Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CalmCrimson
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
Deathstroke4561
Nu Wa
Level 32
God Stats
0W - 1L
1,582 SR
Queue Stats
19W - 24L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
HomeFriess
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 191L
1,574 Elo+
Party 3
Ratatoskr
Ratatoskr
PeachesTheRat
Ratatoskr
Level 48
God Stats
1W - 2L
1,692 SR
Queue Stats
148W - 145L
1,553 Elo+
Party 3
Amaterasu
Amaterasu
Rammin
Amaterasu
Level 86
God Stats
3W - 4L
1,603 SR
Queue Stats
470W - 432L
1,471 Elo+
Solo
Team Averages
Level 71
1,576 SR
1,529 Elo+

VS

Team Averages
Level 57
1,417 SR
1,308 Elo+
The Morrigan
The Morrigan
HardlineHydra35
The Morrigan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,364 Elo+
Solo
Hun Batz
Hun Batz
Jartasm
Hun Batz
Level 66
God Stats
1W - 0L
1,251 SR
Queue Stats
5W - 9L
1,294 Elo+
Party 2
Kuzenbo
Kuzenbo
Jockstrappington
Kuzenbo
Level 37
God Stats
1W - 0L
1,332 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 2
Sol
Sol
SLYxxNemesis
Sol
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 2
Ishtar
Ishtar
Thordaddy333
Ishtar
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CalmCrimson
Ah Muzen Cab
17
1 / 4 / 15
9,993
625
16,370
13,451
6,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 6 / 12
10,705
669
20,520
15,819
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
HomeFriess
Hou Yi
18
4 / 5 / 13
11,082
693
18,260
13,920
6,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
PeachesTheRat
Ratatoskr
19
2 / 4 / 14
11,353
710
9,332
14,829
6,768
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Rammin
Amaterasu
19
10 / 8 / 9
11,569
723
19,872
29,849
39,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HardlineHydra35
The Morrigan
18
3 / 3 / 14
10,827
677
9,205
13,723
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Jartasm
Hun Batz
17
0 / 7 / 15
10,468
654
14,126
18,378
9,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 2 / 13
13,083
818
13,108
27,455
43,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 3 / 8
14,403
900
29,747
18,234
9,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
19
2 / 8 / 14
11,222
701
13,775
20,133
10,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
91
23
Kills
27
27
Deaths
23
63
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CalmCrimson
Ah Muzen Cab
1
4
15
2.13
L
6
6
12
2
W
The Morrigan
HardlineHydra35
The Morrigan
3
3
14
3.33
L
Hou Yi
HomeFriess
Hou Yi
4
5
13
2.1
W
Hun Batz
Jartasm
Hun Batz
0
7
15
1.07
W
8
2
13
7.25
L
Ratatoskr
PeachesTheRat
Ratatoskr
2
4
14
2.25
L
Amaterasu
Rammin
Amaterasu
10
8
9
1.81
W
14
3
8
6
W
Ishtar
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,354
Damage
79,961
87,868
Taken
97,923
65,887
Mitigated
79,439
24,547
Healing
33,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CalmCrimson
Ah Muzen Cab
16,370
5,001
1,030
1,335
13,451
6,311
345
9,034
4,417
0
40,516
L
20,520
5,830
1,024
2,827
15,819
6,799
0
9,386
6,193
37,733
0
W
The Morrigan
HardlineHydra35
The Morrigan
9,205
975
1,595
2,340
13,723
6,708
224
2,580
10,640
16,760
1,100
L
Hou Yi
HomeFriess
Hou Yi
18,260
4,910
1,644
997
13,920
6,335
748
9,502
4,281
0
46,525
W
Hun Batz
Jartasm
Hun Batz
14,126
2,360
3,842
3,491
18,378
9,305
1,684
3,639
14,579
0
32,943
W
13,108
3,631
6,086
7,378
27,455
43,629
360
7,896
19,241
22,269
584
L
Ratatoskr
PeachesTheRat
Ratatoskr
9,332
451
1,065
3,844
14,829
6,768
0
8,610
6,219
0
26,039
L
Amaterasu
Rammin
Amaterasu
19,872
5,985
2,460
8,321
29,849
39,674
0
14,366
15,013
3,898
28,988
W
29,747
9,612
501
5,183
18,234
9,314
4,572
3,616
13,995
65,809
0
W
Ishtar
13,775
6,852
1,725
1,711
20,133
10,483
1,578
4,054
16,055
0
42,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,702
Gold Earned
60,003
197
Minions Killed
233
0
Camps Cleared
0
1,422,154
Distance Traveled
1,506,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,993
625
44
3
0
284,863
0
L
Nu Wa
10,705
669
41
3
0
244,997
0
W
The Morrigan
10,827
677
12
1
0
329,438
0
L
Hou Yi
11,082
693
61
4
0
271,306
0
W
Hun Batz
10,468
654
44
3
0
291,236
0
W
Kuzenbo
13,083
818
16
1
0
331,268
0
L
Ratatoskr
11,353
710
29
2
0
340,173
0
L
Amaterasu
11,569
723
22
1
0
280,815
0
W
Sol
14,403
900
113
7
0
276,984
0
W
Ishtar
11,222
701
48
3
0
278,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role