Player Matchup

Terra
Terra
AlloyBronya
Terra
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 10L
1,226 Elo+
Party 3
Hercules
Hercules
BaybeChimp
Hercules
Level 143
God Stats
15W - 7L
1,716 SR
Queue Stats
125W - 82L
1,669 Elo+
Party 1
Janus
Janus
Bruteminion456
Janus
Level 5
God Stats
5W - 2L
1,336 SR
Queue Stats
52W - 35L
1,435 Elo+
Party 1
Set
Set
Peen17
Set
Level 29
God Stats
8W - 7L
1,428 SR
Queue Stats
8W - 7L
1,366 Elo+
Solo
Thanatos
Thanatos
SakuraBlossom04
Thanatos
Level 17
God Stats
1W - 0L
1,323 SR
Queue Stats
2W - 9L
1,129 Elo+
Party 3
Team Averages
Level 44
1,461 SR
1,365 Elo+

VS

Team Averages
Level 23
1,531 SR
1,401 Elo+
Ymir
Ymir
DillexFusion
Ymir
Level 21
God Stats
4W - 2L
1,792 SR
Queue Stats
16W - 19L
1,431 Elo+
Party 2
King Arthur
King Arthur
LewdChungus
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,480 Elo+
Party 2
Hel
Hel
Mariauwu010
Hel
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 4
Kukulkan
Kukulkan
Mysticbrony
Kukulkan
Level 25
God Stats
1W - 2L
1,570 SR
Queue Stats
14W - 14L
1,468 Elo+
Party 2
Neith
Neith
ZoePoPocha
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 21
7,959
796
4,745
10,132
7,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
BaybeChimp
Hercules
15
11 / 0 / 16
8,877
888
15,048
12,586
14,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
14 / 2 / 15
10,050
1,005
22,093
7,917
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
Peen17
Set
15
5 / 0 / 11
8,815
882
7,129
7,790
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
13
3 / 5 / 12
7,415
742
5,729
9,207
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,064
806
6,743
18,024
14,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

King Arthur
LewdChungus
King Arthur
13
1 / 8 / 4
6,945
695
8,443
14,726
11,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 1
6,415
642
1,082
8,384
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Mysticbrony
Kukulkan
14
5 / 5 / 1
8,256
826
11,782
9,531
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
11
0 / 8 / 3
6,431
643
3,454
10,498
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
33
Kills
8
8
Deaths
33
75
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
21
10.5
W
Hercules
BaybeChimp
Hercules
11
0
16
19
W
14
2
15
10.75
L
2
5
1
0.5
L
King Arthur
LewdChungus
King Arthur
1
8
4
0.38
L
0
7
1
0.07
L
Kukulkan
Mysticbrony
Kukulkan
5
5
1
1.1
W
Set
Peen17
Set
5
0
11
10.5
W
Thanatos
3
5
12
1.8
L
Neith
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,744
Damage
31,504
47,632
Taken
61,163
36,206
Mitigated
36,267
14,953
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,745
877
2,121
2,436
10,132
7,165
284
5,307
4,528
9,337
0
W
Hercules
BaybeChimp
Hercules
15,048
5,497
0
6,357
12,586
14,852
426
4,676
7,404
223
23,044
W
22,093
1,930
0
780
7,917
4,187
577
3,277
4,572
53,055
0
L
6,743
812
0
2,500
18,024
14,647
0
8,540
9,300
20,193
0
L
King Arthur
LewdChungus
King Arthur
8,443
840
0
332
14,726
11,451
0
4,615
9,910
0
12,483
L
1,082
212
671
451
8,384
2,962
0
4,008
4,376
3,022
0
L
Kukulkan
Mysticbrony
Kukulkan
11,782
1,145
0
1,432
9,531
3,426
0
5,475
4,036
27,750
0
W
Set
Peen17
Set
7,129
2,671
0
832
7,790
4,983
0
1,857
5,908
26
40,718
W
Thanatos
5,729
1,857
0
2,427
9,207
5,019
382
4,524
4,683
0
10,845
L
Neith
3,454
1,587
0
142
10,498
3,781
0
4,532
5,966
0
6,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,116
Gold Earned
36,111
202
Minions Killed
106
0
Camps Cleared
0
1,069,877
Distance Traveled
844,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,959
796
8
1
0
207,699
0
W
Hercules
8,877
888
15
2
0
203,231
0
W
Janus
10,050
1,005
98
10
0
219,532
0
L
Ymir
8,064
806
28
3
0
188,410
0
L
King Arthur
6,945
695
14
1
0
200,163
0
L
Hel
6,415
642
3
0
0
127,361
0
L
Kukulkan
8,256
826
58
6
0
190,681
0
W
Set
8,815
882
69
7
0
234,530
0
W
Thanatos
7,415
742
12
1
0
204,885
0
L
Neith
6,431
643
3
0
0
137,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role