Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ValentinRV
Sun Wukong
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,619 Elo+
Party 1
Jing Wei
Jing Wei
disaster1004
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
mikeaxelxl13
Heimdallr
Level 103
God Stats
2W - 0L
1,879 SR
Queue Stats
20W - 11L
1,617 Elo+
Party 1
Xing Tian
Xing Tian
pezyougod
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,835 Elo+
Party 1
Team Averages
Level 76
1,576 SR
1,623 Elo+

VS

Team Averages
Level 135
1,500 SR
1,479 Elo+
Fenrir
Fenrir
HousingGreed
Fenrir
Level 170
God Stats
2W - 6L
1,371 SR
Queue Stats
263W - 265L
1,485 Elo+
Solo
Nox
Nox
Rudeman427
Nox
Level 148
God Stats
3W - 1L
1,788 SR
Queue Stats
136W - 123L
1,513 Elo+
Party 2
Ao Kuang
Ao Kuang
XTWILIGHTPRINCE
Ao Kuang
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 62L
1,529 Elo+
Party 2
Nemesis
Nemesis
doGf0odliD
Nemesis
Level 146
God Stats
10W - 10L
1,342 SR
Queue Stats
584W - 586L
1,429 Elo+
Solo
Cerberus
Cerberus
zbruhQ25
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 98L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
10 / 2 / 14
12,253
1,021
19,327
10,274
4,788
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
ValentinRV
Sun Wukong
15
1 / 4 / 14
9,475
790
10,127
13,453
10,341
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
disaster1004
Jing Wei
16
1 / 3 / 13
9,355
780
5,329
7,766
3,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
mikeaxelxl13
Heimdallr
18
13 / 5 / 8
11,633
969
14,598
12,886
6,392
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
pezyougod
Xing Tian
16
1 / 3 / 16
10,110
843
5,287
16,924
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 5 / 5
9,919
827
7,903
11,518
9,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 10
9,116
760
10,080
8,364
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
13
3 / 7 / 7
8,224
685
8,284
13,585
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
doGf0odliD
Nemesis
14
5 / 6 / 5
8,996
750
8,023
12,542
6,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
zbruhQ25
Cerberus
15
1 / 4 / 8
7,956
663
6,748
13,850
9,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
52
26
Kills
17
17
Deaths
26
65
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
2
14
8.5
L
Fenrir
7
5
5
1.9
L
1
4
10
1.5
W
Sun Wukong
ValentinRV
Sun Wukong
1
4
14
2
L
Ao Kuang
3
7
7
0.93
W
Jing Wei
disaster1004
Jing Wei
1
3
13
2.5
L
Nemesis
doGf0odliD
Nemesis
5
6
5
1.25
W
Heimdallr
mikeaxelxl13
Heimdallr
13
5
8
3.4
W
Xing Tian
pezyougod
Xing Tian
1
3
16
3
L
Cerberus
zbruhQ25
Cerberus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,668
Damage
41,038
61,303
Taken
59,859
44,855
Mitigated
36,957
19,255
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,327
1,182
3,767
5,273
10,274
4,788
1,040
3,027
6,863
42,975
0
L
Fenrir
7,903
1,148
731
1,080
11,518
9,198
0
4,785
6,411
0
12,058
L
10,080
652
219
1,077
8,364
3,875
0
3,711
4,601
28,168
0
W
Sun Wukong
ValentinRV
Sun Wukong
10,127
1,940
105
1,598
13,453
10,341
857
6,529
6,546
0
17,992
L
Ao Kuang
8,284
2,189
375
2,716
13,585
8,044
0
5,484
8,101
13,030
0
W
Jing Wei
disaster1004
Jing Wei
5,329
4,286
200
1,019
7,766
3,232
2,099
4,134
3,244
0
11,287
L
Nemesis
doGf0odliD
Nemesis
8,023
1,035
434
1,609
12,542
6,468
49
3,790
8,688
320
15,206
W
Heimdallr
mikeaxelxl13
Heimdallr
14,598
9,321
1,079
1,245
12,886
6,392
3,251
4,337
8,264
0
34,238
W
Xing Tian
pezyougod
Xing Tian
5,287
392
1,557
3,412
16,924
20,102
538
5,325
10,719
10,297
0
L
Cerberus
zbruhQ25
Cerberus
6,748
378
84
3,437
13,850
9,372
0
6,565
7,059
15,573
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,826
Gold Earned
44,211
131
Minions Killed
137
0
Camps Cleared
0
1,172,674
Distance Traveled
1,131,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,253
1,021
56
5
0
272,050
0
L
Fenrir
9,919
827
3
0
0
205,003
0
L
Nox
9,116
760
54
5
0
256,603
0
W
Sun Wukong
9,475
790
16
1
0
236,280
0
L
Ao Kuang
8,224
685
19
2
0
258,959
0
W
Jing Wei
9,355
780
7
1
0
240,535
0
L
Nemesis
8,996
750
16
1
0
231,553
0
W
Heimdallr
11,633
969
40
3
0
209,209
0
W
Xing Tian
10,110
843
12
1
0
214,600
0
L
Cerberus
7,956
663
45
4
0
179,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role