Player Matchup

Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ElleZilcho
Chiron
Level 66
God Stats
3W - 5L
1,285 SR
Queue Stats
502W - 532L
1,512 Elo+
Solo
Medusa
Medusa
PapayaSpark
Medusa
Level 88
God Stats
5W - 1L
1,707 SR
Queue Stats
477W - 462L
1,428 Elo+
Solo
Ah Puch
Ah Puch
iceman1299
Ah Puch
Level 147
God Stats
3W - 1L
1,509 SR
Queue Stats
111W - 127L
1,476 Elo+
Solo
Martichoras
Martichoras
jojo209er
Martichoras
Level 71
God Stats
1W - 1L
1,256 SR
Queue Stats
170W - 156L
1,448 Elo+
Solo
Team Averages
Level 88
1,451 SR
1,473 Elo+

VS

Team Averages
Level 68
1,535 SR
1,386 Elo+
Chiron
Chiron
Chaoticruler15
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Ix Chel
Ix Chel
DroDro5723
Ix Chel
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 117L
1,429 Elo+
Solo
Jing Wei
Jing Wei
EmeraldLeaf_
Jing Wei
Level 61
God Stats
0W - 1L
1,476 SR
Queue Stats
55W - 60L
1,389 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PeachyGengar
Ah Muzen Cab
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 168L
1,378 Elo+
Party 1
Fenrir
Fenrir
shadowblade651
Fenrir
Level 141
God Stats
2W - 1L
1,698 SR
Queue Stats
291W - 305L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 5 / 18
10,871
836
5,285
23,778
17,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chiron
ElleZilcho
Chiron
19
11 / 3 / 15
11,380
875
16,652
13,578
6,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
16
3 / 2 / 14
9,807
754
9,107
8,837
4,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
iceman1299
Ah Puch
18
12 / 1 / 15
11,303
869
24,369
10,893
6,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
jojo209er
Martichoras
18
2 / 2 / 16
10,435
803
9,736
13,805
7,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 4
10,596
815
15,203
16,360
8,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
DroDro5723
Ix Chel
16
3 / 7 / 6
9,362
720
15,169
12,407
5,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
EmeraldLeaf_
Jing Wei
17
1 / 5 / 8
8,906
685
9,975
12,032
5,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
PeachyGengar
Ah Muzen Cab
17
4 / 4 / 3
9,541
734
8,810
12,881
6,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 7 / 8
8,276
637
7,436
16,061
19,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
42
31
Kills
13
13
Deaths
31
78
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
5
18
2.4
L
4
8
4
0.75
L
Ix Chel
DroDro5723
Ix Chel
3
7
6
0.86
W
Chiron
ElleZilcho
Chiron
11
3
15
6.17
L
Jing Wei
EmeraldLeaf_
Jing Wei
1
5
8
1
W
Medusa
3
2
14
5
L
Ah Muzen Cab
PeachyGengar
Ah Muzen Cab
4
4
3
1.38
W
Ah Puch
iceman1299
Ah Puch
12
1
15
19.5
W
Martichoras
jojo209er
Martichoras
2
2
16
5
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,149
Damage
56,593
70,891
Taken
69,741
41,112
Mitigated
45,420
33,569
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,285
316
4,455
5,497
23,778
17,350
425
5,118
18,096
8,743
0
L
15,203
2,472
427
2,045
16,360
8,031
0
7,728
8,560
0
32,569
L
Ix Chel
DroDro5723
Ix Chel
15,169
2,682
1,342
1,151
12,407
5,757
0
4,561
7,738
30,829
0
W
Chiron
ElleZilcho
Chiron
16,652
4,292
2,582
4,186
13,578
6,236
2,268
3,026
10,424
0
23,954
L
Jing Wei
EmeraldLeaf_
Jing Wei
9,975
6,294
481
1,708
12,032
5,904
0
6,662
5,278
0
19,202
W
Medusa
9,107
2,418
2,709
2,208
8,837
4,171
1,621
1,687
7,038
0
24,195
L
Ah Muzen Cab
PeachyGengar
Ah Muzen Cab
8,810
2,733
271
2,468
12,881
6,413
0
5,834
7,003
0
23,291
W
Ah Puch
iceman1299
Ah Puch
24,369
656
2,638
4,404
10,893
6,173
1,077
1,191
9,563
33,278
0
W
Martichoras
jojo209er
Martichoras
9,736
3,582
1,326
3,564
13,805
7,182
1,621
4,366
9,395
0
42,000
L
7,436
1,598
945
1,810
16,061
19,315
0
4,766
11,187
0
10,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,796
Gold Earned
46,681
191
Minions Killed
166
0
Camps Cleared
0
1,326,380
Distance Traveled
1,223,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,871
836
9
1
0
274,288
0
L
Chiron
10,596
815
48
4
0
224,465
0
L
Ix Chel
9,362
720
35
3
0
213,756
0
W
Chiron
11,380
875
27
2
0
238,882
0
L
Jing Wei
8,906
685
28
2
0
285,064
0
W
Medusa
9,807
754
40
3
0
278,702
0
L
Ah Muzen Cab
9,541
734
47
4
0
226,830
0
W
Ah Puch
11,303
869
29
2
0
282,947
0
W
Martichoras
10,435
803
86
7
0
251,561
0
L
Fenrir
8,276
637
8
1
0
273,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role