Player Matchup

Tsukuyomi
Tsukuyomi
BigBiscuit021
Tsukuyomi
Level 60
God Stats
0W - 1L
1,892 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Khepri
Khepri
Fyruss
Khepri
Level 115
God Stats
6W - 7L
1,539 SR
Queue Stats
72W - 69L
1,503 Elo+
Party 3
Chaac
Chaac
Gravytrain5754
Chaac
Level 108
God Stats
5W - 6L
1,760 SR
Queue Stats
29W - 21L
1,603 Elo+
Party 3
Ra
Ra
Landorax
Ra
Level 68
God Stats
15W - 23L
1,495 SR
Queue Stats
202W - 201L
1,435 Elo+
Party 3
Apollo
Apollo
diego97yey
Apollo
Level 117
God Stats
16W - 18L
1,512 SR
Queue Stats
40W - 41L
1,506 Elo+
Party 3
Team Averages
Level 94
1,640 SR
1,509 Elo+

VS

Team Averages
Level 116
1,514 SR
1,527 Elo+
Cernunnos
Cernunnos
DarkSparklez1
Cernunnos
Level 102
God Stats
2W - 3L
1,427 SR
Queue Stats
574W - 511L
1,579 Elo+
Solo
Ra
Ra
Ricasi238
Ra
Level 125
God Stats
25W - 27L
1,593 SR
Queue Stats
377W - 450L
1,470 Elo+
Party 1
Fenrir
Fenrir
baticash007
Fenrir
Level 126
God Stats
3W - 2L
1,613 SR
Queue Stats
85W - 57L
1,586 Elo+
Party 2
King Arthur
King Arthur
kerricito
King Arthur
Level 85
God Stats
4W - 11L
1,198 SR
Queue Stats
306W - 354L
1,474 Elo+
Party 1
Bacchus
Bacchus
ryber789
Bacchus
Level 142
God Stats
1W - 1L
1,741 SR
Queue Stats
35W - 18L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBiscuit021
Tsukuyomi
9
0 / 3 / 2
5,811
415
2,821
8,850
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Fyruss
Khepri
9
0 / 5 / 1
6,053
432
3,754
13,250
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 3 / 1
7,793
557
8,007
15,126
12,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 0
7,074
505
4,582
9,949
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
diego97yey
Apollo
10
0 / 3 / 1
6,188
442
6,159
10,041
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkSparklez1
Cernunnos
13
1 / 1 / 5
7,590
542
5,339
9,795
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
11 / 0 / 8
9,557
683
16,063
9,509
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
14
7 / 0 / 7
8,692
621
8,017
11,755
8,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
kerricito
King Arthur
12
0 / 3 / 2
7,553
540
6,290
12,439
13,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
ryber789
Bacchus
12
1 / 0 / 12
7,573
541
5,497
11,738
11,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
20
20
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigBiscuit021
Tsukuyomi
0
3
2
0.33
W
Cernunnos
DarkSparklez1
Cernunnos
1
1
5
3.5
L
Khepri
Fyruss
Khepri
0
5
1
0.1
L
3
3
1
1.17
L
1
6
0
0.17
W
11
0
8
15
W
Fenrir
7
0
7
10.5
L
Apollo
diego97yey
Apollo
0
3
1
0.17
W
King Arthur
kerricito
King Arthur
0
3
2
0.33
W
Bacchus
ryber789
Bacchus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
41,206
57,216
Taken
55,236
32,387
Mitigated
43,211
13,318
Healing
19,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigBiscuit021
Tsukuyomi
2,821
824
0
585
8,850
3,046
0
3,389
5,413
0
26,637
W
Cernunnos
DarkSparklez1
Cernunnos
5,339
2,641
0
5,323
9,795
4,595
1,081
2,197
7,506
0
65,066
L
Khepri
Fyruss
Khepri
3,754
189
0
2,711
13,250
9,782
0
6,239
6,920
21,620
0
L
8,007
1,816
0
4,445
15,126
12,675
0
2,734
12,392
0
56,035
L
4,582
717
864
1,305
9,949
3,261
0
5,627
4,242
57,331
0
W
16,063
1,289
1,848
3,685
9,509
5,137
0
2,702
6,627
92,976
0
W
Fenrir
8,017
1,676
0
1,756
11,755
8,628
0
861
10,894
0
64,600
L
Apollo
diego97yey
Apollo
6,159
3,410
0
3,408
10,041
3,623
0
3,897
6,084
0
42,861
W
King Arthur
kerricito
King Arthur
6,290
1,286
0
2,380
12,439
13,392
351
0
12,439
1,410
49,321
W
Bacchus
ryber789
Bacchus
5,497
1,156
1,822
3,184
11,738
11,459
32
2,388
9,170
23,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
40,965
356
Minions Killed
464
0
Camps Cleared
0
1,332,501
Distance Traveled
1,507,961
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,811
415
38
3
0
269,887
0
W
Cernunnos
7,590
542
123
9
0
256,267
0
L
Khepri
6,053
432
18
1
0
270,173
6
L
Chaac
7,793
557
105
8
0
242,656
1
L
Ra
7,074
505
107
8
0
265,314
1
W
Ra
9,557
683
142
10
0
339,744
0
W
Fenrir
8,692
621
92
7
0
342,728
0
L
Apollo
6,188
442
88
6
0
284,471
3
W
King Arthur
7,553
540
83
6
0
251,253
2
W
Bacchus
7,573
541
24
2
0
317,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role