Player Matchup

Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Diamond III
BlackGodsOnly
Olorun
Diamond III
Level 61
God Stats
28W - 16L
1,702 SR
Queue Stats
76W - 53L
2,185 MMR
Solo
Athena
Athena
Platinum I
FisH1058
Athena
Platinum I
Level 173
God Stats
34W - 21L
1,765 SR
Queue Stats
552W - 537L
2,082 MMR
Solo
Ravana
Ravana
Diamond V
QueueSlay
Ravana
Diamond V
Level 129
God Stats
1W - 3L
1,580 SR
Queue Stats
369W - 345L
2,144 MMR
Solo
Discordia
Discordia
Platinum I
TooHung
Discordia
Platinum I
Level 92
God Stats
56W - 55L
1,610 SR
Queue Stats
559W - 559L
2,014 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,631 SR
1,985 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,575 SR
1,937 MMR
Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Diamond IV
IcometowinGG
Danzaburou
Diamond IV
Level 89
God Stats
4W - 0L
1,214 SR
Queue Stats
153W - 143L
2,047 MMR
Solo
Fenrir
Fenrir
Diamond I
NutellaNoWin
Fenrir
Diamond I
Level 69
God Stats
20W - 8L
1,811 SR
Queue Stats
87W - 55L
2,387 MMR
Party 1
Poseidon
Poseidon
Diamond II
Valianŧh
Poseidon
Diamond II
Level 180
God Stats
9W - 5L
1,847 SR
Queue Stats
110W - 91L
2,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 3 / 1
6,664
513
906
10,419
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 4 / 0
7,072
544
5,997
8,630
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
FisH1058
Athena
12
1 / 4 / 0
6,939
534
3,700
13,376
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
QueueSlay
Ravana
13
0 / 1 / 1
7,709
593
9,430
6,621
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
TooHung
Discordia
12
0 / 1 / 0
6,639
511
4,369
5,091
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KaliBakasuraMartichoras

VS

Bans
RamaThorJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 4
6,236
480
2,286
10,132
8,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
 
Xing Tian
11
0 / 0 / 4
6,068
467
3,894
7,177
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
IcometowinGG
Danzaburou
15
3 / 1 / 0
8,019
617
4,867
6,647
2,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
5 / 0 / 5
7,551
581
6,588
10,647
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Valianŧh
Poseidon
13
5 / 0 / 3
7,704
593
6,638
4,995
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
13
13
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
W
Kuzenbo
 
Kuzenbo
0
1
4
2
W
Xing Tian
 
Xing Tian
0
0
4
2
L
1
4
0
0.25
L
Athena
FisH1058
Athena
1
4
0
0.25
W
Danzaburou
IcometowinGG
Danzaburou
3
1
0
3
W
Fenrir
5
0
5
7.5
L
Ravana
QueueSlay
Ravana
0
1
1
0.5
L
Discordia
TooHung
Discordia
0
1
0
0
W
Poseidon
Valianŧh
Poseidon
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
24,273
44,137
Taken
39,598
28,023
Mitigated
23,015
13,360
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
906
514
424
2,502
10,419
9,439
0
4,293
6,126
0
12,456
W
Kuzenbo
 
Kuzenbo
2,286
725
0
3,096
10,132
8,896
0
1,156
8,254
33,892
0
W
Xing Tian
 
Xing Tian
3,894
204
45
2,536
7,177
4,974
174
2,981
4,140
14,642
0
L
5,997
2,970
0
1,639
8,630
3,539
987
1,311
7,319
55,403
0
L
Athena
FisH1058
Athena
3,700
1,295
0
5,511
13,376
6,816
0
3,399
9,973
55,449
0
W
Danzaburou
IcometowinGG
Danzaburou
4,867
1,738
0
3,876
6,647
2,615
0
3,931
2,716
0
69,914
W
Fenrir
6,588
1,888
0
6,783
10,647
4,768
0
3,429
7,038
0
52,144
L
Ravana
QueueSlay
Ravana
9,430
3,002
0
2,093
6,621
6,533
98
1,560
5,032
0
60,153
L
Discordia
TooHung
Discordia
4,369
458
0
1,191
5,091
1,696
0
2,246
2,845
61,333
0
W
Poseidon
Valianŧh
Poseidon
6,638
1,371
0
2,076
4,995
1,762
503
2,631
2,328
68,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
35,578
450
Minions Killed
405
0
Camps Cleared
0
1,308,532
Distance Traveled
1,383,797
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,664
513
14
1
0
266,490
5
W
Kuzenbo
6,236
480
65
5
0
252,115
0
W
Xing Tian
6,068
467
10
1
0
252,797
0
L
Olorun
7,072
544
102
8
0
217,308
0
L
Athena
6,939
534
90
7
0
325,223
0
W
Danzaburou
8,019
617
123
9
0
260,774
2
W
Fenrir
7,551
581
78
6
0
329,292
0
L
Ravana
7,709
593
111
9
0
226,046
0
L
Discordia
6,639
511
133
10
0
273,465
0
W
Poseidon
7,704
593
129
10
0
288,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role