Player Matchup

Hun Batz
Hun Batz
AmberProduct443
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 59L
1,197 Elo+
Solo
Yu Huang
Yu Huang
CasuallyShreddin
Yu Huang
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 77L
1,509 Elo+
Solo
Bakasura
Bakasura
Gavito11
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,727 Elo+
Solo
Raijin
Raijin
Slasu
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,332 Elo+
Solo
Bellona
Bellona
jsnake134
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,254 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,404 Elo+

VS

Team Averages
Level 23
1,431 SR
1,519 Elo+
Neith
Neith
Blakesley
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,417 Elo+
Solo
Ymir
Ymir
RiddleMeThisBatz
Ymir
Level 27
God Stats
1W - 0L
1,429 SR
Queue Stats
7W - 4L
1,704 Elo+
Solo
Artemis
Artemis
RyuUltima
Artemis
Level 27
God Stats
1W - 2L
1,226 SR
Queue Stats
72W - 76L
1,455 Elo+
Solo
Cliodhna
Cliodhna
bigboodyjuju
Cliodhna
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
288W - 293L
1,518 Elo+
Solo
Set
Set
brimnz
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 81L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
5
0 / 1 / 3
4,543
909
601
1,606
446
13
2 / 1 / 6
5,770
1,154
6,176
3,617
1,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Gavito11
Bakasura
12
5 / 3 / 6
6,097
1,219
4,861
6,133
3,459
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Slasu
Raijin
9
2 / 4 / 6
5,692
1,138
5,049
6,068
1,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
jsnake134
Bellona
10
2 / 4 / 8
5,879
1,176
4,149
7,264
5,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blakesley
Neith
10
2 / 2 / 7
5,671
1,134
3,239
4,892
1,634
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 8
5,890
1,178
1,875
5,547
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
RyuUltima
Artemis
14
7 / 1 / 5
7,321
1,464
7,889
4,309
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
bigboodyjuju
Cliodhna
12
4 / 2 / 6
6,453
1,291
5,242
5,137
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
brimnz
Set
9
0 / 5 / 9
5,255
1,051
2,281
6,567
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
11
Kills
13
13
Deaths
12
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
1
3
1.5
W
Neith
Blakesley
Neith
2
2
7
2.75
L
2
1
6
5
L
Bakasura
Gavito11
Bakasura
5
3
6
2.67
W
0
2
8
2
W
Artemis
RyuUltima
Artemis
7
1
5
9.5
L
Raijin
Slasu
Raijin
2
4
6
1.25
W
Cliodhna
bigboodyjuju
Cliodhna
4
2
6
3.5
W
Set
brimnz
Set
0
5
9
0.9
L
Bellona
jsnake134
Bellona
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,836
Damage
20,526
24,688
Taken
26,452
12,522
Mitigated
12,687
4,686
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
601
0
0
208
1,606
446
0
242
1,364
0
1,157
W
Neith
Blakesley
Neith
3,239
1,101
196
870
4,892
1,634
290
2,722
1,822
0
6,803
L
6,176
411
629
1,725
3,617
1,362
0
188
3,417
15,486
0
L
Bakasura
Gavito11
Bakasura
4,861
3,493
435
809
6,133
3,459
0
614
5,449
0
4,666
W
1,875
216
1,160
1,074
5,547
4,377
100
2,230
3,027
6,278
0
W
Artemis
RyuUltima
Artemis
7,889
2,317
0
1,580
4,309
1,794
256
2,746
1,377
0
18,698
L
Raijin
Slasu
Raijin
5,049
637
207
374
6,068
1,902
0
321
5,636
8,505
0
W
Cliodhna
bigboodyjuju
Cliodhna
5,242
703
0
623
5,137
1,831
38
1,465
3,332
0
11,551
W
Set
brimnz
Set
2,281
988
0
77
6,567
3,051
38
1,917
4,328
0
3,816
L
Bellona
jsnake134
Bellona
4,149
758
0
299
7,264
5,353
0
515
6,577
0
8,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
30,590
34
Minions Killed
58
0
Camps Cleared
0
521,539
Distance Traveled
532,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,543
909
0
0
0
56,169
0
W
Neith
5,671
1,134
7
1
0
108,319
0
L
Yu Huang
5,770
1,154
8
2
0
121,142
0
L
Bakasura
6,097
1,219
8
2
0
125,355
0
W
Ymir
5,890
1,178
6
1
0
94,459
0
W
Artemis
7,321
1,464
31
6
0
113,718
0
L
Raijin
5,692
1,138
10
2
0
110,377
0
W
Cliodhna
6,453
1,291
9
2
0
114,658
0
W
Set
5,255
1,051
5
1
0
101,292
0
L
Bellona
5,879
1,176
8
2
0
108,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role