Player Matchup

Kumbhakarna
Kumbhakarna
GodOfDeadth
Kumbhakarna
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 214L
1,445 Elo+
Party 3
Izanami
Izanami
IIGAIAII
Izanami
Level 27
God Stats
10W - 10L
1,492 SR
Queue Stats
91W - 90L
1,433 Elo+
Party 3
Achilles
Achilles
LordEbix
Achilles
Level 40
God Stats
11W - 13L
1,577 SR
Queue Stats
49W - 46L
1,493 Elo+
Party 2
Bastet
Bastet
oden2552
Bastet
Level 16
God Stats
10W - 13L
1,551 SR
Queue Stats
36W - 37L
1,456 Elo+
Party 2
Poseidon
Poseidon
zMrDeadMoonz
Poseidon
Level 141
God Stats
1W - 0L
1,547 SR
Queue Stats
86W - 96L
1,441 Elo+
Party 3
Team Averages
Level 74
1,533 SR
1,454 Elo+

VS

Team Averages
Level 59
1,486 SR
1,420 Elo+
Danzaburou
Danzaburou
DocDreams
Danzaburou
Level 40
God Stats
0W - 4L
1,285 SR
Queue Stats
52W - 57L
1,369 Elo+
Party 1
Hercules
Hercules
Papurri1998
Hercules
Level 56
God Stats
8W - 6L
1,879 SR
Queue Stats
67W - 62L
1,400 Elo+
Party 1
Izanami
Izanami
PastelPeach2
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
WhiteKnight0395
Ao Kuang
Level 27
God Stats
1W - 3L
1,305 SR
Queue Stats
7W - 14L
1,311 Elo+
Party 4
Arachne
Arachne
ashycrack103
Arachne
Level 148
God Stats
1W - 3L
1,461 SR
Queue Stats
169W - 158L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GodOfDeadth
Kumbhakarna
17
1 / 1 / 29
11,456
1,146
7,195
12,519
18,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
IIGAIAII
Izanami
18
5 / 0 / 23
11,603
1,160
13,544
5,099
3,181
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
LordEbix
Achilles
17
10 / 3 / 16
12,117
1,212
22,125
12,255
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
oden2552
Bastet
18
7 / 0 / 21
11,670
1,167
16,063
9,735
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
zMrDeadMoonz
Poseidon
17
12 / 4 / 16
11,960
1,196
25,467
8,715
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DocDreams
Danzaburou
15
1 / 6 / 1
10,248
1,025
7,882
14,206
5,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Papurri1998
Hercules
15
1 / 3 / 2
9,821
982
10,542
19,075
20,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
PastelPeach2
Izanami
15
0 / 9 / 5
9,591
959
7,504
18,131
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
15
4 / 12 / 2
10,650
1,065
11,356
24,803
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ashycrack103
Arachne
15
2 / 5 / 4
10,369
1,037
7,618
15,503
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
22
35
Kills
8
8
Deaths
35
105
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DocDreams
Danzaburou
1
6
1
0.25
W
Kumbhakarna
GodOfDeadth
Kumbhakarna
1
1
29
15.5
W
Izanami
IIGAIAII
Izanami
5
0
23
16.5
W
Achilles
LordEbix
Achilles
10
3
16
6
L
Hercules
Papurri1998
Hercules
1
3
2
0.67
L
Izanami
PastelPeach2
Izanami
0
9
5
0.28
L
Ao Kuang
4
12
2
0.42
L
Arachne
ashycrack103
Arachne
2
5
4
0.8
W
Bastet
oden2552
Bastet
7
0
21
17.5
W
Poseidon
zMrDeadMoonz
Poseidon
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,394
Damage
44,902
48,323
Taken
91,718
39,718
Mitigated
57,001
3,971
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DocDreams
Danzaburou
7,882
2,883
0
1,139
14,206
5,965
0
4,716
9,490
0
28,472
W
Kumbhakarna
GodOfDeadth
Kumbhakarna
7,195
1,541
0
734
12,519
18,791
0
4,762
7,139
12,062
0
W
Izanami
IIGAIAII
Izanami
13,544
9,540
0
0
5,099
3,181
0
944
3,850
0
33,744
W
Achilles
LordEbix
Achilles
22,125
13,486
0
1,666
12,255
8,007
0
2,338
9,492
0
38,469
L
Hercules
Papurri1998
Hercules
10,542
1,510
0
3,371
19,075
20,963
0
5,420
13,171
349
29,756
L
Izanami
PastelPeach2
Izanami
7,504
5,212
0
1,066
18,131
8,100
0
6,760
11,371
0
27,244
L
Ao Kuang
11,356
3,319
0
3,239
24,803
13,485
0
12,784
11,955
21,487
0
L
Arachne
ashycrack103
Arachne
7,618
4,994
0
2,428
15,503
8,488
0
3,102
12,341
0
21,664
W
Bastet
oden2552
Bastet
16,063
4,896
0
826
9,735
5,193
0
892
8,618
0
25,730
W
Poseidon
zMrDeadMoonz
Poseidon
25,467
5,609
0
745
8,715
4,546
0
1,692
6,621
48,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,806
Gold Earned
50,679
191
Minions Killed
183
7
Camps Cleared
5
1,016,471
Distance Traveled
881,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,248
1,025
41
4
1
186,720
0
W
Kumbhakarna
11,456
1,146
11
1
2
210,298
0
W
Izanami
11,603
1,160
59
6
0
187,629
0
W
Achilles
12,117
1,212
42
4
1
208,997
0
L
Hercules
9,821
982
53
5
1
211,286
0
L
Izanami
9,591
959
42
4
0
141,315
0
L
Ao Kuang
10,650
1,065
21
2
1
164,190
0
L
Arachne
10,369
1,037
26
3
2
177,839
0
W
Bastet
11,670
1,167
24
2
3
244,646
0
W
Poseidon
11,960
1,196
55
6
1
164,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role