Player Matchup

Camazotz
Camazotz
BSkizz
Camazotz
Level 157
God Stats
1W - 2L
1,615 SR
Queue Stats
17W - 21L
1,472 Elo+
Party 3
Scylla
Scylla
DrakSoel
Scylla
Level 136
God Stats
1W - 5L
1,822 SR
Queue Stats
41W - 49L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
Picklemaster803
Aphrodite
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,585 Elo+
Party 3
Hel
Hel
Prezer0
Hel
Level 139
God Stats
1W - 2L
1,523 SR
Queue Stats
78W - 90L
1,421 Elo+
Solo
Athena
Athena
eleshazar
Athena
Level 157
God Stats
2W - 1L
1,798 SR
Queue Stats
53W - 57L
1,585 Elo+
Party 2
Team Averages
Level 148
1,651 SR
1,522 Elo+

VS

Team Averages
Level 148
1,489 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BronzeFriedRice
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 133L
1,532 Elo+
Solo
Hachiman
Hachiman
Peshmerga97
Hachiman
Level 124
God Stats
7W - 5L
1,655 SR
Queue Stats
96W - 97L
1,427 Elo+
Party 1
Da Ji
Da Ji
caze24
Da Ji
Level 147
God Stats
1W - 0L
1,154 SR
Queue Stats
14W - 11L
1,490 Elo+
Party 1
Janus
Janus
dcelok
Janus
Level 157
God Stats
25W - 21L
1,638 SR
Queue Stats
149W - 159L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BSkizz
Camazotz
14
4 / 2 / 2
7,808
781
12,418
14,567
7,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Scylla
DrakSoel
Scylla
14
3 / 2 / 4
8,091
809
6,496
8,512
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Picklemaster803
Aphrodite
13
1 / 2 / 5
7,312
731
8,367
10,466
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hel
13
0 / 3 / 4
6,787
679
2,836
7,625
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
eleshazar
Athena
13
1 / 2 / 0
7,504
750
3,187
12,345
9,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 1 / 7
7,511
751
10,151
7,053
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
1 / 2 / 8
7,803
780
4,348
12,049
10,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Peshmerga97
Hachiman
13
1 / 1 / 8
7,286
729
10,643
8,639
3,281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
caze24
Da Ji
15
7 / 3 / 3
8,414
841
10,682
8,598
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Janus
dcelok
Janus
14
2 / 2 / 2
7,423
742
8,303
8,479
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
9
Kills
11
11
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
7
3.5
L
Camazotz
BSkizz
Camazotz
4
2
2
2.5
W
Sylvanus
1
2
8
2.5
L
Scylla
DrakSoel
Scylla
3
2
4
2.5
W
Hachiman
Peshmerga97
Hachiman
1
1
8
5
L
Aphrodite
Picklemaster803
Aphrodite
1
2
5
1.75
L
Hel
0
3
4
0.67
W
Da Ji
caze24
Da Ji
7
3
3
2.83
W
Janus
dcelok
Janus
2
2
2
1.5
L
Athena
eleshazar
Athena
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,304
Damage
44,127
53,515
Taken
44,818
27,875
Mitigated
24,174
19,185
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,151
2,131
0
500
7,053
2,679
1,186
2,696
4,357
28,686
0
L
Camazotz
BSkizz
Camazotz
12,418
3,469
0
1,881
14,567
7,016
322
7,462
7,013
0
28,014
W
Sylvanus
4,348
1,275
2,562
2,774
12,049
10,629
28
6,391
5,658
9,956
0
L
Scylla
DrakSoel
Scylla
6,496
514
0
0
8,512
3,173
123
2,301
6,211
31,261
0
W
Hachiman
Peshmerga97
Hachiman
10,643
6,200
246
1,410
8,639
3,281
1,531
3,948
4,675
0
26,053
L
Aphrodite
Picklemaster803
Aphrodite
8,367
733
3,093
4,486
10,466
4,959
328
4,982
5,428
24,841
0
L
Hel
2,836
50
4,476
2,813
7,625
3,593
345
3,444
4,181
13,146
0
W
Da Ji
caze24
Da Ji
10,682
3,764
0
181
8,598
4,392
0
3,590
5,008
0
14,110
W
Janus
dcelok
Janus
8,303
247
0
500
8,479
3,193
147
4,273
4,206
36,691
0
L
Athena
eleshazar
Athena
3,187
1,064
1,343
1,093
12,345
9,134
374
4,739
7,478
11,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
38,437
189
Minions Killed
171
0
Camps Cleared
0
1,049,944
Distance Traveled
1,008,586
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,511
751
52
5
0
204,632
0
L
Camazotz
7,808
781
42
4
0
224,968
0
W
Sylvanus
7,803
780
11
1
0
174,249
0
L
Scylla
8,091
809
61
6
0
217,489
0
W
Hachiman
7,286
729
43
4
0
208,347
0
L
Aphrodite
7,312
731
49
5
0
186,565
0
L
Hel
6,787
679
17
2
0
189,110
1
W
Da Ji
8,414
841
10
1
0
216,598
0
W
Janus
7,423
742
55
6
0
204,760
0
L
Athena
7,504
750
20
2
0
231,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role