Player Matchup

Rama
Rama
DectorCore
Rama
Level 55
God Stats
2W - 5L
1,240 SR
Queue Stats
31W - 54L
1,086 Elo+
Party 2
Nike
Nike
Knee_Grow_Ownerr
Nike
Level 28
God Stats
0W - 4L
1,178 SR
Queue Stats
0W - 11L
1,002 Elo+
Party 2
Janus
Janus
Scarface0123
Janus
Level 45
God Stats
3W - 12L
1,150 SR
Queue Stats
17W - 46L
1,002 Elo+
Party 2
Fenrir
Fenrir
VULCAO83
Fenrir
Level 123
God Stats
1W - 7L
1,208 SR
Queue Stats
526W - 530L
1,407 Elo+
Solo
Ah Puch
Ah Puch
vjjack2
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,092 Elo+
Party 2
Team Averages
Level 76
1,255 SR
1,118 Elo+

VS

Team Averages
Level 126
1,625 SR
1,473 Elo+
Hercules
Hercules
MEDELLIN50
Hercules
Level 109
God Stats
5W - 2L
1,806 SR
Queue Stats
87W - 59L
1,518 Elo+
Solo
Shiva
Shiva
McSpankTown
Shiva
Level 139
God Stats
9W - 3L
1,870 SR
Queue Stats
78W - 68L
1,481 Elo+
Party 1
Artemis
Artemis
SailorMoonGuard4
Artemis
Level 159
God Stats
15W - 22L
1,526 SR
Queue Stats
658W - 781L
1,372 Elo+
Solo
Sylvanus
Sylvanus
When Ur Too Dry
Sylvanus
Level 129
God Stats
5W - 6L
1,423 SR
Queue Stats
120W - 122L
1,500 Elo+
Party 1
Agni
Agni
lanthanien
Agni
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 64L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,016
502
2,103
5,036
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2
0 / 2 / 0
3,550
355
339
1,774
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 1
5,842
584
4,206
7,138
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
VULCAO83
Fenrir
6
0 / 5 / 0
4,294
429
2,204
9,343
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
vjjack2
Ah Puch
7
0 / 3 / 0
4,909
491
3,761
8,377
3,366
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MEDELLIN50
Hercules
10
1 / 0 / 3
6,111
611
4,074
6,232
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 2 / 1
6,989
699
4,808
8,503
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 1
6,031
603
3,569
5,614
1,965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
3 / 1 / 4
7,241
724
2,728
6,519
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 2 / 0
6,023
602
4,649
5,790
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
15
16
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
2
0
0
W
Hercules
MEDELLIN50
Hercules
1
0
3
2.5
W
5
2
1
2.75
W
3
0
1
3.5
L
2
4
1
0.63
L
Fenrir
VULCAO83
Fenrir
0
5
0
0
W
Sylvanus
3
1
4
5
W
3
2
0
1.5
L
Ah Puch
vjjack2
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,613
Damage
19,828
31,668
Taken
32,658
10,753
Mitigated
15,612
4,396
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,103
1,666
0
995
5,036
1,456
0
0
5,036
0
22,788
L
339
150
0
0
1,774
815
0
497
1,277
0
662
W
Hercules
MEDELLIN50
Hercules
4,074
871
0
3,208
6,232
4,500
138
2,029
4,203
0
24,799
W
4,808
1,725
0
1,433
8,503
3,512
2,486
384
8,119
0
38,670
W
3,569
2,023
0
3,268
5,614
1,965
638
1,732
3,882
0
32,625
L
4,206
289
0
180
7,138
2,248
92
3,256
3,301
30,628
0
L
Fenrir
VULCAO83
Fenrir
2,204
464
0
755
9,343
2,868
0
1,927
7,312
0
18,435
W
Sylvanus
2,728
728
240
2,524
6,519
3,534
1,387
769
5,750
43,215
11,842
W
4,649
354
0
683
5,790
2,101
312
3,515
2,275
27,311
0
L
Ah Puch
vjjack2
Ah Puch
3,761
544
47
2,419
8,377
3,366
0
897
7,480
21,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,611
Gold Earned
32,395
169
Minions Killed
320
0
Camps Cleared
0
700,148
Distance Traveled
938,823
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,016
502
37
4
0
172,983
0
L
Nike
3,550
355
2
0
0
32,416
0
W
Hercules
6,111
611
37
4
0
217,657
0
W
Shiva
6,989
699
68
7
0
179,686
0
W
Artemis
6,031
603
63
6
0
167,634
4
L
Janus
5,842
584
68
7
0
178,679
1
L
Fenrir
4,294
429
27
3
0
153,077
2
W
Sylvanus
7,241
724
93
9
0
178,627
0
W
Agni
6,023
602
59
6
0
195,219
2
L
Ah Puch
4,909
491
35
4
0
162,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role