Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
REMYeY
Cthulhu
Level 47
God Stats
9W - 3L
1,738 SR
Queue Stats
14W - 7L
1,620 Elo+
Solo
Persephone
Persephone
Romã
Persephone
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Maui
Maui
YYoukai
Maui
Level 54
God Stats
2W - 5L
1,500 SR
Queue Stats
99W - 90L
1,500 Elo+
Party 2
Team Averages
Level 68
1,548 SR
1,524 Elo+

VS

Team Averages
Level 62
1,646 SR
1,519 Elo+
Kukulkan
Kukulkan
IdkWhyIBother
Kukulkan
Level 43
God Stats
20W - 15L
1,447 SR
Queue Stats
150W - 136L
1,530 Elo+
Solo
Jormungandr
Jormungandr
PlantTw1nk
Jormungandr
Level 86
God Stats
6W - 1L
1,696 SR
Queue Stats
92W - 56L
1,562 Elo+
Party 1
Ravana
Ravana
RAMA-REBORN
Ravana
Level 43
God Stats
5W - 3L
1,500 SR
Queue Stats
174W - 179L
1,525 Elo+
Solo
Atlas
Atlas
Rockguy420
Atlas
Level 78
God Stats
5W - 1L
1,740 SR
Queue Stats
117W - 82L
1,550 Elo+
Party 1
Skadi
Skadi
ZipDoom
Skadi
Level 61
God Stats
4W - 0L
1,848 SR
Queue Stats
39W - 47L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 5 / 2
7,070
1,178
7,904
7,339
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
 
Kali
12
1 / 4 / 4
6,856
1,143
7,226
11,047
4,699
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
REMYeY
Cthulhu
9
0 / 0 / 0
3,993
666
0
0
0
Persephone
Romã
Persephone
12
2 / 1 / 3
7,388
1,231
5,621
6,525
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
YYoukai
Maui
11
1 / 4 / 3
6,494
1,082
1,676
9,728
7,636
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

300

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IdkWhyIBother
Kukulkan
12
2 / 0 / 8
7,062
1,177
6,013
708
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
PlantTw1nk
Jormungandr
13
5 / 2 / 7
8,038
1,340
8,170
6,369
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
12
2 / 1 / 10
6,851
1,142
3,858
3,626
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
12
2 / 1 / 8
7,714
1,286
6,192
7,640
9,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
ZipDoom
Skadi
13
3 / 2 / 6
7,397
1,233
7,161
6,868
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
6
Kills
14
14
Deaths
6
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
2
0.6
L
Kali
 
Kali
1
4
4
0.75
W
Kukulkan
IdkWhyIBother
Kukulkan
2
0
8
6
W
Jormungandr
PlantTw1nk
Jormungandr
5
2
7
4.25
W
Ravana
2
1
10
7
L
Cthulhu
REMYeY
Cthulhu
0
0
0
0
W
Atlas
2
1
8
6
L
Persephone
Romã
Persephone
2
1
3
3.5
L
Maui
YYoukai
Maui
1
4
3
0.63
W
Skadi
ZipDoom
Skadi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
31,394
34,639
Taken
25,211
18,207
Mitigated
19,319
1,444
Healing
1,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,904
995
0
246
7,339
3,324
0
3,520
3,572
26,711
0
L
Kali
 
Kali
7,226
4,308
0
922
11,047
4,699
0
6,810
3,781
0
10,909
W
Kukulkan
IdkWhyIBother
Kukulkan
6,013
386
0
229
708
305
0
440
268
21,194
0
W
Jormungandr
PlantTw1nk
Jormungandr
8,170
1,118
11
191
6,369
4,019
0
3,994
2,168
19,219
0
W
Ravana
3,858
451
0
602
3,626
3,369
0
1,551
2,075
451
7,296
L
Cthulhu
REMYeY
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
6,192
3,171
0
589
7,640
9,133
0
4,883
2,689
13,343
0
L
Persephone
Romã
Persephone
5,621
459
0
276
6,525
2,548
0
3,879
2,396
25,648
0
L
Maui
YYoukai
Maui
1,676
594
0
0
9,728
7,636
0
5,564
3,611
5,659
0
W
Skadi
ZipDoom
Skadi
7,161
2,745
0
0
6,868
2,493
0
4,626
2,242
0
16,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
37,062
102
Minions Killed
117
3
Camps Cleared
6
427,131
Distance Traveled
577,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,070
1,178
33
6
0
100,861
0
L
Kali
6,856
1,143
8
1
3
117,809
0
W
Kukulkan
7,062
1,177
43
7
3
124,523
0
W
Jormungandr
8,038
1,340
26
4
0
110,536
0
W
Ravana
6,851
1,142
9
2
0
119,521
0
L
Cthulhu
3,993
666
0
0
0
0
0
W
Atlas
7,714
1,286
17
3
0
109,550
0
L
Persephone
7,388
1,231
50
8
0
111,419
0
L
Maui
6,494
1,082
11
2
0
97,042
0
W
Skadi
7,397
1,233
22
4
3
112,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role