Player Matchup

Khepri
Khepri
BlackBear jkl
Khepri
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RazorDrum
Cu Chulainn
Level 63
God Stats
3W - 1L
1,443 SR
Queue Stats
98W - 101L
1,460 Elo+
Solo
Ra
Ra
Rotworm545
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,517 Elo+
Party 2
Heimdallr
Heimdallr
SMpff
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,517 Elo+
Party 2
Thanatos
Thanatos
fubuwater99
Thanatos
Level 68
God Stats
46W - 37L
1,623 SR
Queue Stats
323W - 307L
1,465 Elo+
Solo
Team Averages
Level 56
1,513 SR
1,496 Elo+

VS

Team Averages
Level 86
1,424 SR
1,468 Elo+
King Arthur
King Arthur
 
King Arthur
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Chorysupnormal0
Chang'e
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 40L
1,504 Elo+
Party 1
Olorun
Olorun
KLDkrodix
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 3
Bakasura
Bakasura
RomanDR
Bakasura
Level 108
God Stats
1W - 4L
1,305 SR
Queue Stats
69W - 72L
1,332 Elo+
Party 1
Chaac
Chaac
panconpaltaysal
Chaac
Level 80
God Stats
0W - 3L
1,315 SR
Queue Stats
67W - 61L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,780
525
1,239
5,056
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
RazorDrum
Cu Chulainn
10
0 / 1 / 1
6,103
555
5,139
10,529
7,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 0 / 0
6,291
572
7,869
3,201
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SMpff
Heimdallr
9
0 / 0 / 2
5,561
506
3,131
5,264
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
fubuwater99
Thanatos
12
1 / 1 / 1
6,853
623
2,903
9,253
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 0
6,482
589
7,704
11,726
10,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 0
5,910
537
4,061
7,917
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
KLDkrodix
Olorun
1
0 / 0 / 0
3,609
328
0
0
0
Bakasura
RomanDR
Bakasura
9
0 / 1 / 0
5,195
472
1,830
9,944
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
5,672
516
2,120
6,434
4,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
2
2
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
0
1
W
0
0
1
0.5
L
1
1
0
1
L
Olorun
KLDkrodix
Olorun
0
0
0
0
W
Cu Chulainn
RazorDrum
Cu Chulainn
0
1
1
0.5
L
Bakasura
RomanDR
Bakasura
0
1
0
0
W
2
0
0
2
W
Heimdallr
SMpff
Heimdallr
0
0
2
1
W
Thanatos
fubuwater99
Thanatos
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,281
Damage
15,715
33,303
Taken
36,021
19,450
Mitigated
20,830
13,217
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,704
1,160
0
3,316
11,726
10,088
0
1,204
10,430
114
51,067
W
1,239
173
0
1,011
5,056
4,379
23
1,233
3,823
12,029
0
L
4,061
322
439
3,767
7,917
2,774
0
3,916
3,994
40,904
0
L
Olorun
KLDkrodix
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
RazorDrum
Cu Chulainn
5,139
1,197
0
1,709
10,529
7,920
0
390
10,139
0
40,062
L
Bakasura
RomanDR
Bakasura
1,830
1,470
0
3,097
9,944
3,663
0
659
9,285
0
33,309
W
7,869
728
618
1,080
3,201
1,185
360
1,092
2,069
47,170
0
W
Heimdallr
SMpff
Heimdallr
3,131
770
0
2,071
5,264
2,313
1,215
566
4,698
0
39,447
W
Thanatos
fubuwater99
Thanatos
2,903
1,022
0
6,728
9,253
3,653
0
915
8,298
0
58,160
L
2,120
146
0
2,116
6,434
4,305
0
3,310
3,124
0
18,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
26,868
317
Minions Killed
256
0
Camps Cleared
0
1,123,724
Distance Traveled
987,784
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,482
589
85
8
0
230,551
4
W
Khepri
5,780
525
18
2
0
217,982
0
L
Chang'e
5,910
537
74
7
0
223,940
0
L
Olorun
3,609
328
0
0
0
0
0
W
Cu Chulainn
6,103
555
66
6
0
226,628
0
L
Bakasura
5,195
472
59
5
0
321,571
0
W
Ra
6,291
572
75
7
0
236,867
0
W
Heimdallr
5,561
506
59
5
0
193,080
0
W
Thanatos
6,853
623
99
9
0
249,167
0
L
Chaac
5,672
516
38
3
0
211,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role