Player Matchup

Geb
Geb
Silver I
 
Geb
Silver I
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
MilkyColin
Achilles
Silver III
Level 141
God Stats
4W - 5L
1,452 SR
Queue Stats
135W - 130L
1,373 MMR
Solo
Artemis
Artemis
Bronze IV
TheGodFather8
Artemis
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,432 MMR
Solo
Hera
Hera
Bronze III
YumeTensei
Hera
Bronze III
Level 100
God Stats
0W - 1L
1,834 SR
Queue Stats
1W - 5L
1,436 MMR
Solo
Kali
Kali
Gold III
notSkies
Kali
Gold III
Level 106
God Stats
25W - 14L
1,632 SR
Queue Stats
187W - 184L
1,464 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,583 SR
1,441 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,398 SR
1,448 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
Keyboarders
Ganesha
Silver II
Level 122
God Stats
1W - 0L
1,311 SR
Queue Stats
38W - 36L
1,417 MMR
Solo
Jormungandr
Jormungandr
Gold V
ProfOsiris
Jormungandr
Gold V
Level 165
God Stats
2W - 0L
1,394 SR
Queue Stats
90W - 89L
1,435 MMR
Solo
Thanatos
Thanatos
Gold II
Sweet1001
Thanatos
Gold II
Level 153
God Stats
12W - 13L
1,338 SR
Queue Stats
940W - 943L
1,453 MMR
Solo
Rama
Rama
Gold IV
chuygaytan17
Rama
Gold IV
Level 157
God Stats
5W - 2L
1,444 SR
Queue Stats
73W - 72L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
1 / 1 / 1
4,174
596
1,507
6,734
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
MilkyColin
Achilles
6
0 / 0 / 0
3,437
491
775
2,937
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
6
0 / 2 / 0
3,718
531
2,229
4,011
1,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 1
3,884
555
2,343
4,656
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
9
2 / 0 / 1
4,703
672
2,698
6,273
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AgniMartichorasTyrHachiman

VS

Bans
KuzenboThorRavanaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 1 / 2
4,969
710
3,714
3,249
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Keyboarders
Ganesha
7
0 / 1 / 5
4,527
647
2,639
6,501
2,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
ProfOsiris
Jormungandr
8
0 / 0 / 0
4,896
699
1,271
2,718
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sweet1001
Thanatos
8
3 / 1 / 1
4,859
694
2,545
5,917
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 2
4,726
675
3,961
3,740
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
7
7
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
1
1.5
W
Scylla
 
Scylla
2
1
2
3
W
Ganesha
Keyboarders
Ganesha
0
1
5
2.5
L
Achilles
MilkyColin
Achilles
0
0
0
0
W
Jormungandr
ProfOsiris
Jormungandr
0
0
0
0
W
Thanatos
Sweet1001
Thanatos
3
1
1
3.5
L
Artemis
0
2
0
0
L
0
4
1
0.13
W
2
0
2
3
L
Kali
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,552
Damage
14,130
24,611
Taken
22,125
9,846
Mitigated
9,213
6,678
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,507
151
0
1,996
6,734
3,403
0
2,082
4,652
7,778
0
W
Scylla
 
Scylla
3,714
528
0
941
3,249
1,023
0
1,727
1,422
30,625
0
W
Ganesha
Keyboarders
Ganesha
2,639
708
1,068
1,974
6,501
2,974
0
1,117
5,336
10,573
0
L
Achilles
MilkyColin
Achilles
775
89
0
1,225
2,937
1,601
0
1,029
1,728
0
11,426
W
Jormungandr
ProfOsiris
Jormungandr
1,271
293
0
73
2,718
1,740
0
0
2,718
28,969
62
W
Thanatos
Sweet1001
Thanatos
2,545
422
0
6,265
5,917
1,961
0
204
5,687
0
28,950
L
Artemis
2,229
1,305
0
1,022
4,011
1,141
0
1,096
2,915
0
20,600
L
2,343
832
0
750
4,656
1,471
0
2,182
2,474
16,381
0
W
3,961
3,096
0
1,337
3,740
1,515
0
628
3,112
0
31,695
L
Kali
2,698
1,408
0
1,685
6,273
2,230
0
1,210
5,063
0
29,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,916
Gold Earned
23,977
144
Minions Killed
235
0
Camps Cleared
0
655,456
Distance Traveled
684,719
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,174
596
10
1
0
156,823
2
W
Scylla
4,969
710
53
8
0
131,086
2
W
Ganesha
4,527
647
0
0
0
153,722
1
L
Achilles
3,437
491
12
2
0
85,056
0
W
Jormungandr
4,896
699
63
9
0
110,145
0
W
Thanatos
4,859
694
51
7
0
162,004
0
L
Artemis
3,718
531
40
6
0
129,645
2
L
Hera
3,884
555
28
4
0
126,239
0
W
Rama
4,726
675
68
10
0
127,762
0
L
Kali
4,703
672
54
8
0
157,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role