Player Matchup

Achilles
Achilles
DrtyToenails
Achilles
Level 85
God Stats
17W - 20L
1,912 SR
Queue Stats
258W - 223L
1,528 Elo+
Party 2
The Morrigan
The Morrigan
DummyChain53836
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 164L
1,520 Elo+
Party 3
Tyr
Tyr
Ivpvx
Tyr
Level 49
God Stats
2W - 3L
1,502 SR
Queue Stats
428W - 394L
1,437 Elo+
Solo
Set
Set
Shurtugal401
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 375L
1,510 Elo+
Party 3
Danzaburou
Danzaburou
deftdoc07
Danzaburou
Level 49
God Stats
5W - 7L
1,349 SR
Queue Stats
60W - 75L
1,378 Elo+
Party 2
Team Averages
Level 71
1,553 SR
1,475 Elo+

VS

Team Averages
Level 80
1,603 SR
1,441 Elo+
King Arthur
King Arthur
Boi a god
King Arthur
Level 84
God Stats
16W - 13L
1,589 SR
Queue Stats
206W - 197L
1,426 Elo+
Solo
Apollo
Apollo
ComplxCrysis
Apollo
Level 83
God Stats
4W - 3L
1,589 SR
Queue Stats
27W - 30L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
DraxKLG
Zhong Kui
Level 99
God Stats
4W - 4L
1,516 SR
Queue Stats
51W - 53L
1,477 Elo+
Solo
He Bo
He Bo
GrimRose3158
He Bo
Level 55
God Stats
2W - 0L
1,774 SR
Queue Stats
24W - 27L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
diego17x
Cthulhu
Level 81
God Stats
8W - 8L
1,544 SR
Queue Stats
467W - 408L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrtyToenails
Achilles
10
2 / 2 / 0
5,618
562
4,959
8,161
6,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
DummyChain53836
The Morrigan
9
1 / 5 / 1
5,302
530
4,286
6,897
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Ivpvx
Tyr
7
1 / 2 / 0
4,935
494
2,368
8,039
3,454
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 3
5,305
531
3,427
8,660
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
deftdoc07
Danzaburou
8
1 / 5 / 0
5,227
523
3,470
7,977
2,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boi a god
King Arthur
11
1 / 2 / 2
6,311
631
4,873
9,847
7,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
9
3 / 1 / 4
5,620
562
3,729
5,059
1,689
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
DraxKLG
Zhong Kui
12
7 / 0 / 1
7,532
753
6,930
7,885
6,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 3
6,100
610
2,056
8,427
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
diego17x
Cthulhu
10
4 / 1 / 4
5,937
594
5,841
6,304
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
17
17
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Boi a god
King Arthur
1
2
2
1
W
Apollo
3
1
4
5
W
Zhong Kui
DraxKLG
Zhong Kui
7
0
1
7.5
L
Achilles
DrtyToenails
Achilles
2
2
0
1
L
The Morrigan
DummyChain53836
The Morrigan
1
5
1
0.3
W
2
1
3
3.5
L
Tyr
Ivpvx
Tyr
1
2
0
0.5
L
0
3
3
0.5
L
Danzaburou
deftdoc07
Danzaburou
1
5
0
0.2
W
Cthulhu
diego17x
Cthulhu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
23,429
39,734
Taken
37,522
19,494
Mitigated
22,843
5,377
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Boi a god
King Arthur
4,873
931
0
1,750
9,847
7,250
0
473
9,374
0
39,800
W
Apollo
3,729
2,205
0
1,195
5,059
1,689
576
28
5,031
0
25,431
W
Zhong Kui
DraxKLG
Zhong Kui
6,930
573
0
5,573
7,885
6,896
765
2,412
5,473
53,399
0
L
Achilles
DrtyToenails
Achilles
4,959
999
0
1,795
8,161
6,672
0
1,027
7,134
0
29,283
L
The Morrigan
DummyChain53836
The Morrigan
4,286
959
0
500
6,897
2,616
0
5,190
1,645
28,151
0
W
2,056
79
0
750
8,427
2,391
0
1,114
7,313
38,022
0
L
Tyr
Ivpvx
Tyr
2,368
497
0
1,057
8,039
3,454
0
2,038
5,691
0
22,607
L
3,427
962
0
574
8,660
4,075
0
3,405
5,151
0
28,001
L
Danzaburou
deftdoc07
Danzaburou
3,470
1,813
0
1,451
7,977
2,677
22
2,471
5,158
0
25,961
W
Cthulhu
diego17x
Cthulhu
5,841
249
30
1,710
6,304
4,617
232
329
5,975
20,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
31,500
226
Minions Killed
296
0
Camps Cleared
0
1,045,865
Distance Traveled
1,071,709
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,311
631
62
6
0
200,754
0
W
Apollo
5,620
562
53
5
0
221,988
0
W
Zhong Kui
7,532
753
86
9
0
207,261
0
L
Achilles
5,618
562
49
5
0
221,276
0
L
The Morrigan
5,302
530
54
5
0
186,767
0
W
He Bo
6,100
610
60
6
0
212,938
2
L
Tyr
4,935
494
37
4
0
218,800
0
L
Set
5,305
531
48
5
0
224,534
0
L
Danzaburou
5,227
523
38
4
0
194,488
1
W
Cthulhu
5,937
594
35
4
0
228,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role