Player Matchup

Achilles
Achilles
BarryAladin
Achilles
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 18L
1,294 Elo+
Party 1
Geb
Geb
Clancinator2007
Geb
Level 43
God Stats
10W - 11L
1,438 SR
Queue Stats
42W - 51L
1,348 Elo+
Solo
Charybdis
Charybdis
MathiasJK
Charybdis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,447 Elo+
Solo
Thoth
Thoth
ww7159
Thoth
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 305L
1,373 Elo+
Party 1
Fenrir
Fenrir
xLilKitsune
Fenrir
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 12L
1,420 Elo+
Party 1
Team Averages
Level 55
1,488 SR
1,376 Elo+

VS

Team Averages
Level 146
1,488 SR
1,420 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BOOMERANG-PR
Achilles
Level 154
God Stats
6W - 1L
1,492 SR
Queue Stats
327W - 339L
1,484 Elo+
Solo
Hou Yi
Hou Yi
FabrizioNetro
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 134L
1,357 Elo+
Solo
Skadi
Skadi
Klutzymage420
Skadi
Level 158
God Stats
26W - 23L
1,533 SR
Queue Stats
186W - 203L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zerai
Morgan Le Fay
Level 144
God Stats
19W - 20L
1,415 SR
Queue Stats
162W - 162L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BarryAladin
Achilles
14
0 / 5 / 4
8,177
430
7,528
18,053
15,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 3
7,222
380
6,705
14,850
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
MathiasJK
Charybdis
4
0 / 0 / 0
5,550
292
0
0
0
Thoth
ww7159
Thoth
16
3 / 2 / 0
9,672
509
6,212
8,402
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
3 / 11 / 0
8,312
437
9,820
20,764
8,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
2 / 1 / 6
9,836
518
3,209
15,073
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
BOOMERANG-PR
Achilles
18
9 / 1 / 3
11,680
615
18,980
19,144
23,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 3
10,789
568
6,957
9,629
4,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 8
9,295
489
6,334
10,292
5,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Zerai
Morgan Le Fay
14
1 / 3 / 6
9,325
491
5,954
8,389
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
20
21
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
6
5
W
Achilles
BOOMERANG-PR
Achilles
9
1
3
10.5
L
Achilles
BarryAladin
Achilles
0
5
4
0.4
L
0
3
3
0.5
W
5
0
3
6.5
W
3
1
8
7
L
Charybdis
MathiasJK
Charybdis
0
0
0
0
W
Morgan Le Fay
Zerai
Morgan Le Fay
1
3
6
1.33
L
Thoth
ww7159
Thoth
3
2
0
1.5
L
Fenrir
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
41,434
62,069
Taken
62,527
38,995
Mitigated
51,007
7,950
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,209
226
0
3,648
15,073
13,403
61
2,951
11,197
33,187
0
W
Achilles
BOOMERANG-PR
Achilles
18,980
4,479
0
10,148
19,144
23,847
660
3,148
14,744
0
85,035
L
Achilles
BarryAladin
Achilles
7,528
2,513
0
3,062
18,053
15,365
0
1,998
14,657
0
50,867
L
6,705
716
0
1,416
14,850
11,520
0
3,575
11,086
25,142
0
W
6,957
3,821
0
5,570
9,629
4,206
6,289
1,855
7,774
0
90,218
W
6,334
3,119
119
925
10,292
5,908
3,834
2,544
7,748
0
55,564
L
Charybdis
MathiasJK
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Zerai
Morgan Le Fay
5,954
759
0
1,091
8,389
3,643
806
2,419
5,970
60,169
0
L
Thoth
ww7159
Thoth
6,212
385
0
1,500
8,402
3,230
0
1,190
6,912
69,366
0
L
Fenrir
9,820
1,756
0
1,972
20,764
8,880
0
2,531
17,992
0
60,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
50,925
274
Minions Killed
409
0
Camps Cleared
0
1,343,036
Distance Traveled
1,730,313
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,836
518
44
2
0
344,119
2
W
Achilles
11,680
615
91
5
0
367,302
3
L
Achilles
8,177
430
67
4
0
331,581
0
L
Geb
7,222
380
16
1
0
341,195
7
W
Hou Yi
10,789
568
123
6
0
323,226
0
W
Skadi
9,295
489
65
3
0
384,682
0
L
Charybdis
5,550
292
0
0
0
0
0
W
Morgan Le Fay
9,325
491
86
5
0
310,984
7
L
Thoth
9,672
509
115
6
0
312,233
0
L
Fenrir
8,312
437
76
4
0
358,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role