Player Matchup

Baron Samedi
Baron Samedi
Borbean0
Baron Samedi
Level 87
God Stats
1W - 0L
1,570 SR
Queue Stats
17W - 20L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
LegacyCurse
Kukulkan
Level 110
God Stats
1W - 1L
1,282 SR
Queue Stats
41W - 41L
1,422 Elo+
Party 2
Geb
Geb
Mouhyahn
Geb
Level 110
God Stats
1W - 2L
1,107 SR
Queue Stats
127W - 141L
1,398 Elo+
Solo
Hera
Hera
Snake GTR8D
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,497 Elo+
Party 1
Chaac
Chaac
TakinAStick
Chaac
Level 146
God Stats
8W - 2L
1,592 SR
Queue Stats
214W - 204L
1,570 Elo+
Party 2
Team Averages
Level 96
1,410 SR
1,478 Elo+

VS

Team Averages
Level 92
1,479 SR
1,371 Elo+
Artio
Artio
Garou3122
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Loki
Loki
Sqvorpio
Loki
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,433 Elo+
Solo
Freya
Freya
TopIceWolf9791
Freya
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 3
Ares
Ares
noblealchemist
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,349 Elo+
Solo
Lancelot
Lancelot
scaredy_AJ
Lancelot
Level 172
God Stats
5W - 12L
1,394 SR
Queue Stats
1,199W - 1,243L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Borbean0
Baron Samedi
14
1 / 0 / 9
7,776
778
7,591
5,989
2,915
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
LegacyCurse
Kukulkan
15
5 / 1 / 5
9,188
919
9,727
8,209
4,675
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 9
8,609
861
6,398
9,626
8,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 6
7,412
741
4,676
2,681
779
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 1 / 10
8,233
823
13,158
16,565
14,298
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Garou3122
Artio
13
0 / 3 / 2
7,061
706
2,356
9,579
8,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
12
1 / 4 / 2
6,785
679
6,075
7,477
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 2
6,369
637
5,397
8,971
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 3 / 1
7,934
793
8,057
12,586
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lancelot
scaredy_AJ
Lancelot
14
0 / 2 / 2
7,187
719
12,395
9,839
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
14
Kills
3
3
Deaths
14
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Borbean0
Baron Samedi
1
0
9
5.5
L
Artio
Garou3122
Artio
0
3
2
0.33
W
Kukulkan
LegacyCurse
Kukulkan
5
1
5
7.5
W
2
1
9
6.5
W
2
0
6
5
L
Loki
1
4
2
0.5
W
4
1
10
9
L
0
2
2
0.5
L
2
3
1
0.83
L
Lancelot
scaredy_AJ
Lancelot
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
34,280
43,070
Taken
48,452
31,367
Mitigated
36,011
26,965
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Borbean0
Baron Samedi
7,591
570
3,848
3,249
5,989
2,915
0
2,174
3,723
21,091
0
L
Artio
Garou3122
Artio
2,356
566
1,468
1,558
9,579
8,462
0
6,430
3,149
5,067
0
W
Kukulkan
LegacyCurse
Kukulkan
9,727
591
2,058
2,177
8,209
4,675
0
2,679
5,530
22,351
0
W
6,398
580
2,303
2,341
9,626
8,700
0
3,897
5,593
16,883
0
W
4,676
1,925
1,342
528
2,681
779
697
404
2,277
8,328
0
L
Loki
6,075
1,166
194
253
7,477
3,662
0
3,295
4,182
0
15,468
W
13,158
2,727
923
8,196
16,565
14,298
93
6,722
9,831
0
22,292
L
5,397
1,411
242
2,957
8,971
4,505
0
5,719
3,124
8,315
0
L
8,057
593
694
3,178
12,586
14,384
0
6,504
5,784
12,220
0
L
Lancelot
scaredy_AJ
Lancelot
12,395
873
1,546
3,562
9,839
4,998
0
6,472
3,367
0
27,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
35,336
117
Minions Killed
67
0
Camps Cleared
0
986,282
Distance Traveled
955,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,776
778
29
3
0
209,526
0
L
Artio
7,061
706
7
1
0
206,734
0
W
Kukulkan
9,188
919
30
3
0
204,180
0
W
Geb
8,609
861
26
3
0
202,726
0
W
Hera
7,412
741
14
1
0
162,493
0
L
Loki
6,785
679
17
2
0
136,573
0
W
Chaac
8,233
823
18
2
0
207,357
0
L
Freya
6,369
637
5
1
0
179,997
0
L
Ares
7,934
793
4
0
0
194,904
0
L
Lancelot
7,187
719
34
3
0
237,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role