Player Matchup

Tsukuyomi
Tsukuyomi
ElweGod
Tsukuyomi
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 2L
1,760 Elo+
Party 1
Charybdis
Charybdis
Perferct_umbra
Charybdis
Level 89
God Stats
4W - 2L
1,535 SR
Queue Stats
278W - 258L
1,574 Elo+
Solo
Guan Yu
Guan Yu
Pogesque
Guan Yu
Level 78
God Stats
2W - 2L
1,568 SR
Queue Stats
162W - 200L
1,497 Elo+
Solo
Nox
Nox
Raphi97531
Nox
Level 159
God Stats
5W - 13L
1,238 SR
Queue Stats
487W - 399L
1,623 Elo+
Party 1
Zeus
Zeus
xSharkCat
Zeus
Level 172
God Stats
4W - 2L
1,602 SR
Queue Stats
588W - 542L
1,498 Elo+
Solo
Team Averages
Level 108
1,489 SR
1,590 Elo+

VS

Team Averages
Level 134
1,549 SR
1,533 Elo+
Anubis
Anubis
A_Fat_Brick1998
Anubis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
357W - 340L
1,493 Elo+
Solo
Odin
Odin
DeathKnight7890
Odin
Level 124
God Stats
9W - 5L
1,694 SR
Queue Stats
29W - 34L
1,528 Elo+
Party 2
Medusa
Medusa
Furnace27
Medusa
Level 147
God Stats
2W - 2L
1,503 SR
Queue Stats
25W - 34L
1,504 Elo+
Party 2
Atlas
Atlas
RoseKnight789
Atlas
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 117L
1,553 Elo+
Party 2
Serqet
Serqet
Ylara
Serqet
Level 143
God Stats
6W - 9L
1,547 SR
Queue Stats
325W - 364L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElweGod
Tsukuyomi
15
2 / 2 / 7
8,776
731
14,691
11,243
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Perferct_umbra
Charybdis
16
2 / 3 / 4
9,094
758
6,145
13,344
5,249
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Pogesque
Guan Yu
16
3 / 2 / 6
9,008
751
5,885
12,379
12,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

17
3 / 0 / 3
9,562
797
7,910
2,593
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
16
4 / 1 / 6
9,214
768
16,941
6,077
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,029
669
5,827
10,634
4,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 5
7,711
643
6,319
12,483
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Furnace27
Medusa
17
5 / 3 / 2
9,304
775
11,385
8,926
3,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 2 / 2
8,221
685
4,858
18,880
12,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Serqet
Ylara
Serqet
15
1 / 1 / 5
8,634
720
6,624
9,640
6,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
14
Kills
8
8
Deaths
14
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
1
3
5
1.17
W
Tsukuyomi
ElweGod
Tsukuyomi
2
2
7
2.75
L
Medusa
Furnace27
Medusa
5
3
2
2
W
Charybdis
Perferct_umbra
Charybdis
2
3
4
1.33
W
Guan Yu
Pogesque
Guan Yu
3
2
6
3
W
3
0
3
4.5
L
1
2
2
1
L
Serqet
Ylara
Serqet
1
1
5
3.5
W
Zeus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,572
Damage
35,013
45,636
Taken
60,563
25,044
Mitigated
36,916
10,857
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,827
251
0
2,073
10,634
4,234
0
3,394
7,200
34,048
0
L
6,319
1,044
0
312
12,483
9,999
0
6,080
6,199
0
14,840
W
Tsukuyomi
ElweGod
Tsukuyomi
14,691
3,105
0
1,428
11,243
4,385
0
3,799
6,828
0
37,734
L
Medusa
Furnace27
Medusa
11,385
5,197
0
1,328
8,926
3,730
0
3,892
5,000
0
37,269
W
Charybdis
Perferct_umbra
Charybdis
6,145
5,232
0
3,872
13,344
5,249
1,843
1,571
11,511
0
39,036
W
Guan Yu
Pogesque
Guan Yu
5,885
525
1,217
3,030
12,379
12,412
166
3,778
8,318
0
21,775
W
7,910
443
0
250
2,593
1,130
0
715
1,770
38,687
0
L
4,858
1,389
1,146
1,345
18,880
12,537
0
8,579
10,095
13,493
0
L
Serqet
Ylara
Serqet
6,624
865
0
673
9,640
6,416
0
2,450
7,150
25
30,521
W
Zeus
16,941
1,171
0
1,060
6,077
1,868
0
782
5,125
44,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
41,899
306
Minions Killed
215
0
Camps Cleared
0
1,278,002
Distance Traveled
1,206,514
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,029
669
54
5
0
211,889
0
L
Odin
7,711
643
22
2
0
267,001
2
W
Tsukuyomi
8,776
731
58
5
0
279,228
0
L
Medusa
9,304
775
67
6
0
208,478
0
W
Charybdis
9,094
758
73
6
0
210,802
0
W
Guan Yu
9,008
751
36
3
0
269,984
0
W
Nox
9,562
797
85
7
0
255,840
0
L
Atlas
8,221
685
24
2
0
226,271
0
L
Serqet
8,634
720
48
4
0
292,875
0
W
Zeus
9,214
768
54
5
0
262,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role