Player Matchup

Sun Wukong
Sun Wukong
FIREALLGAMING
Sun Wukong
Level 145
God Stats
4W - 4L
1,603 SR
Queue Stats
34W - 26L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
SabbathLeaf420
Kukulkan
Level 65
God Stats
1W - 2L
1,728 SR
Queue Stats
3W - 5L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
ShieldBoi
Cthulhu
Level 146
God Stats
1W - 2L
1,651 SR
Queue Stats
59W - 56L
1,573 Elo+
Party 2
Team Averages
Level 119
1,661 SR
1,559 Elo+

VS

Team Averages
Level 116
1,433 SR
1,435 Elo+
Cabrakan
Cabrakan
DJSandlo
Cabrakan
Level 123
God Stats
1W - 0L
1,300 SR
Queue Stats
47W - 40L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
PaccMan Jo
Ao Kuang
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 123L
1,477 Elo+
Solo
Anhur
Anhur
YouCantGunkMe
Anhur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FIREALLGAMING
Sun Wukong
14
0 / 2 / 2
11,125
654
8,008
15,148
13,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
13
0 / 5 / 1
10,774
634
10,534
10,170
4,470
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ShieldBoi
Cthulhu
14
2 / 1 / 0
11,286
664
12,691
12,105
12,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DJSandlo
Cabrakan
15
2 / 0 / 6
11,809
695
6,841
11,994
16,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
PaccMan Jo
Ao Kuang
17
6 / 0 / 2
13,649
803
17,318
14,403
7,668
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 7
11,315
666
9,981
13,224
5,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DJSandlo
Cabrakan
2
0
6
5
L
Sun Wukong
FIREALLGAMING
Sun Wukong
0
2
2
0.5
W
Ao Kuang
PaccMan Jo
Ao Kuang
6
0
2
7
L
Kukulkan
0
5
1
0.1
L
Cthulhu
ShieldBoi
Cthulhu
2
1
0
2
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
34,140
37,423
Taken
39,621
30,282
Mitigated
29,836
7,737
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DJSandlo
Cabrakan
6,841
992
0
1,015
11,994
16,314
0
6,050
5,643
22,368
0
L
Sun Wukong
FIREALLGAMING
Sun Wukong
8,008
1,493
200
5,384
15,148
13,044
0
10,238
4,910
0
44,717
W
Ao Kuang
PaccMan Jo
Ao Kuang
17,318
3,516
0
9,957
14,403
7,668
0
6,974
7,429
90,089
0
L
Kukulkan
10,534
576
0
0
10,170
4,470
348
7,135
3,035
42,454
0
L
Cthulhu
ShieldBoi
Cthulhu
12,691
272
903
1,250
12,105
12,768
0
7,339
4,690
34,426
2,118
W
9,981
5,677
0
3,245
13,224
5,854
0
8,766
4,458
0
53,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
36,773
161
Minions Killed
214
0
Camps Cleared
0
947,602
Distance Traveled
895,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,809
695
20
1
0
297,701
0
L
Sun Wukong
11,125
654
61
4
0
314,510
0
W
Ao Kuang
13,649
803
123
7
0
339,339
0
L
Kukulkan
10,774
634
52
3
0
314,588
0
L
Cthulhu
11,286
664
48
3
0
318,504
0
W
Anhur
11,315
666
71
4
0
258,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role