Player Matchup

Jormungandr
Jormungandr
AncientCanine12
Jormungandr
Level 125
God Stats
5W - 4L
1,546 SR
Queue Stats
690W - 711L
1,515 Elo+
Solo
Chiron
Chiron
Bahtil
Chiron
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 43L
1,601 Elo+
Solo
Chang'e
Chang'e
DankoOkami
Chang'e
Level 97
God Stats
2W - 6L
1,488 SR
Queue Stats
715W - 563L
1,479 Elo+
Party 2
Susano
Susano
mahleemadeee
Susano
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 142L
1,358 Elo+
Party 2
Yu Huang
Yu Huang
tanlerpippert17
Yu Huang
Level 159
God Stats
12W - 4L
1,562 SR
Queue Stats
183W - 183L
1,579 Elo+
Solo
Team Averages
Level 108
1,519 SR
1,506 Elo+

VS

Team Averages
Level 115
1,461 SR
1,558 Elo+
Xing Tian
Xing Tian
FireNFlame
Xing Tian
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,815 Elo+
Party 3
Chronos
Chronos
ROD117RRM
Chronos
Level 123
God Stats
3W - 2L
1,869 SR
Queue Stats
107W - 97L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
Sevacho
Guan Yu
Level 141
God Stats
2W - 0L
1,137 SR
Queue Stats
119W - 137L
1,476 Elo+
Party 1
Vulcan
Vulcan
TGA Marluxia
Vulcan
Level 157
God Stats
1W - 2L
1,300 SR
Queue Stats
84W - 90L
1,537 Elo+
Solo
Mulan
Mulan
WarlordEddie
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AncientCanine12
Jormungandr
16
3 / 4 / 9
8,913
743
18,301
16,229
18,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
Bahtil
Chiron
16
4 / 4 / 6
8,857
738
13,410
14,562
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
DankoOkami
Chang'e
18
3 / 1 / 9
9,314
776
9,207
15,426
10,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
1 / 8 / 6
7,800
650
6,104
16,213
5,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
16
4 / 3 / 8
8,826
736
15,097
13,697
5,838
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FireNFlame
Xing Tian
16
2 / 2 / 14
10,285
857
12,203
19,464
24,862
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
ROD117RRM
Chronos
18
7 / 3 / 10
10,497
875
18,267
14,214
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Sevacho
Guan Yu
15
0 / 5 / 11
9,083
757
5,341
19,624
19,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
19
7 / 2 / 8
10,803
900
25,342
9,812
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

16
4 / 3 / 9
9,362
780
11,014
17,226
15,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
72
15
Kills
20
20
Deaths
15
38
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AncientCanine12
Jormungandr
3
4
9
1.88
L
Chiron
Bahtil
Chiron
4
4
6
1.75
L
Chang'e
DankoOkami
Chang'e
3
1
9
7.5
W
Xing Tian
FireNFlame
Xing Tian
2
2
14
4.5
W
Chronos
ROD117RRM
Chronos
7
3
10
4
W
Guan Yu
Sevacho
Guan Yu
0
5
11
1.1
W
Vulcan
7
2
8
5.5
W
4
3
9
2.83
L
Susano
1
8
6
0.5
L
Yu Huang
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,119
Damage
72,167
76,127
Taken
80,340
46,280
Mitigated
71,852
34,877
Healing
33,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AncientCanine12
Jormungandr
18,301
1,550
416
1,550
16,229
18,492
0
10,063
5,966
45,949
0
L
Chiron
Bahtil
Chiron
13,410
3,959
1,996
2,556
14,562
5,436
0
11,696
2,722
0
24,810
L
Chang'e
DankoOkami
Chang'e
9,207
745
12,525
9,935
15,426
10,676
0
9,670
5,116
17,833
0
W
Xing Tian
FireNFlame
Xing Tian
12,203
601
3,117
3,179
19,464
24,862
24
7,354
10,847
24,144
0
W
Chronos
ROD117RRM
Chronos
18,267
6,844
2,252
2,607
14,214
7,046
2,456
7,489
5,580
31,587
0
W
Guan Yu
Sevacho
Guan Yu
5,341
319
9,141
5,337
19,624
19,479
182
8,570
9,659
0
9,798
W
Vulcan
25,342
5,537
904
2,112
9,812
4,871
0
5,926
2,645
50,704
0
W
11,014
1,171
1,665
3,393
17,226
15,594
0
7,403
8,468
0
19,166
L
Susano
6,104
874
1,360
921
16,213
5,838
0
11,919
3,814
0
11,643
L
Yu Huang
15,097
265
764
2,854
13,697
5,838
0
11,028
2,058
20,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
50,030
155
Minions Killed
150
0
Camps Cleared
0
1,130,277
Distance Traveled
1,298,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,913
743
52
4
0
223,465
0
L
Chiron
8,857
738
30
3
0
208,870
0
L
Chang'e
9,314
776
29
2
0
248,910
0
W
Xing Tian
10,285
857
23
2
0
260,350
0
W
Chronos
10,497
875
34
3
0
251,920
0
W
Guan Yu
9,083
757
13
1
0
261,710
0
W
Vulcan
10,803
900
60
5
0
275,239
0
W
Mulan
9,362
780
20
2
0
249,758
0
L
Susano
7,800
650
18
2
0
222,766
0
L
Yu Huang
8,826
736
26
2
0
226,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role