Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ARTIO66
Medusa
Level 105
God Stats
11W - 16L
1,665 SR
Queue Stats
68W - 63L
1,308 Elo+
Solo
Osiris
Osiris
Aikenz999
Osiris
Level 60
God Stats
1W - 0L
1,397 SR
Queue Stats
18W - 14L
1,387 Elo+
Party 1
Cabrakan
Cabrakan
BlabbyYeti8
Cabrakan
Level 124
God Stats
2W - 0L
1,564 SR
Queue Stats
22W - 23L
1,468 Elo+
Solo
Team Averages
Level 74
1,525 SR
1,433 Elo+

VS

Team Averages
Level 102
1,532 SR
1,496 Elo+
Susano
Susano
 
Susano
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Chord24
Tiamat
Level 128
God Stats
15W - 11L
1,564 SR
Queue Stats
180W - 173L
1,523 Elo+
Solo
Janus
Janus
Howard24
Janus
Level 57
God Stats
8W - 6L
1,570 SR
Queue Stats
12W - 11L
1,480 Elo+
Party 2
Bastet
Bastet
mike_mgsr
Bastet
Level 119
God Stats
29W - 34L
1,527 SR
Queue Stats
142W - 159L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
12 / 4 / 6
9,232
923
15,974
11,056
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
 
Cernunnos
14
0 / 0 / 6
7,548
755
4,148
7,054
2,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
ARTIO66
Medusa
15
6 / 1 / 5
8,329
833
11,403
8,630
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Aikenz999
Osiris
13
1 / 1 / 13
7,526
753
4,879
10,102
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
BlabbyYeti8
Cabrakan
14
2 / 2 / 9
7,431
743
5,601
10,540
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
3 / 2 / 2
7,986
799
9,143
9,946
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
 
Cernunnos
14
0 / 4 / 5
7,169
717
6,755
11,249
4,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
Chord24
Tiamat
14
0 / 3 / 3
7,474
747
5,243
7,229
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Howard24
Janus
13
1 / 8 / 3
7,161
716
9,670
12,476
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
mike_mgsr
Bastet
13
4 / 4 / 1
7,389
739
8,809
7,802
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
21
Kills
8
8
Deaths
21
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
12
4
6
3.75
W
Cernunnos
 
Cernunnos
0
0
6
3
L
Susano
 
Susano
3
2
2
2
L
Cernunnos
 
Cernunnos
0
4
5
0.63
W
Medusa
ARTIO66
Medusa
6
1
5
8.5
W
Osiris
Aikenz999
Osiris
1
1
13
7.5
W
Cabrakan
BlabbyYeti8
Cabrakan
2
2
9
3.25
L
Tiamat
Chord24
Tiamat
0
3
3
0.5
L
Janus
Howard24
Janus
1
8
3
0.31
L
Bastet
mike_mgsr
Bastet
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,005
Damage
39,620
47,382
Taken
48,702
31,326
Mitigated
21,130
11,814
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
15,974
2,428
2,013
2,460
11,056
4,617
411
3,924
6,866
40,214
0
W
Cernunnos
 
Cernunnos
4,148
1,279
0
1,426
7,054
2,841
1,312
1,284
5,642
0
26,659
L
Susano
 
Susano
9,143
1,591
0
2,120
9,946
3,889
0
3,954
5,655
0
24,383
L
Cernunnos
 
Cernunnos
6,755
2,597
0
1,578
11,249
4,539
865
5,233
5,617
0
19,821
W
Medusa
ARTIO66
Medusa
11,403
5,997
0
1,921
8,630
3,547
1,917
2,279
6,170
0
25,607
W
Osiris
Aikenz999
Osiris
4,879
1,148
0
905
10,102
10,913
0
4,101
5,667
0
11,250
W
Cabrakan
BlabbyYeti8
Cabrakan
5,601
712
232
2,857
10,540
9,408
0
2,955
7,007
13,951
0
L
Tiamat
Chord24
Tiamat
5,243
674
0
1,015
7,229
4,548
626
2,357
4,594
24,516
0
L
Janus
Howard24
Janus
9,670
1,237
0
310
12,476
4,994
0
5,792
6,340
22,675
0
L
Bastet
mike_mgsr
Bastet
8,809
2,932
224
599
7,802
3,160
0
3,606
3,943
0
12,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
37,179
191
Minions Killed
174
0
Camps Cleared
0
1,030,037
Distance Traveled
990,448
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,232
923
61
6
0
221,733
2
W
Cernunnos
7,548
755
46
5
0
199,385
0
L
Susano
7,986
799
35
4
0
230,649
0
L
Cernunnos
7,169
717
38
4
0
184,836
0
W
Medusa
8,329
833
52
5
0
214,082
0
W
Osiris
7,526
753
20
2
0
219,330
0
W
Cabrakan
7,431
743
12
1
0
175,507
0
L
Tiamat
7,474
747
55
6
0
205,374
0
L
Janus
7,161
716
38
4
0
176,895
0
L
Bastet
7,389
739
8
1
0
192,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role