Player Matchup

Sylvanus
Sylvanus
NaybrHoodGiant
Sylvanus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 185L
1,470 Elo+
Solo
Tyr
Tyr
angel_lokote82
Tyr
Level 83
God Stats
14W - 11L
1,663 SR
Queue Stats
215W - 195L
1,457 Elo+
Solo
Anubis
Anubis
gpower2011
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,033 Elo+
Solo
Hades
Hades
jada-claps
Hades
Level 99
God Stats
3W - 3L
1,423 SR
Queue Stats
18W - 23L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
twistedwinwin
Jing Wei
Level 37
God Stats
2W - 3L
1,456 SR
Queue Stats
10W - 15L
1,204 Elo+
Party 1
Team Averages
Level 72
1,508 SR
1,330 Elo+

VS

Team Averages
Level 69
1,637 SR
1,446 Elo+
Surtr
Surtr
Xx_BlazeNate_xX
Surtr
Level 44
God Stats
5W - 3L
1,694 SR
Queue Stats
83W - 104L
1,344 Elo+
Party 2
Izanami
Izanami
ZigreinX
Izanami
Level 38
God Stats
3W - 0L
1,859 SR
Queue Stats
14W - 27L
1,420 Elo+
Solo
Zeus
Zeus
kenguy14
Zeus
Level 117
God Stats
8W - 6L
1,470 SR
Queue Stats
128W - 99L
1,533 Elo+
Solo
Aphrodite
Aphrodite
puki15
Aphrodite
Level 62
God Stats
29W - 11L
1,684 SR
Queue Stats
389W - 365L
1,530 Elo+
Solo
Arachne
Arachne
xvaaii
Arachne
Level 82
God Stats
28W - 27L
1,481 SR
Queue Stats
153W - 178L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 6 / 1
8,185
431
7,813
24,294
22,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 4 / 2
10,051
529
10,794
23,564
19,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
gpower2011
Anubis
9
0 / 8 / 1
6,928
365
3,236
8,448
3,889
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
15
7 / 6 / 2
10,390
547
17,039
19,242
13,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
twistedwinwin
Jing Wei
14
1 / 3 / 2
9,226
486
3,973
12,783
4,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
9,595
505
14,749
18,290
11,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ZigreinX
Izanami
15
2 / 2 / 5
9,540
502
8,917
12,809
5,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zeus
17
10 / 1 / 10
11,231
591
22,121
11,767
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
puki15
Aphrodite
15
3 / 2 / 17
10,216
538
5,368
14,803
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
xvaaii
Arachne
15
8 / 4 / 3
10,091
531
10,962
16,521
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
13
Kills
27
27
Deaths
14
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
1
0.25
W
4
5
2
1
W
Izanami
ZigreinX
Izanami
2
2
5
2.25
L
4
4
2
1.25
L
Anubis
gpower2011
Anubis
0
8
1
0.06
L
Hades
7
6
2
1.33
W
Zeus
10
1
10
15
W
Aphrodite
puki15
Aphrodite
3
2
17
5.75
L
Jing Wei
twistedwinwin
Jing Wei
1
3
2
0.67
W
Arachne
xvaaii
Arachne
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,855
Damage
62,117
88,331
Taken
74,190
63,694
Mitigated
44,401
21,046
Healing
29,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,813
2,473
506
5,887
24,294
22,478
0
8,782
15,245
54,379
0
W
14,749
6,162
0
1,222
18,290
11,991
0
5,842
12,448
517
59,771
W
Izanami
ZigreinX
Izanami
8,917
4,572
0
3,959
12,809
5,294
245
4,336
8,473
0
91,883
L
10,794
2,577
0
7,246
23,564
19,341
11
3,155
20,299
0
76,665
L
Anubis
gpower2011
Anubis
3,236
185
0
886
8,448
3,889
0
3,847
4,351
22,609
0
L
Hades
17,039
613
450
6,071
19,242
13,157
945
7,095
11,973
62,267
0
W
Zeus
22,121
5,906
0
2,895
11,767
5,695
365
4,931
6,588
102,568
0
W
Aphrodite
puki15
Aphrodite
5,368
1,059
6,015
8,004
14,803
14,267
28
7,736
7,049
32,958
0
L
Jing Wei
twistedwinwin
Jing Wei
3,973
2,287
0
0
12,783
4,829
2,681
4,277
8,412
0
60,703
W
Arachne
xvaaii
Arachne
10,962
8,923
0
6,973
16,521
7,154
0
5,809
10,712
0
52,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,780
Gold Earned
50,673
438
Minions Killed
459
0
Camps Cleared
0
1,634,611
Distance Traveled
1,825,243
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,185
431
70
4
0
342,309
7
W
Surtr
9,595
505
75
4
0
351,161
0
W
Izanami
9,540
502
117
6
0
338,831
0
L
Tyr
10,051
529
125
7
0
364,521
0
L
Anubis
6,928
365
28
1
0
199,699
0
L
Hades
10,390
547
105
6
0
351,461
0
W
Zeus
11,231
591
145
8
0
337,407
3
W
Aphrodite
10,216
538
54
3
0
383,310
4
L
Jing Wei
9,226
486
110
6
0
376,621
0
W
Arachne
10,091
531
68
4
0
414,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role