Player Matchup

Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Invistall
Thoth
Level 28
God Stats
0W - 3L
1,176 SR
Queue Stats
12W - 15L
1,490 Elo+
Party 1
Surtr
Surtr
Only1Crusader
Surtr
Level 95
God Stats
1W - 3L
1,231 SR
Queue Stats
17W - 19L
1,421 Elo+
Solo
Izanami
Izanami
Rajdeeptindher
Izanami
Level 23
God Stats
1W - 7L
1,512 SR
Queue Stats
33W - 60L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
TAkkTikkA
Hou Yi
Level 158
God Stats
4W - 4L
1,631 SR
Queue Stats
122W - 128L
1,586 Elo+
Solo
Team Averages
Level 81
1,410 SR
1,486 Elo+

VS

Team Averages
Level 103
1,402 SR
1,495 Elo+
Bellona
Bellona
Anonymous97
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,460 Elo+
Party 3
Jormungandr
Jormungandr
Atomicpanda0608
Jormungandr
Level 121
God Stats
5W - 4L
1,394 SR
Queue Stats
96W - 97L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
ElroyGOATson
Zhong Kui
Level 151
God Stats
70W - 53L
1,213 SR
Queue Stats
366W - 378L
1,539 Elo+
Solo
Hou Yi
Hou Yi
Fordre
Hou Yi
Level 72
God Stats
1W - 1L
1,234 SR
Queue Stats
63W - 73L
1,475 Elo+
Party 3
Lancelot
Lancelot
LFKPhoenix
Lancelot
Level 106
God Stats
33W - 27L
1,669 SR
Queue Stats
129W - 132L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 2 / 4
8,675
1,084
8,731
19,975
20,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Invistall
Thoth
13
2 / 7 / 2
8,309
1,039
7,446
12,640
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 1
8,513
1,064
7,357
14,636
13,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 2
8,028
1,004
9,559
13,882
6,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
TAkkTikkA
Hou Yi
12
0 / 0 / 0
7,038
880
0
175
49
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

215

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anonymous97
Bellona
14
3 / 1 / 7
8,694
1,087
11,822
10,223
11,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Atomicpanda0608
Jormungandr
15
1 / 1 / 14
8,673
1,084
12,407
6,844
7,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
ElroyGOATson
Zhong Kui
15
8 / 1 / 6
10,115
1,264
14,627
8,422
7,564
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Fordre
Hou Yi
14
3 / 0 / 8
8,964
1,121
8,904
5,023
1,603
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
LFKPhoenix
Lancelot
14
2 / 1 / 11
8,549
1,069
8,976
8,511
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
4
Kills
17
17
Deaths
4
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
4
1
W
Bellona
Anonymous97
Bellona
3
1
7
6.5
W
Jormungandr
Atomicpanda0608
Jormungandr
1
1
14
8
W
Zhong Kui
ElroyGOATson
Zhong Kui
8
1
6
11
W
Hou Yi
Fordre
Hou Yi
3
0
8
7
L
Thoth
Invistall
Thoth
2
7
2
0.43
W
Lancelot
LFKPhoenix
Lancelot
2
1
11
7.5
L
1
4
1
0.38
L
1
4
2
0.5
L
Hou Yi
TAkkTikkA
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,093
Damage
56,736
61,308
Taken
39,023
45,863
Mitigated
33,344
2,201
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,731
2,298
0
828
19,975
20,412
0
9,485
10,169
16,903
0
W
Bellona
Anonymous97
Bellona
11,822
2,460
0
1,137
10,223
11,714
0
4,036
5,819
36
22,659
W
Jormungandr
Atomicpanda0608
Jormungandr
12,407
2,640
0
1,471
6,844
7,680
0
2,425
4,367
24,433
249
W
Zhong Kui
ElroyGOATson
Zhong Kui
14,627
1,983
0
2,549
8,422
7,564
0
4,178
4,244
34,610
0
W
Hou Yi
Fordre
Hou Yi
8,904
5,296
0
0
5,023
1,603
0
2,543
2,480
24
27,366
L
Thoth
Invistall
Thoth
7,446
433
0
0
12,640
5,599
0
5,574
6,884
19,520
0
W
Lancelot
LFKPhoenix
Lancelot
8,976
1,919
0
473
8,511
4,783
0
3,101
5,218
0
17,660
L
7,357
1,755
0
1,030
14,636
13,052
0
5,843
8,558
294
29,241
L
9,559
5,927
0
322
13,882
6,751
0
5,880
7,580
0
16,512
L
Hou Yi
TAkkTikkA
Hou Yi
0
0
0
21
175
49
0
0
175
0
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
44,995
116
Minions Killed
183
3
Camps Cleared
8
614,984
Distance Traveled
800,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,675
1,084
14
2
0
167,177
0
W
Bellona
8,694
1,087
24
3
1
163,579
0
W
Jormungandr
8,673
1,084
38
5
0
153,974
0
W
Zhong Kui
10,115
1,264
57
7
2
147,125
0
W
Hou Yi
8,964
1,121
47
6
3
145,739
0
L
Thoth
8,309
1,039
26
3
0
134,236
0
W
Lancelot
8,549
1,069
17
2
2
189,978
0
L
Surtr
8,513
1,064
57
7
0
161,898
0
L
Izanami
8,028
1,004
18
2
2
140,282
0
L
Hou Yi
7,038
880
1
0
1
11,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role