Player Matchup

Fenrir
Fenrir
BNFSAgeless
Fenrir
Level 36
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 9L
1,406 Elo+
Party 2
Ao Kuang
Ao Kuang
Ciphyn
Ao Kuang
Level 198
God Stats
14W - 10L
1,500 SR
Queue Stats
1,338W - 840L
1,627 Elo+
Solo
Izanami
Izanami
LemonMonke14570
Izanami
Level 26
God Stats
0W - 1L
1,462 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
StayReaIz
He Bo
Level 213
God Stats
0W - 1L
1,646 SR
Queue Stats
8W - 12L
1,562 Elo+
Party 2
Khepri
Khepri
TheForg0tton
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,471 Elo+
Solo
Team Averages
Level 108
1,565 SR
1,513 Elo+

VS

Team Averages
Level 124
1,507 SR
1,532 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BlueLobsterKing
Fafnir
Level 143
God Stats
1W - 0L
1,564 SR
Queue Stats
39W - 40L
1,469 Elo+
Solo
Xbalanque
Xbalanque
StoicXinmate
Xbalanque
Level 146
God Stats
5W - 0L
1,469 SR
Queue Stats
363W - 375L
1,512 Elo+
Solo
Fenrir
Fenrir
brothersferes
Fenrir
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 237L
1,541 Elo+
Party 1
Eset
Eset
smoodies
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 4 / 1
6,029
1,206
2,510
7,624
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Ciphyn
Ao Kuang
11
4 / 0 / 2
7,305
1,461
10,067
6,781
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 4
6,374
1,275
2,440
5,837
1,796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
StayReaIz
He Bo
12
1 / 3 / 3
6,946
1,389
6,204
5,831
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
9
0 / 0 / 0
3,784
757
0
0
0
Team 1 Tickets

351

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 8
6,374
1,275
4,187
4,434
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
1 / 2 / 6
7,151
1,430
2,498
6,621
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
StoicXinmate
Xbalanque
11
2 / 1 / 6
6,699
1,340
6,940
4,073
1,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 7
5,873
1,175
2,769
6,818
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
12
5 / 1 / 4
7,523
1,505
6,882
2,720
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
9
9
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
8
5
L
Fenrir
1
4
1
0.38
W
1
2
6
2
L
Ao Kuang
Ciphyn
Ao Kuang
4
0
2
5
L
0
2
4
1
L
He Bo
StayReaIz
He Bo
1
3
3
0.83
W
Xbalanque
StoicXinmate
Xbalanque
2
1
6
5
L
Khepri
0
0
0
0
W
0
2
7
1.75
W
Eset
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,221
Damage
23,276
26,073
Taken
24,666
10,646
Mitigated
15,690
2,508
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,187
271
490
728
4,434
3,160
0
3,077
1,277
0
6,331
L
Fenrir
2,510
302
0
113
7,624
3,502
0
3,477
4,147
0
4,583
W
2,498
741
106
1,658
6,621
6,636
0
4,541
1,955
6,133
0
L
Ao Kuang
Ciphyn
Ao Kuang
10,067
1,615
0
2,199
6,781
3,274
0
2,273
4,508
22,146
0
L
2,440
1,416
0
166
5,837
1,796
0
1,457
4,380
0
9,318
L
He Bo
StayReaIz
He Bo
6,204
122
0
30
5,831
2,074
0
2,229
3,602
28,876
0
W
Xbalanque
StoicXinmate
Xbalanque
6,940
4,106
0
925
4,073
1,751
0
2,782
1,291
0
23,857
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
2,769
291
0
238
6,818
2,990
0
3,457
3,025
0
4,843
W
Eset
6,882
502
220
250
2,720
1,153
0
2,498
222
20,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
33,620
108
Minions Killed
99
4
Camps Cleared
7
452,630
Distance Traveled
565,544
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,374
1,275
4
1
0
126,243
3
L
Fenrir
6,029
1,206
6
1
0
106,870
0
W
Fafnir
7,151
1,430
4
1
1
108,633
0
L
Ao Kuang
7,305
1,461
20
4
2
123,030
0
L
Izanami
6,374
1,275
19
4
0
103,608
0
L
He Bo
6,946
1,389
63
13
2
119,122
0
W
Xbalanque
6,699
1,340
51
10
3
106,522
0
L
Khepri
3,784
757
0
0
0
0
0
W
Fenrir
5,873
1,175
4
1
0
115,851
0
W
Eset
7,523
1,505
36
7
3
108,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role