Player Matchup

Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
L04ph1
Odin
Level 34
God Stats
0W - 1L
1,305 SR
Queue Stats
14W - 22L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
RGxHardLight
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,217 Elo+
Party 1
Discordia
Discordia
Tannertbaby
Discordia
Level 44
God Stats
2W - 2L
1,492 SR
Queue Stats
160W - 136L
1,344 Elo+
Party 1
Hou Yi
Hou Yi
soulkiller317
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,286 Elo+
Party 1
Team Averages
Level 29
1,459 SR
1,336 Elo+

VS

Team Averages
Level 27
1,550 SR
1,515 Elo+
Ares
Ares
BaconRancher
Ares
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
43W - 33L
1,538 Elo+
Party 2
Thanatos
Thanatos
SquimmyJims
Thanatos
Level 31
God Stats
2W - 0L
1,601 SR
Queue Stats
41W - 32L
1,555 Elo+
Party 2
Tyr
Tyr
Testiclees00
Tyr
Level 26
God Stats
3W - 5L
1,385 SR
Queue Stats
25W - 19L
1,562 Elo+
Party 2
Hera
Hera
TheUbiMiracle
Hera
Level 32
God Stats
3W - 5L
1,492 SR
Queue Stats
33W - 30L
1,460 Elo+
Party 3
Neith
Neith
Ubivashe4ka
Neith
Level 18
God Stats
25W - 20L
1,562 SR
Queue Stats
33W - 30L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 3 / 0
6,902
531
1,955
10,250
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
L04ph1
Odin
9
0 / 5 / 0
5,671
436
3,601
10,061
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
RGxHardLight
Sun Wukong
8
0 / 8 / 1
5,557
427
3,641
11,703
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Tannertbaby
Discordia
10
0 / 3 / 0
6,050
465
5,741
8,661
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,427
417
4,303
10,426
3,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,491
653
8,865
10,806
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
SquimmyJims
Thanatos
14
5 / 1 / 2
8,268
636
6,082
11,245
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
7 / 0 / 1
8,634
664
7,135
8,756
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 2
7,148
550
3,666
5,516
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
7 / 0 / 5
7,562
582
10,110
6,427
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
24
24
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
0
0.67
W
5
0
8
9
L
Odin
L04ph1
Odin
0
5
0
0
L
Sun Wukong
RGxHardLight
Sun Wukong
0
8
1
0.06
W
Thanatos
SquimmyJims
Thanatos
5
1
2
6
L
Discordia
Tannertbaby
Discordia
0
3
0
0
W
7
0
1
7.5
W
0
1
2
1
W
7
0
5
9.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,241
Damage
35,858
51,101
Taken
42,750
26,016
Mitigated
26,447
6,204
Healing
21,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,955
261
0
622
10,250
3,234
0
807
9,443
0
44,664
W
8,865
1,082
0
2,933
10,806
10,286
0
1,057
9,621
35,880
0
L
Odin
L04ph1
Odin
3,601
1,078
0
563
10,061
7,898
0
1,099
8,957
4,081
20,040
L
Sun Wukong
RGxHardLight
Sun Wukong
3,641
944
38
313
11,703
8,657
0
2,613
9,026
0
20,806
W
Thanatos
SquimmyJims
Thanatos
6,082
922
0
13,725
11,245
4,762
0
565
10,598
0
75,440
L
Discordia
Tannertbaby
Discordia
5,741
406
0
2,211
8,661
2,994
0
4,821
3,834
41,286
0
W
7,135
1,641
0
1,601
8,756
6,395
0
2,540
5,467
0
51,078
W
3,666
790
0
375
5,516
2,033
834
2,095
3,113
47,716
0
W
10,110
5,980
0
2,972
6,427
2,971
216
14
6,413
0
41,556
L
4,303
929
0
2,457
10,426
3,233
0
3,178
7,248
0
24,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
40,103
276
Minions Killed
399
0
Camps Cleared
0
1,245,477
Distance Traveled
1,302,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,902
531
90
7
0
262,993
0
W
Ares
8,491
653
27
2
0
266,911
0
L
Odin
5,671
436
37
3
0
250,634
0
L
Sun Wukong
5,557
427
32
2
0
232,745
0
W
Thanatos
8,268
636
123
9
0
293,320
0
L
Discordia
6,050
465
86
7
0
244,374
0
W
Tyr
8,634
664
85
7
0
268,457
0
W
Hera
7,148
550
91
7
0
245,179
0
W
Neith
7,562
582
73
6
0
228,249
0
L
Hou Yi
5,427
417
31
2
0
254,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role