Player Matchup

Zeus
Zeus
Gold III
Bigmeatslappa
Zeus
Gold III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,538 MMR
Party 1
Jormungandr
Jormungandr
Gold III
ChibiJacob
Jormungandr
Gold III
Level 159
God Stats
11W - 5L
1,684 SR
Queue Stats
59W - 57L
1,535 MMR
Party 1
Rama
Rama
Gold IV
KoBAgera
Rama
Gold IV
Level 144
God Stats
1W - 0L
1,530 SR
Queue Stats
25W - 26L
1,622 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,571 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,510 SR
1,560 MMR
Bellona
Bellona
Gold I
DungslingerPanda
Bellona
Gold I
Level 129
God Stats
3W - 2L
1,557 SR
Queue Stats
60W - 54L
1,762 MMR
Party 2
Vulcan
Vulcan
Gold I
UnderdogsSports
Vulcan
Gold I
Level 133
God Stats
68W - 56L
1,585 SR
Queue Stats
228W - 238L
1,659 MMR
Party 2
Neith
Neith
Silver I
xKissMyAcex
Neith
Silver I
Level 123
God Stats
15W - 15L
1,388 SR
Queue Stats
109W - 120L
1,260 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
13,634
802
17,273
12,414
4,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ChibiJacob
Jormungandr
16
9 / 3 / 2
13,604
800
16,040
19,481
23,527
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
15
2 / 2 / 5
12,585
740
11,208
16,408
6,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
Baba YagaAnubisAchillesBacchusNe Zha

VS

Bans
YmirKuzenboCabrakanAresSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
11,311
665
9,825
21,198
17,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 5 / 2
11,495
676
15,789
12,417
4,428
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 5 / 2
12,985
764
11,535
16,397
5,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
6
7
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Jormungandr
ChibiJacob
Jormungandr
9
3
2
3.33
L
2
5
3
0.7
W
Rama
2
2
5
2.25
L
1
5
2
0.4
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
37,149
48,303
Taken
50,012
35,123
Mitigated
27,505
9,933
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,273
700
0
3,004
12,414
4,721
596
5,767
6,595
68,091
0
W
Jormungandr
ChibiJacob
Jormungandr
16,040
3,117
0
2,268
19,481
23,527
137
7,491
11,870
55,394
841
L
9,825
2,274
0
2,570
21,198
17,480
51
12,212
8,926
0
33,593
W
Rama
11,208
7,180
0
4,661
16,408
6,875
1,832
3,309
13,099
0
76,603
L
15,789
8,184
0
1,337
12,417
4,428
108
10,022
2,395
52,080
0
L
11,535
4,271
0
3,689
16,397
5,597
120
10,931
5,466
0
47,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
35,791
248
Minions Killed
164
0
Camps Cleared
0
925,445
Distance Traveled
927,670
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,634
802
83
5
0
299,903
0
W
Jormungandr
13,604
800
60
4
0
325,263
4
L
Bellona
11,311
665
42
2
0
328,648
0
W
Rama
12,585
740
105
6
0
300,279
0
L
Vulcan
11,495
676
69
4
0
290,862
0
L
Neith
12,985
764
53
3
0
308,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role