Player Matchup

Loki
Loki
 
Loki
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
RaggedyPants
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,519 Elo+
Party 1
Shiva
Shiva
Rikkymanny
Shiva
Level 29
God Stats
1W - 0L
1,289 SR
Queue Stats
20W - 30L
1,339 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SC00BYdoobyDREW
Ah Muzen Cab
Level 85
God Stats
1W - 1L
1,377 SR
Queue Stats
18W - 11L
1,646 Elo+
Party 1
Jormungandr
Jormungandr
StrangePelican
Jormungandr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,772 Elo+
Party 1
Team Averages
Level 47
1,433 SR
1,555 Elo+

VS

Team Averages
Level 57
1,500 SR
1,416 Elo+
Skadi
Skadi
Blue16Va
Skadi
Level 74
God Stats
6W - 4L
1,500 SR
Queue Stats
431W - 491L
1,396 Elo+
Party 2
He Bo
He Bo
FiveInchesBroz
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
HeadShots306
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SVARET XVII
Ah Puch
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,426 Elo+
Solo
Kali
Kali
SullyDezzzNUTTS
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 135L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
4 / 2 / 12
11,164
698
4,344
8,313
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
RaggedyPants
Sun Wukong
19
8 / 2 / 11
11,535
721
9,171
14,106
12,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
18
2 / 3 / 16
10,965
685
10,704
14,024
16,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SC00BYdoobyDREW
Ah Muzen Cab
20
3 / 0 / 18
11,893
743
11,477
9,861
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
StrangePelican
Jormungandr
20
8 / 1 / 15
12,370
773
17,858
14,035
20,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blue16Va
Skadi
16
1 / 7 / 3
8,953
560
7,239
12,686
5,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 2 / 4
10,225
639
10,292
9,050
4,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
HeadShots306
Zhong Kui
15
1 / 5 / 4
8,979
561
5,291
11,102
13,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SVARET XVII
Ah Puch
18
0 / 5 / 6
9,535
596
18,414
11,293
5,498
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 3
8,808
551
3,570
13,248
6,507
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
25
Kills
8
8
Deaths
25
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
12
5
L
Skadi
Blue16Va
Skadi
1
7
3
0.36
L
4
2
4
3
L
Zhong Kui
HeadShots306
Zhong Kui
1
5
4
0.6
W
Sun Wukong
RaggedyPants
Sun Wukong
8
2
11
6.75
W
Shiva
2
3
16
3.33
W
Ah Muzen Cab
SC00BYdoobyDREW
Ah Muzen Cab
3
0
18
12
L
Ah Puch
SVARET XVII
Ah Puch
0
5
6
0.6
W
Jormungandr
StrangePelican
Jormungandr
8
1
15
15.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,554
Damage
44,806
60,339
Taken
57,379
59,115
Mitigated
35,230
20,650
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,344
248
3,842
1,773
8,313
4,402
467
3,924
4,389
0
16,665
L
Skadi
Blue16Va
Skadi
7,239
2,539
347
533
12,686
5,759
0
3,388
8,705
0
19,056
L
10,292
898
1,127
2,795
9,050
4,163
0
3,860
4,604
21,902
0
L
Zhong Kui
HeadShots306
Zhong Kui
5,291
703
643
1,654
11,102
13,303
0
2,380
7,896
12,810
0
W
Sun Wukong
RaggedyPants
Sun Wukong
9,171
792
70
2,620
14,106
12,248
954
8,817
5,229
0
21,408
W
Shiva
10,704
440
2,306
2,263
14,024
16,704
294
7,103
6,900
128
14,501
W
Ah Muzen Cab
SC00BYdoobyDREW
Ah Muzen Cab
11,477
5,868
928
1,305
9,861
5,388
2,225
6,295
3,402
0
37,845
L
Ah Puch
SVARET XVII
Ah Puch
18,414
939
1,110
1,374
11,293
5,498
0
3,395
7,291
45,934
0
W
Jormungandr
StrangePelican
Jormungandr
17,858
1,786
1,508
4,035
14,035
20,373
157
8,088
5,947
44,801
0
L
3,570
957
1,374
2,097
13,248
6,507
0
2,980
9,771
0
8,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,927
Gold Earned
46,500
209
Minions Killed
141
0
Camps Cleared
0
1,572,474
Distance Traveled
1,238,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,164
698
34
2
0
347,794
0
L
Skadi
8,953
560
20
1
0
238,365
0
L
He Bo
10,225
639
37
2
0
300,418
0
L
Zhong Kui
8,979
561
20
1
0
193,785
0
W
Sun Wukong
11,535
721
32
2
0
324,503
0
W
Shiva
10,965
685
13
1
0
302,755
0
W
Ah Muzen Cab
11,893
743
72
5
0
288,504
0
L
Ah Puch
9,535
596
51
3
0
263,987
0
W
Jormungandr
12,370
773
58
4
0
308,918
0
L
Kali
8,808
551
13
1
0
242,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role