Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Ignatíus
Sobek
Level 191
God Stats
4W - 1L
1,602 SR
Queue Stats
229W - 50L
1,948 Elo+
Party 1
Team Averages
Level 179
1,534 SR
1,649 Elo+

VS

Team Averages
Level 135
1,500 SR
1,510 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Mumianinja
Odin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,546 Elo+
Solo
Medusa
Medusa
ODLOTT
Medusa
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 108L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
12 / 1 / 6
9,993
1,110
14,648
7,651
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
 
Hou Yi
11
7 / 2 / 7
8,686
965
13,278
6,244
2,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Ignatíus
Sobek
10
1 / 1 / 16
8,032
892
4,980
11,861
7,924
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 9 / 2
6,890
766
3,712
11,554
7,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 7 / 2
6,213
690
2,534
13,508
11,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
ODLOTT
Medusa
10
2 / 4 / 1
7,390
821
4,561
11,858
4,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
3
4
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
12
1
6
15
W
Hou Yi
 
Hou Yi
7
2
7
5.25
L
Zhong Kui
 
Zhong Kui
1
9
2
0.22
W
Sobek
Ignatíus
Sobek
1
1
16
9
L
0
7
2
0.14
L
Medusa
ODLOTT
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
10,807
25,756
Taken
36,920
13,143
Mitigated
23,420
5,159
Healing
1,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
14,648
2,894
1,796
1,484
7,651
2,834
222
1,496
6,103
44,225
0
W
Hou Yi
 
Hou Yi
13,278
6,711
0
337
6,244
2,385
2,331
712
5,532
27
39,560
L
Zhong Kui
 
Zhong Kui
3,712
409
0
760
11,554
7,870
0
7,328
4,157
11,326
0
W
Sobek
Ignatíus
Sobek
4,980
612
0
1,542
11,861
7,924
0
1,884
8,371
13,256
0
L
2,534
852
0
308
13,508
11,134
0
6,602
6,882
0
13,017
L
Medusa
ODLOTT
Medusa
4,561
1,839
0
375
11,858
4,416
0
5,985
5,873
0
22,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,711
Gold Earned
20,493
114
Minions Killed
52
0
Camps Cleared
0
548,063
Distance Traveled
412,344
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,993
1,110
59
7
0
190,174
0
W
Hou Yi
8,686
965
46
5
0
169,414
0
L
Zhong Kui
6,890
766
19
2
0
120,309
1
W
Sobek
8,032
892
9
1
0
188,475
0
L
Odin
6,213
690
12
1
0
151,741
3
L
Medusa
7,390
821
21
2
0
140,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role