Player Matchup

Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum II
Hazni
Thanatos
Platinum II
Level 141
God Stats
33W - 22L
1,786 SR
Queue Stats
357W - 343L
1,790 MMR
Solo
Ganesha
Ganesha
Gold I
JoeGreer50
Ganesha
Gold I
Level 149
God Stats
11W - 4L
1,944 SR
Queue Stats
457W - 464L
1,762 MMR
Solo
Izanami
Izanami
Platinum IV
LeoViBe
Izanami
Platinum IV
Level 233
God Stats
14W - 10L
1,704 SR
Queue Stats
394W - 387L
1,814 MMR
Solo
Hercules
Hercules
Platinum V
mia0x
Hercules
Platinum V
Level 43
God Stats
6W - 6L
1,634 SR
Queue Stats
72W - 78L
1,767 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,713 SR
1,727 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,512 SR
1,682 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
B10N1K
Ao Kuang
Platinum III
Level 116
God Stats
4W - 0L
1,681 SR
Queue Stats
109W - 104L
1,715 MMR
Party 2
Cliodhna
Cliodhna
Diamond V
PsycheAbuse
Cliodhna
Diamond V
Level 193
God Stats
2W - 5L
1,381 SR
Queue Stats
137W - 120L
1,922 MMR
Party 2
Horus
Horus
Platinum V
ionicmercury398
Horus
Platinum V
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,771 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 3 / 0
5,831
583
3,073
6,767
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hazni
Thanatos
10
1 / 4 / 2
5,860
586
5,121
11,679
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
JoeGreer50
Ganesha
8
0 / 3 / 1
5,343
534
1,406
9,197
6,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
LeoViBe
Izanami
10
0 / 1 / 0
5,958
596
3,027
4,148
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
mia0x
Hercules
11
1 / 3 / 1
6,031
603
4,745
9,680
6,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesThorSusano

VS

Bans
RavanaKaliSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 2 / 1
6,871
687
6,895
9,651
8,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
 
Chang'e
11
1 / 0 / 4
6,260
626
3,970
4,894
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
B10N1K
Ao Kuang
11
3 / 1 / 5
6,490
649
5,054
8,019
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
PsycheAbuse
Cliodhna
11
3 / 0 / 5
6,449
645
6,921
6,342
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 0 / 8
6,324
632
4,213
6,572
3,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Sun Wukong
 
Sun Wukong
5
2
1
2.75
W
Chang'e
 
Chang'e
1
0
4
3
W
Ao Kuang
B10N1K
Ao Kuang
3
1
5
5.5
L
Thanatos
Hazni
Thanatos
1
4
2
0.5
L
Ganesha
JoeGreer50
Ganesha
0
3
1
0.17
L
Izanami
LeoViBe
Izanami
0
1
0
0
W
Cliodhna
PsycheAbuse
Cliodhna
3
0
5
5.5
W
2
0
8
6
L
Hercules
mia0x
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,372
Damage
27,053
41,471
Taken
35,478
20,098
Mitigated
20,364
13,525
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,073
593
0
720
6,767
1,884
0
1,897
4,870
45,492
0
W
Sun Wukong
 
Sun Wukong
6,895
2,000
0
1,704
9,651
8,914
0
286
9,365
0
47,768
W
Chang'e
 
Chang'e
3,970
669
1,173
2,184
4,894
1,692
0
385
4,509
53,113
0
W
Ao Kuang
B10N1K
Ao Kuang
5,054
1,824
0
1,710
8,019
3,641
0
1,413
6,606
41,198
0
L
Thanatos
Hazni
Thanatos
5,121
1,572
0
5,692
11,679
4,436
0
1,473
10,206
0
45,642
L
Ganesha
JoeGreer50
Ganesha
1,406
163
0
1,834
9,197
6,086
0
3,454
5,743
9,881
0
L
Izanami
LeoViBe
Izanami
3,027
1,837
0
1,831
4,148
1,478
0
1,537
2,611
0
53,227
W
Cliodhna
PsycheAbuse
Cliodhna
6,921
986
0
1,230
6,342
2,197
0
1,392
4,950
0
54,412
W
4,213
1,437
2,246
3,097
6,572
3,920
9
1,747
4,825
0
15,664
L
Hercules
mia0x
Hercules
4,745
1,396
0
3,448
9,680
6,214
0
725
8,955
0
40,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
32,394
336
Minions Killed
350
0
Camps Cleared
0
1,066,772
Distance Traveled
1,176,757
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,831
583
81
8
0
195,150
3
W
Sun Wukong
6,871
687
77
8
0
220,814
1
W
Chang'e
6,260
626
102
10
0
226,822
4
W
Ao Kuang
6,490
649
74
7
0
241,440
2
L
Thanatos
5,860
586
76
8
0
234,788
0
L
Ganesha
5,343
534
0
0
0
214,586
0
L
Izanami
5,958
596
114
11
0
193,746
4
W
Cliodhna
6,449
645
82
8
0
257,810
1
W
Horus
6,324
632
15
2
0
229,871
4
L
Hercules
6,031
603
65
7
0
228,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role