Player Matchup

Kukulkan
Kukulkan
BananaSmasher04
Kukulkan
Level 35
God Stats
0W - 4L
1,319 SR
Queue Stats
146W - 142L
1,355 Elo+
Party 1
Artio
Artio
GamerFamily24
Artio
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 94L
1,454 Elo+
Party 1
Tyr
Tyr
Ivpvx
Tyr
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
428W - 394L
1,440 Elo+
Solo
Awilix
Awilix
PadfootBuster
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,409 Elo+
Party 1
Hachiman
Hachiman
xAlphaxLivex
Hachiman
Level 50
God Stats
10W - 10L
1,559 SR
Queue Stats
256W - 275L
1,416 Elo+
Solo
Team Averages
Level 41
1,476 SR
1,415 Elo+

VS

Team Averages
Level 55
1,358 SR
1,373 Elo+
Bakasura
Bakasura
AKCR6396
Bakasura
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
149W - 166L
1,379 Elo+
Party 3
Anubis
Anubis
ELCHIKO_APPLE
Anubis
Level 34
God Stats
26W - 27L
1,500 SR
Queue Stats
92W - 86L
1,462 Elo+
Party 2
Chaac
Chaac
IkerGamer24 848
Chaac
Level 7
God Stats
4W - 6L
1,166 SR
Queue Stats
6W - 18L
1,177 Elo+
Party 3
Janus
Janus
P3AR_85
Janus
Level 61
God Stats
2W - 2L
1,369 SR
Queue Stats
118W - 115L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Solid2777
Cthulhu
Level 82
God Stats
12W - 8L
1,255 SR
Queue Stats
95W - 103L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 3 / 1
8,438
527
6,800
8,219
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,499
406
2,058
14,662
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
Ivpvx
Tyr
13
3 / 4 / 0
7,630
477
8,630
15,235
8,237
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 8 / 2
7,313
457
7,690
15,569
5,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
xAlphaxLivex
Hachiman
5
0 / 2 / 0
5,065
317
1,094
4,339
970
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AKCR6396
Bakasura
15
5 / 1 / 2
9,453
591
8,288
11,292
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 6
8,332
521
8,806
8,978
4,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 2
8,578
536
5,846
10,213
8,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
P3AR_85
Janus
16
4 / 1 / 1
9,460
591
5,370
9,217
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Solid2777
Cthulhu
15
7 / 0 / 3
9,211
576
13,144
10,684
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
18
19
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AKCR6396
Bakasura
5
1
2
6
L
Kukulkan
1
3
1
0.5
W
0
3
6
1
L
0
2
1
0.25
W
2
3
2
1
L
Tyr
Ivpvx
Tyr
3
4
0
0.75
W
Janus
P3AR_85
Janus
4
1
1
4.5
L
3
8
2
0.5
W
Cthulhu
Solid2777
Cthulhu
7
0
3
8.5
L
Hachiman
xAlphaxLivex
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,272
Damage
41,454
58,024
Taken
50,384
29,045
Mitigated
29,023
9,949
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AKCR6396
Bakasura
8,288
5,805
0
2,422
11,292
5,227
0
2,085
9,117
0
60,245
L
Kukulkan
6,800
1,005
0
494
8,219
3,633
0
4,232
3,591
70,294
0
W
8,806
0
0
3,719
8,978
4,660
2,224
1,167
7,791
58,548
0
L
2,058
147
195
3,505
14,662
10,976
0
10,411
3,503
15,371
0
W
5,846
1,675
0
1,599
10,213
8,031
777
0
10,213
0
39,628
L
Tyr
Ivpvx
Tyr
8,630
2,509
0
2,941
15,235
8,237
462
1,760
13,072
0
46,646
W
Janus
P3AR_85
Janus
5,370
43
0
1,860
9,217
3,606
2,115
2,201
6,924
77,716
0
L
7,690
3,814
0
1,687
15,569
5,229
0
6,091
9,220
0
38,347
W
Cthulhu
Solid2777
Cthulhu
13,144
530
472
2,020
10,684
7,499
54
3,124
7,481
43,909
0
L
Hachiman
xAlphaxLivex
Hachiman
1,094
769
0
1,127
4,339
970
0
3,521
588
0
15,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
45,034
279
Minions Killed
462
0
Camps Cleared
0
1,339,793
Distance Traveled
1,599,930
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,453
591
91
6
0
375,592
0
L
Kukulkan
8,438
527
125
8
0
285,870
7
W
Anubis
8,332
521
89
6
0
264,554
0
L
Artio
6,499
406
19
1
0
308,712
0
W
Chaac
8,578
536
70
4
0
310,581
0
L
Tyr
7,630
477
58
4
0
306,254
0
W
Janus
9,460
591
129
8
0
305,030
0
L
Awilix
7,313
457
49
3
0
330,859
0
W
Cthulhu
9,211
576
83
5
0
344,173
0
L
Hachiman
5,065
317
28
2
0
108,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role