Player Matchup

Achilles
Achilles
Leitz1
Achilles
Level 27
God Stats
2W - 1L
1,482 SR
Queue Stats
10W - 11L
1,450 Elo+
Party 1
Janus
Janus
VinceySZN
Janus
Level 83
God Stats
8W - 8L
1,536 SR
Queue Stats
47W - 48L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
gahtwyade
Danzaburou
Level 125
God Stats
2W - 2L
1,446 SR
Queue Stats
43W - 51L
1,464 Elo+
Party 1
Team Averages
Level 78
1,488 SR
1,472 Elo+

VS

Team Averages
Level 59
1,511 SR
1,334 Elo+
Scylla
Scylla
ImakillahoIic
Scylla
Level 83
God Stats
0W - 2L
1,534 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2
Ishtar
Ishtar
ItsSoulzx
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,479 Elo+
Party 2
Bellona
Bellona
kumohoshi
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Leitz1
Achilles
14
4 / 0 / 12
10,193
849
7,436
10,411
13,383
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
VinceySZN
Janus
13
4 / 1 / 10
10,052
838
11,829
7,058
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
gahtwyade
Danzaburou
14
8 / 2 / 4
11,028
919
11,907
12,062
4,648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,667
722
7,732
11,462
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
ItsSoulzx
Ishtar
11
1 / 5 / 2
8,795
733
6,171
13,056
4,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
kumohoshi
Bellona
11
0 / 5 / 2
8,050
671
4,408
13,733
12,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
2
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Ishtar
ItsSoulzx
Ishtar
1
5
2
0.4
W
Achilles
Leitz1
Achilles
4
0
12
10
W
Janus
VinceySZN
Janus
4
1
10
9
W
Danzaburou
gahtwyade
Danzaburou
8
2
4
5
L
Bellona
kumohoshi
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
18,311
29,531
Taken
38,251
20,380
Mitigated
20,332
6,112
Healing
510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,732
765
0
47
11,462
3,720
36
3,240
7,879
31,395
0
L
Ishtar
ItsSoulzx
Ishtar
6,171
2,446
0
170
13,056
4,592
342
4,296
8,740
0
25,228
W
Achilles
Leitz1
Achilles
7,436
2,350
0
3,401
10,411
13,383
449
3,230
7,043
0
20,303
W
Janus
VinceySZN
Janus
11,829
115
0
250
7,058
2,349
730
1,280
5,654
44,579
0
W
Danzaburou
gahtwyade
Danzaburou
11,907
4,897
0
2,461
12,062
4,648
1,625
4,030
7,964
0
46,230
L
Bellona
kumohoshi
Bellona
4,408
1,127
0
293
13,733
12,020
67
4,641
8,918
0
14,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
25,512
134
Minions Killed
93
0
Camps Cleared
0
733,459
Distance Traveled
606,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,667
722
50
4
0
173,543
0
L
Ishtar
8,795
733
30
3
0
219,940
0
W
Achilles
10,193
849
15
1
0
268,131
0
W
Janus
10,052
838
55
5
0
242,969
0
W
Danzaburou
11,028
919
64
5
0
222,359
0
L
Bellona
8,050
671
13
1
0
212,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role