Player Matchup

Jing Wei
Jing Wei
Darmstatio
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
ItsRough
Baron Samedi
Level 106
God Stats
4W - 2L
1,960 SR
Queue Stats
52W - 36L
1,648 Elo+
Solo
Ganesha
Ganesha
StephenFrog324
Ganesha
Level 87
God Stats
7W - 3L
1,790 SR
Queue Stats
46W - 50L
1,555 Elo+
Solo
Team Averages
Level 107
1,750 SR
1,586 Elo+

VS

Team Averages
Level 130
1,441 SR
1,624 Elo+
Freya
Freya
Ablon1993
Freya
Level 157
God Stats
5W - 1L
1,446 SR
Queue Stats
17W - 17L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
BigFuta
Sun Wukong
Level 128
God Stats
14W - 16L
1,643 SR
Queue Stats
98W - 80L
1,668 Elo+
Solo
The Morrigan
The Morrigan
GrimReapair
The Morrigan
Level 105
God Stats
1W - 2L
1,234 SR
Queue Stats
360W - 347L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darmstatio
Jing Wei
17
6 / 2 / 3
14,341
797
19,863
15,510
8,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ItsRough
Baron Samedi
15
5 / 5 / 6
13,287
738
20,417
15,688
10,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 11
12,144
675
7,615
22,964
31,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ablon1993
Freya
17
6 / 5 / 3
14,526
807
15,587
17,012
6,940
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
BigFuta
Sun Wukong
15
2 / 3 / 8
12,770
709
10,862
26,220
27,544
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
GrimReapair
The Morrigan
17
3 / 4 / 8
14,024
779
13,464
12,387
5,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
12
Kills
11
11
Deaths
12
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
Ablon1993
Freya
6
5
3
1.5
W
Sun Wukong
BigFuta
Sun Wukong
2
3
8
2
L
Jing Wei
Darmstatio
Jing Wei
6
2
3
3.75
W
The Morrigan
GrimReapair
The Morrigan
3
4
8
1.75
L
Baron Samedi
ItsRough
Baron Samedi
5
5
6
1.6
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,895
Damage
39,913
54,162
Taken
55,619
50,919
Mitigated
39,681
9,530
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Ablon1993
Freya
15,587
3,907
0
6,827
17,012
6,940
1,421
9,219
7,793
59,899
0
W
Sun Wukong
BigFuta
Sun Wukong
10,862
2,130
121
2,910
26,220
27,544
265
12,103
14,093
40
34,244
L
Jing Wei
Darmstatio
Jing Wei
19,863
16,643
0
2,014
15,510
8,915
1,573
9,388
6,046
0
113,195
W
The Morrigan
GrimReapair
The Morrigan
13,464
1,857
453
1,827
12,387
5,197
1,682
7,045
5,342
58,722
0
L
Baron Samedi
ItsRough
Baron Samedi
20,417
2,218
3,195
4,071
15,688
10,589
772
9,209
6,479
58,444
0
L
7,615
392
0
250
22,964
31,415
27
10,943
11,494
24,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
41,320
239
Minions Killed
193
0
Camps Cleared
0
962,471
Distance Traveled
927,062
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,526
807
79
4
0
296,959
2
W
Sun Wukong
12,770
709
30
2
0
316,372
3
L
Jing Wei
14,341
797
166
9
0
332,284
0
W
The Morrigan
14,024
779
84
5
0
313,731
0
L
Baron Samedi
13,287
738
72
4
0
300,496
0
L
Ganesha
12,144
675
1
0
0
329,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role