Player Matchup

Mulan
Mulan
KrazyKuz1250
Mulan
Level 124
God Stats
5W - 3L
1,592 SR
Queue Stats
111W - 71L
1,701 Elo+
Party 2
Scylla
Scylla
SunburntPanda
Scylla
Level 28
God Stats
4W - 3L
1,765 SR
Queue Stats
116W - 68L
1,677 Elo+
Party 2
Ymir
Ymir
ThePiffin
Ymir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 57L
1,717 Elo+
Party 2
Team Averages
Level 73
1,619 SR
1,698 Elo+

VS

Team Averages
Level 79
1,583 SR
1,459 Elo+
Mulan
Mulan
SomeCallMeSp
Mulan
Level 49
God Stats
143W - 111L
1,407 SR
Queue Stats
473W - 514L
1,384 Elo+
Solo
Bakasura
Bakasura
UnDyingZebra
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,545 Elo+
Party 1
Scylla
Scylla
xICCESAVERx
Scylla
Level 126
God Stats
1W - 1L
1,843 SR
Queue Stats
132W - 137L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 9
7,508
751
6,831
8,449
7,388
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
8 / 0 / 2
9,152
915
10,380
2,725
986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
11
2 / 2 / 5
7,682
768
3,293
7,334
6,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,091
709
3,667
9,983
6,741
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
UnDyingZebra
Bakasura
9
0 / 3 / 1
6,725
673
2,928
8,816
3,902
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
9
1 / 3 / 0
7,119
712
5,393
6,473
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
1
4
1
0.38
W
8
0
2
9
W
Ymir
2
2
5
2.25
L
Bakasura
UnDyingZebra
Bakasura
0
3
1
0.17
L
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,504
Damage
11,988
18,508
Taken
25,272
14,619
Mitigated
12,776
4,910
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,831
1,035
180
2,755
8,449
7,388
300
2,945
5,066
0
21,092
L
3,667
324
0
243
9,983
6,741
0
5,974
4,009
146
11,331
W
10,380
1,236
0
0
2,725
986
1,274
556
2,014
48,869
0
W
Ymir
3,293
819
451
1,524
7,334
6,245
196
2,584
4,625
15,235
0
L
Bakasura
UnDyingZebra
Bakasura
2,928
1,847
0
1,788
8,816
3,902
0
4,503
4,297
0
12,980
L
Scylla
5,393
845
0
250
6,473
2,133
0
3,879
2,594
30,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,342
Gold Earned
20,935
130
Minions Killed
98
0
Camps Cleared
0
553,852
Distance Traveled
546,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,508
751
26
3
0
178,685
0
L
Mulan
7,091
709
9
1
0
173,987
0
W
Scylla
9,152
915
75
8
0
208,167
0
W
Ymir
7,682
768
29
3
0
167,000
0
L
Bakasura
6,725
673
35
4
0
195,133
0
L
Scylla
7,119
712
54
5
0
177,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role