Player Matchup

Chaac
Chaac
Asthmatx
Chaac
Level 91
God Stats
6W - 6L
1,277 SR
Queue Stats
252W - 267L
1,434 Elo+
Party 1
Medusa
Medusa
CosmicSpores
Medusa
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,394 Elo+
Solo
Erlang Shen
Erlang Shen
Isra1907
Erlang Shen
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 69L
1,384 Elo+
Solo
Cthulhu
Cthulhu
TheSkeaton20
Cthulhu
Level 127
God Stats
2W - 6L
1,195 SR
Queue Stats
260W - 275L
1,485 Elo+
Party 1
Bastet
Bastet
carlie14
Bastet
Level 67
God Stats
5W - 4L
1,572 SR
Queue Stats
223W - 228L
1,453 Elo+
Party 1
Team Averages
Level 100
1,409 SR
1,430 Elo+

VS

Team Averages
Level 137
1,498 SR
1,467 Elo+
Fenrir
Fenrir
AllAboutTheU740
Fenrir
Level 137
God Stats
3W - 8L
1,315 SR
Queue Stats
500W - 504L
1,433 Elo+
Solo
Anhur
Anhur
Mittt
Anhur
Level 125
God Stats
1W - 2L
1,588 SR
Queue Stats
231W - 217L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
Swampfox241
Tsukuyomi
Level 119
God Stats
16W - 8L
1,550 SR
Queue Stats
564W - 379L
1,492 Elo+
Solo
Cthulhu
Cthulhu
TruckerM81
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,496 Elo+
Solo
Da Ji
Da Ji
hippyoftheright
Da Ji
Level 146
God Stats
4W - 3L
1,535 SR
Queue Stats
182W - 181L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asthmatx
Chaac
17
6 / 3 / 17
10,697
764
12,241
20,271
19,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
18
6 / 4 / 11
10,990
785
12,448
10,785
5,191
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Isra1907
Erlang Shen
18
3 / 2 / 14
9,875
705
9,143
18,874
21,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheSkeaton20
Cthulhu
18
8 / 3 / 14
11,772
841
14,806
18,901
17,025
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
carlie14
Bastet
17
3 / 3 / 16
9,994
714
8,478
22,006
9,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
8,657
618
7,549
15,064
8,074
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Mittt
Anhur
18
4 / 5 / 3
10,376
741
11,694
13,046
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Swampfox241
Tsukuyomi
11
1 / 4 / 5
7,889
564
8,999
6,874
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TruckerM81
Cthulhu
18
4 / 5 / 9
10,743
767
22,365
18,631
19,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 7 / 8
9,569
684
7,158
13,381
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
26
Kills
14
15
Deaths
26
72
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Chaac
Asthmatx
Chaac
6
3
17
4.83
W
Medusa
6
4
11
2.88
W
Erlang Shen
Isra1907
Erlang Shen
3
2
14
5
L
Anhur
Mittt
Anhur
4
5
3
1.1
L
Tsukuyomi
Swampfox241
Tsukuyomi
1
4
5
0.88
W
Cthulhu
TheSkeaton20
Cthulhu
8
3
14
5
L
Cthulhu
TruckerM81
Cthulhu
4
5
9
1.7
W
Bastet
carlie14
Bastet
3
3
16
3.67
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,116
Damage
57,765
90,837
Taken
66,996
72,947
Mitigated
44,317
36,284
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,549
1,374
479
1,549
15,064
8,074
0
3,332
11,258
0
9,861
W
Chaac
Asthmatx
Chaac
12,241
126
1,270
6,341
20,271
19,445
812
4,614
13,678
2,163
24,567
W
Medusa
12,448
5,674
947
581
10,785
5,191
1,672
1,853
8,728
0
27,666
W
Erlang Shen
Isra1907
Erlang Shen
9,143
975
2,268
5,625
18,874
21,772
1,058
4,866
13,416
0
17,877
L
Anhur
Mittt
Anhur
11,694
4,754
869
2,535
13,046
7,401
1,477
2,390
10,207
0
29,363
L
Tsukuyomi
Swampfox241
Tsukuyomi
8,999
1,742
179
473
6,874
2,723
0
1,942
4,691
0
15,162
W
Cthulhu
TheSkeaton20
Cthulhu
14,806
334
5,845
5,050
18,901
17,025
1,460
5,641
12,728
32,055
1,696
L
Cthulhu
TruckerM81
Cthulhu
22,365
174
1,165
3,747
18,631
19,976
0
3,787
13,376
43,737
0
W
Bastet
carlie14
Bastet
8,478
1,997
1,158
7,199
22,006
9,514
2,053
3,998
18,008
0
13,897
L
7,158
852
46
1,253
13,381
6,143
70
2,140
11,022
0
9,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,328
Gold Earned
47,234
128
Minions Killed
122
0
Camps Cleared
0
1,337,455
Distance Traveled
1,061,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,657
618
2
0
0
242,004
0
W
Chaac
10,697
764
33
2
0
261,239
0
W
Medusa
10,990
785
35
3
0
252,325
0
W
Erlang Shen
9,875
705
12
1
0
283,557
0
L
Anhur
10,376
741
45
3
0
229,728
0
L
Tsukuyomi
7,889
564
13
1
0
142,565
0
W
Cthulhu
11,772
841
37
3
0
274,505
0
L
Cthulhu
10,743
767
51
4
0
241,307
0
W
Bastet
9,994
714
11
1
0
265,829
0
L
Da Ji
9,569
684
11
1
0
205,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role