Player Matchup

Shiva
Shiva
CAPTAINWAKANDAA
Shiva
Level 158
God Stats
5W - 2L
1,402 SR
Queue Stats
206W - 212L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
KazKazKazKazKaz
Cthulhu
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 130L
1,606 Elo+
Party 1
Chang'e
Chang'e
Lauscorpion
Chang'e
Level 126
God Stats
89W - 49L
1,601 SR
Queue Stats
254W - 216L
1,594 Elo+
Party 1
Skadi
Skadi
PantherLily3714
Skadi
Level 150
God Stats
7W - 3L
1,618 SR
Queue Stats
230W - 219L
1,550 Elo+
Party 2
Ravana
Ravana
SoyRoyelius
Ravana
Level 149
God Stats
11W - 13L
1,604 SR
Queue Stats
123W - 123L
1,513 Elo+
Solo
Team Averages
Level 136
1,545 SR
1,562 Elo+

VS

Team Averages
Level 116
1,508 SR
1,494 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
Dmb6493
Tiamat
Level 159
God Stats
2W - 8L
1,300 SR
Queue Stats
395W - 391L
1,575 Elo+
Solo
Neith
Neith
ketsurou8194
Neith
Level 22
God Stats
2W - 4L
1,490 SR
Queue Stats
3W - 4L
1,399 Elo+
Party 3
Kuzenbo
Kuzenbo
xBATERx
Kuzenbo
Level 149
God Stats
2W - 6L
1,510 SR
Queue Stats
92W - 82L
1,442 Elo+
Party 3
Thor
Thor
练习两年半の鸡
Thor
Level 98
God Stats
11W - 6L
1,742 SR
Queue Stats
142W - 123L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 1
9,531
681
7,824
8,437
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 0 / 6
7,825
559
6,204
8,470
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Lauscorpion
Chang'e
14
2 / 0 / 2
8,354
597
6,495
9,885
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 3
7,214
515
2,544
6,561
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
13
2 / 0 / 5
8,122
580
4,589
5,078
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 5 / 0
6,306
450
1,345
6,978
3,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Dmb6493
Tiamat
12
0 / 2 / 0
6,535
467
4,855
8,173
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 2
5,709
408
3,703
7,322
2,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
xBATERx
Kuzenbo
8
0 / 4 / 2
5,569
398
4,301
10,818
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 0
7,008
501
5,051
10,919
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
2
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
0
0
W
8
0
1
8.5
L
Tiamat
Dmb6493
Tiamat
0
2
0
0
W
2
0
6
5
W
Chang'e
Lauscorpion
Chang'e
2
0
2
3
W
1
3
3
0.83
W
Ravana
2
0
5
4.5
L
0
3
2
0.33
L
Kuzenbo
xBATERx
Kuzenbo
0
4
2
0.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,656
Damage
19,255
38,431
Taken
44,210
18,872
Mitigated
25,352
16,777
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,345
182
0
1,242
6,978
3,032
0
49
6,780
0
33,093
W
7,824
1,248
170
3,620
8,437
3,827
330
476
7,919
0
59,351
L
Tiamat
Dmb6493
Tiamat
4,855
283
0
2,286
8,173
4,541
0
2,549
5,558
48,809
0
W
6,204
952
203
2,496
8,470
6,566
531
2,423
5,539
26,552
0
W
Chang'e
Lauscorpion
Chang'e
6,495
99
1,796
6,077
9,885
3,907
1,086
3,148
6,695
74,671
0
W
2,544
938
0
1,495
6,561
2,253
316
1,336
5,010
0
38,987
W
Ravana
4,589
1,333
0
920
5,078
2,319
3,347
1,129
3,949
0
56,923
L
3,703
2,007
42
1,672
7,322
2,502
0
3,804
3,518
0
26,644
L
Kuzenbo
xBATERx
Kuzenbo
4,301
1,376
0
1,273
10,818
11,169
0
4,087
6,731
19,290
0
L
5,051
1,112
0
1,873
10,919
4,108
0
2,359
8,441
0
66,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,046
Gold Earned
31,127
421
Minions Killed
304
0
Camps Cleared
0
1,398,943
Distance Traveled
1,326,956
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,306
450
42
3
0
233,159
0
W
Shiva
9,531
681
101
7
0
274,447
0
L
Tiamat
6,535
467
80
6
0
283,828
3
W
Cthulhu
7,825
559
21
2
0
301,261
0
W
Chang'e
8,354
597
126
9
0
309,465
0
W
Skadi
7,214
515
90
6
0
196,963
4
W
Ravana
8,122
580
83
6
0
316,807
2
L
Neith
5,709
408
50
4
0
228,054
0
L
Kuzenbo
5,569
398
26
2
0
261,389
0
L
Thor
7,008
501
106
8
0
320,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role