Player Matchup

Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
Dshockvoo
Bakasura
Gold III
Level 89
God Stats
17W - 15L
1,707 SR
Queue Stats
167W - 157L
1,471 MMR
Party 1
Eset
Eset
Gold V
LordCyrus1
Eset
Gold V
Level 123
God Stats
0W - 1L
1,270 SR
Queue Stats
32W - 40L
1,329 MMR
Solo
Heimdallr
Heimdallr
Silver III
Noob18o07
Heimdallr
Silver III
Level 80
God Stats
7W - 15L
1,430 SR
Queue Stats
127W - 126L
1,058 MMR
Party 1
Thanatos
Thanatos
Silver IV
revngeful
Thanatos
Silver IV
Level 104
God Stats
3W - 9L
1,298 SR
Queue Stats
12W - 25L
1,302 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,441 SR
1,332 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,541 SR
1,305 MMR
Mulan
Mulan
Silver IV
EskiBro1937
Mulan
Silver IV
Level 95
God Stats
4W - 5L
1,450 SR
Queue Stats
103W - 111L
1,274 MMR
Solo
Xbalanque
Xbalanque
Silver II
Kidd Caldis
Xbalanque
Silver II
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 33L
1,267 MMR
Solo
Surtr
Surtr
Silver I
Koiphlsh
Surtr
Silver I
Level 158
God Stats
1W - 1L
1,485 SR
Queue Stats
212W - 223L
1,269 MMR
Solo
Awilix
Awilix
Gold IV
PlzUnbanMain
Awilix
Gold IV
Level 83
God Stats
90W - 111L
1,490 SR
Queue Stats
635W - 647L
1,339 MMR
Solo
Anubis
Anubis
Silver II
death_riot_
Anubis
Silver II
Level 155
God Stats
1W - 0L
1,781 SR
Queue Stats
31W - 32L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 1 / 4
7,471
498
3,850
11,091
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Dshockvoo
Bakasura
16
5 / 3 / 0
9,036
602
6,335
13,767
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 1
7,451
497
7,336
10,578
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Noob18o07
Heimdallr
12
1 / 1 / 0
6,731
449
5,262
11,344
5,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
revngeful
Thanatos
12
2 / 5 / 2
7,564
504
10,600
14,873
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
IzanamiNeithAh PuchRavana

VS

Bans
HadesFenrirSun WukongAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,607
507
8,479
13,950
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
Kidd Caldis
Xbalanque
14
1 / 1 / 1
8,248
550
7,811
9,545
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Koiphlsh
Surtr
13
2 / 3 / 3
8,418
561
6,739
14,940
12,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
16
7 / 3 / 3
9,933
662
11,406
11,111
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
15
4 / 2 / 2
9,074
605
7,751
10,748
4,821
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
11
Kills
15
15
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
4
3
L
Bakasura
Dshockvoo
Bakasura
5
3
0
1.67
W
1
2
2
1
W
Xbalanque
Kidd Caldis
Xbalanque
1
1
1
1.5
W
Surtr
Koiphlsh
Surtr
2
3
3
1.17
L
2
5
1
0.5
L
Heimdallr
Noob18o07
Heimdallr
1
1
0
1
W
Awilix
7
3
3
2.83
W
Anubis
4
2
2
2.5
L
Thanatos
revngeful
Thanatos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
42,186
61,653
Taken
60,294
31,754
Mitigated
33,783
22,342
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,850
540
0
2,090
11,091
8,946
0
1,922
9,051
23,671
0
L
Bakasura
Dshockvoo
Bakasura
6,335
4,124
0
5,499
13,767
6,689
0
1,105
12,502
0
70,247
W
8,479
1,261
320
4,389
13,950
7,501
367
2,569
10,565
0
55,864
W
Xbalanque
Kidd Caldis
Xbalanque
7,811
4,123
0
3,260
9,545
4,714
805
785
8,760
0
59,868
W
Surtr
Koiphlsh
Surtr
6,739
2,991
0
2,766
14,940
12,762
120
1,228
13,342
1,097
50,449
L
7,336
578
161
1,554
10,578
3,103
0
4,027
6,551
45,757
0
L
Heimdallr
Noob18o07
Heimdallr
5,262
1,722
0
4,104
11,344
5,280
0
0
11,344
0
44,295
W
Awilix
11,406
4,145
0
839
11,111
3,985
46
1,127
9,235
0
77,351
W
Anubis
7,751
287
0
4,270
10,748
4,821
261
4,911
5,029
74,262
0
L
Thanatos
revngeful
Thanatos
10,600
4,135
0
8,934
14,873
7,736
0
1,218
13,655
0
57,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,253
Gold Earned
43,280
417
Minions Killed
475
0
Camps Cleared
0
1,538,063
Distance Traveled
1,538,741
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,471
498
30
2
0
306,101
3
L
Bakasura
9,036
602
139
9
0
374,001
0
W
Mulan
7,607
507
67
4
0
320,237
6
W
Xbalanque
8,248
550
109
7
0
303,041
0
W
Surtr
8,418
561
71
5
0
252,235
0
L
Eset
7,451
497
86
6
0
295,918
8
L
Heimdallr
6,731
449
72
5
0
293,705
0
W
Awilix
9,933
662
104
7
0
380,035
6
W
Anubis
9,074
605
124
8
0
283,193
0
L
Thanatos
7,564
504
90
6
0
268,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role