Player Matchup

Nu Wa
Nu Wa
Akahru
Nu Wa
Level 128
God Stats
3W - 0L
1,881 SR
Queue Stats
97W - 71L
1,506 Elo+
Party 1
King Arthur
King Arthur
Deviljester666
King Arthur
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 101L
1,528 Elo+
Party 1
Rama
Rama
FierceTotem
Rama
Level 108
God Stats
5W - 3L
1,355 SR
Queue Stats
126W - 98L
1,528 Elo+
Party 1
Apollo
Apollo
TheOtherGuy076
Apollo
Level 101
God Stats
3W - 0L
1,744 SR
Queue Stats
212W - 195L
1,509 Elo+
Solo
Anubis
Anubis
brupta
Anubis
Level 148
God Stats
7W - 3L
1,500 SR
Queue Stats
446W - 433L
1,577 Elo+
Solo
Team Averages
Level 123
1,596 SR
1,530 Elo+

VS

Team Averages
Level 89
1,585 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Orrin Oz
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,586 Elo+
Party 3
Charybdis
Charybdis
PokeSmots
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,487 Elo+
Party 3
Thoth
Thoth
Silly_Bunny_
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Vamana
Vamana
Vajoobs
Vamana
Level 143
God Stats
1W - 2L
1,925 SR
Queue Stats
43W - 39L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akahru
Nu Wa
16
7 / 1 / 17
9,597
960
13,404
6,124
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

King Arthur
Deviljester666
King Arthur
14
1 / 3 / 18
8,153
815
6,196
11,170
12,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 4 / 18
9,737
974
12,146
11,929
5,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

16
9 / 2 / 16
9,614
961
19,354
11,583
5,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Anubis
brupta
Anubis
17
4 / 2 / 21
9,978
998
14,255
7,315
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 6 / 4
8,358
836
2,842
21,022
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Erlang Shen
Orrin Oz
Erlang Shen
15
3 / 7 / 7
8,147
815
8,504
16,482
19,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
PokeSmots
Charybdis
13
2 / 6 / 3
7,329
733
6,413
10,255
3,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
3 / 5 / 3
8,192
819
13,589
8,485
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Vamana
Vajoobs
Vamana
13
1 / 5 / 5
7,842
784
6,525
14,406
15,973
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
32
29
Kills
10
12
Deaths
29
90
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
4
0.5
W
Nu Wa
Akahru
Nu Wa
7
1
17
15.5
W
King Arthur
Deviljester666
King Arthur
1
3
18
3.33
W
8
4
18
4.25
L
Erlang Shen
Orrin Oz
Erlang Shen
3
7
7
0.93
L
Charybdis
PokeSmots
Charybdis
2
6
3
0.58
L
3
5
3
0.9
W
9
2
16
8.5
L
Vamana
Vajoobs
Vamana
1
5
5
0.7
W
Anubis
brupta
Anubis
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,355
Damage
37,873
48,121
Taken
70,650
30,778
Mitigated
60,586
19,724
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,842
27
562
4,192
21,022
18,123
81
7,196
13,458
11,611
0
W
Nu Wa
Akahru
Nu Wa
13,404
6,650
1,172
292
6,124
2,734
1,726
1,493
4,548
21,202
0
W
King Arthur
Deviljester666
King Arthur
6,196
405
3,510
3,170
11,170
12,439
264
3,535
6,982
0
12,038
W
12,146
9,082
1,087
2,841
11,929
5,572
3,453
4,128
7,533
0
22,242
L
Erlang Shen
Orrin Oz
Erlang Shen
8,504
1,751
822
2,033
16,482
19,329
451
6,156
9,812
0
15,673
L
Charybdis
PokeSmots
Charybdis
6,413
3,029
431
826
10,255
3,857
646
3,992
6,090
0
20,363
L
13,589
0
0
604
8,485
3,304
0
3,928
4,521
31,532
0
W
19,354
8,806
2,413
3,817
11,583
5,568
1,906
3,575
7,710
0
32,375
L
Vamana
Vajoobs
Vamana
6,525
1,321
1,227
1,989
14,406
15,973
93
6,403
7,786
0
18,072
W
Anubis
brupta
Anubis
14,255
527
0
1,422
7,315
4,465
971
3,732
3,555
33,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
39,868
126
Minions Killed
107
0
Camps Cleared
0
954,085
Distance Traveled
892,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,358
836
7
1
0
168,791
0
W
Nu Wa
9,597
960
23
2
0
201,852
0
W
King Arthur
8,153
815
11
1
0
203,468
0
W
Rama
9,737
974
24
2
0
175,974
0
L
Erlang Shen
8,147
815
7
1
0
179,193
0
L
Charybdis
7,329
733
25
3
0
150,948
0
L
Thoth
8,192
819
45
5
0
195,257
0
W
Apollo
9,614
961
25
3
0
197,054
0
L
Vamana
7,842
784
23
2
0
198,353
0
W
Anubis
9,978
998
43
4
0
175,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role