848
9
1
0
167,549
0
W
Ah Puch
9,080
825
21
2
0
200,412
0
L
Terra
8,436
767
26
2
0
251,309
0
W
Anubis
10,354
941
57
5
0
201,543
0
L
Freya
7,784
708
35
3
0
157,170
0
L
Thanatos
7,800
709
21
2
0
179,994
0
L
Janus
7,580
689
36
3
0
171,506
0
L
Surtr
7,217
656
19
2
0
174,966
0
W
Chiron
9,548
868
44
4
0
225,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role