Player Matchup

Discordia
Discordia
ClownFíesta
Discordia
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
145W - 105L
1,685 Elo+
Party 1
Sol
Sol
Jaimesmith
Sol
Level 29
God Stats
3W - 1L
1,680 SR
Queue Stats
45W - 15L
1,772 Elo+
Party 1
Camazotz
Camazotz
Kokushíbo
Camazotz
Level 200
God Stats
1W - 0L
1,717 SR
Queue Stats
195W - 117L
1,707 Elo+
Party 1
Horus
Horus
WiiZ Rainbow
Horus
Level 147
God Stats
2W - 0L
1,797 SR
Queue Stats
8W - 3L
1,715 Elo+
Party 1
Zhong Kui
Zhong Kui
bürp
Zhong Kui
Level 133
God Stats
19W - 9L
1,830 SR
Queue Stats
116W - 78L
1,711 Elo+
Party 1
Team Averages
Level 133
1,705 SR
1,718 Elo+

VS

Team Averages
Level 50
1,526 SR
1,411 Elo+
Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dachiiii
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 148L
1,065 Elo+
Party 2
Scylla
Scylla
MrJoestur
Scylla
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nike
Nike
MysticalSan
Nike
Level 84
God Stats
18W - 10L
1,631 SR
Queue Stats
178W - 170L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
lolzerman
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClownFíesta
Discordia
11
5 / 1 / 4
6,822
682
8,312
4,223
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 0 / 4
7,629
763
10,833
6,223
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Kokushíbo
Camazotz
12
4 / 0 / 4
6,560
656
5,549
10,381
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 2 / 8
6,636
664
3,224
6,795
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
bürp
Zhong Kui
12
4 / 0 / 0
6,999
700
4,644
4,763
4,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 4 / 0
4,643
464
2,510
8,991
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Dachiiii
Fenrir
7
1 / 3 / 0
4,777
478
1,873
8,878
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
MrJoestur
Scylla
8
0 / 7 / 0
4,489
449
980
7,094
1,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 1
4,520
452
3,107
8,009
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
lolzerman
Danzaburou
6
1 / 9 / 0
4,505
451
3,444
11,144
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
25
Kills
2
3
Deaths
26
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
0
0
W
Discordia
ClownFíesta
Discordia
5
1
4
7
L
Fenrir
Dachiiii
Fenrir
1
3
0
0.33
W
8
0
4
10
W
Camazotz
Kokushíbo
Camazotz
4
0
4
6
L
Scylla
MrJoestur
Scylla
0
7
0
0
L
0
3
1
0.17
W
4
2
8
4
W
Zhong Kui
bürp
Zhong Kui
4
0
0
4
L
Danzaburou
lolzerman
Danzaburou
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
11,914
32,385
Taken
44,116
16,204
Mitigated
17,220
16,460
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,510
762
0
1,775
8,991
3,678
0
5,204
3,787
209
23,488
W
Discordia
ClownFíesta
Discordia
8,312
312
0
650
4,223
1,287
828
350
3,873
44,816
0
L
Fenrir
Dachiiii
Fenrir
1,873
580
0
1,487
8,878
3,055
0
3,652
5,226
0
22,162
W
10,833
6,490
0
4,058
6,223
2,049
2,312
35
6,188
58,345
0
W
Camazotz
Kokushíbo
Camazotz
5,549
2,780
0
5,397
10,381
3,767
0
336
10,045
0
57,632
L
Scylla
MrJoestur
Scylla
980
185
0
0
7,094
1,907
0
4,344
2,750
14,500
0
L
3,107
220
0
1,433
8,009
4,816
0
3,979
4,030
0
16,276
W
3,224
1,151
373
2,303
6,795
4,404
92
338
6,457
0
12,957
W
Zhong Kui
bürp
Zhong Kui
4,644
1,305
0
3,679
4,763
4,697
0
0
4,763
48,289
0
L
Danzaburou
lolzerman
Danzaburou
3,444
1,361
0
1,044
11,144
3,764
0
6,794
4,350
0
18,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,646
Gold Earned
22,934
370
Minions Killed
157
0
Camps Cleared
0
1,005,523
Distance Traveled
975,294
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,643
464
43
4
0
162,066
4
W
Discordia
6,822
682
75
8
0
208,148
0
L
Fenrir
4,777
478
38
4
0
228,682
1
W
Sol
7,629
763
96
10
0
180,117
0
W
Camazotz
6,560
656
91
9
0
232,566
0
L
Scylla
4,489
449
32
3
0
176,216
0
L
Nike
4,520
452
22
2
0
208,172
0
W
Horus
6,636
664
13
1
0
209,725
0
W
Zhong Kui
6,999
700
95
10
0
174,967
0
L
Danzaburou
4,505
451
22
2
0
200,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role