Player Matchup

Rama
Rama
Diamond V
 
Rama
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond V
Ballstoyo
Horus
Diamond V
Level 159
God Stats
49W - 36L
1,690 SR
Queue Stats
354W - 342L
1,942 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Coganon
Guan Yu
Diamond III
Level 182
God Stats
2W - 2L
1,374 SR
Queue Stats
305W - 285L
2,168 MMR
Solo
Ishtar
Ishtar
Diamond IV
Honkifurhorny
Ishtar
Diamond IV
Level 156
God Stats
4W - 1L
1,729 SR
Queue Stats
81W - 43L
2,195 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
Loki_Charms472
Ao Kuang
Diamond III
Level 153
God Stats
16W - 10L
1,551 SR
Queue Stats
169W - 170L
2,381 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,569 SR
2,037 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,689 SR
2,093 MMR
Anhur
Anhur
Platinum III
MessiCristiano
Anhur
Platinum III
Level 62
God Stats
0W - 3L
1,129 SR
Queue Stats
91W - 85L
1,866 MMR
Solo
Thoth
Thoth
Masters
Növöx
Thoth
Masters
Level 174
God Stats
18W - 14L
1,743 SR
Queue Stats
316W - 258L
2,559 MMR
Solo
Ganesha
Ganesha
Gold III
SCP 1179
Ganesha
Gold III
Level 126
God Stats
5W - 2L
2,067 SR
Queue Stats
32W - 25L
1,848 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Sylar子敬
Morgan Le Fay
Diamond II
Level 186
God Stats
8W - 6L
1,818 SR
Queue Stats
367W - 340L
2,267 MMR
Solo
Ne Zha
Ne Zha
Platinum II
t0n0
Ne Zha
Platinum II
Level 167
God Stats
5W - 3L
1,690 SR
Queue Stats
105W - 100L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 0 / 4
6,408
641
5,802
4,985
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Ballstoyo
Horus
10
2 / 0 / 5
5,981
598
5,574
9,336
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
Coganon
Guan Yu
11
0 / 0 / 1
6,000
600
3,017
7,068
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 1
6,715
672
5,353
3,932
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
12
5 / 1 / 3
6,929
693
6,057
8,672
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
KaliHachimanRavana

VS

Bans
He BoSusanoMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,050
505
5,563
8,401
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Növöx
Thoth
11
0 / 2 / 0
5,663
566
4,105
5,216
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
SCP 1179
Ganesha
6
0 / 4 / 0
4,533
453
2,675
9,610
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Sylar子敬
Morgan Le Fay
10
0 / 1 / 0
5,689
569
3,375
5,892
2,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
t0n0
Ne Zha
9
0 / 2 / 0
5,089
509
2,084
8,518
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
13
Kills
1
1
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
4
5
W
Horus
Ballstoyo
Horus
2
0
5
4.5
W
Guan Yu
Coganon
Guan Yu
0
0
1
0.5
W
3
0
1
3.5
W
Ao Kuang
5
1
3
6.5
L
1
4
0
0.25
L
Thoth
Növöx
Thoth
0
2
0
0
L
Ganesha
SCP 1179
Ganesha
0
4
0
0
L
Morgan Le Fay
Sylar子敬
Morgan Le Fay
0
1
0
0
L
Ne Zha
t0n0
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
17,802
33,993
Taken
37,637
17,980
Mitigated
15,216
13,349
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,802
4,282
0
3,005
4,985
1,599
518
1,035
3,950
0
46,462
W
Horus
Ballstoyo
Horus
5,574
2,807
530
3,246
9,336
5,953
17
3,486
5,850
0
17,696
W
Guan Yu
Coganon
Guan Yu
3,017
765
0
2,440
7,068
6,165
0
3,216
3,852
400
40,337
W
5,353
2,856
0
1,673
3,932
1,276
0
1,302
2,630
0
56,459
W
Ao Kuang
6,057
1,902
0
2,455
8,672
2,987
0
1,179
7,493
49,815
0
L
5,563
3,819
0
2,618
8,401
2,548
0
2,574
5,757
0
29,955
L
Thoth
Növöx
Thoth
4,105
266
0
500
5,216
1,370
0
1,314
3,902
48,812
0
L
Ganesha
SCP 1179
Ganesha
2,675
584
95
2,052
9,610
5,174
0
1,375
8,180
13,180
0
L
Morgan Le Fay
Sylar子敬
Morgan Le Fay
3,375
549
0
2,568
5,892
2,939
0
953
4,574
41,555
0
L
Ne Zha
t0n0
Ne Zha
2,084
806
0
3,982
8,518
3,185
0
269
8,200
0
34,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
26,024
365
Minions Killed
309
0
Camps Cleared
0
1,054,534
Distance Traveled
996,142
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,408
641
87
9
0
182,411
3
W
Horus
5,981
598
22
2
0
229,438
3
W
Guan Yu
6,000
600
61
6
0
205,537
1
W
Ishtar
6,715
672
113
11
0
187,270
0
W
Ao Kuang
6,929
693
82
8
0
249,878
2
L
Anhur
5,050
505
60
6
0
167,189
2
L
Thoth
5,663
566
110
11
0
213,332
0
L
Ganesha
4,533
453
2
0
0
208,025
0
L
Morgan Le Fay
5,689
569
75
8
0
192,217
0
L
Ne Zha
5,089
509
62
6
0
215,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role