Player Matchup

Zeus
Zeus
DaemonDrew
Zeus
Level 148
God Stats
3W - 3L
1,560 SR
Queue Stats
203W - 211L
1,489 Elo+
Solo
Ah Puch
Ah Puch
FirstNoted
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,951 Elo+
Party 2
Athena
Athena
Sifanix
Athena
Level 153
God Stats
3W - 0L
1,711 SR
Queue Stats
15W - 0L
2,067 Elo+
Party 2
Hou Yi
Hou Yi
TooNebby4BagPew
Hou Yi
Level 171
God Stats
1W - 0L
1,790 SR
Queue Stats
15W - 2L
2,055 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZingisKhan
Cu Chulainn
Level 186
God Stats
1W - 0L
1,862 SR
Queue Stats
3W - 1L
1,628 Elo+
Party 2
Team Averages
Level 159
1,685 SR
1,838 Elo+

VS

Team Averages
Level 134
1,429 SR
1,545 Elo+
Cthulhu
Cthulhu
ChvckJones
Cthulhu
Level 127
God Stats
14W - 7L
1,681 SR
Queue Stats
625W - 622L
1,602 Elo+
Solo
Amaterasu
Amaterasu
GaneshaDuelMain
Amaterasu
Level 129
God Stats
6W - 9L
1,416 SR
Queue Stats
149W - 152L
1,565 Elo+
Party 1
Chernobog
Chernobog
T3MPL4R FizZz
Chernobog
Level 127
God Stats
0W - 3L
1,337 SR
Queue Stats
24W - 41L
1,400 Elo+
Party 1
He Bo
He Bo
explodingcorn
He Bo
Level 142
God Stats
0W - 4L
1,176 SR
Queue Stats
143W - 149L
1,525 Elo+
Party 1
Arachne
Arachne
grimgar314
Arachne
Level 144
God Stats
1W - 1L
1,534 SR
Queue Stats
129W - 105L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 9
8,923
892
12,649
9,403
6,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
FirstNoted
Ah Puch
16
6 / 2 / 16
9,454
945
15,720
6,500
3,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Sifanix
Athena
14
0 / 2 / 19
8,863
886
5,006
13,382
12,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 2 / 17
9,494
949
12,595
9,270
4,903
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ZingisKhan
Cu Chulainn
17
12 / 3 / 14
10,113
1,011
16,042
19,063
18,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChvckJones
Cthulhu
15
1 / 5 / 9
8,233
823
11,664
14,437
15,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
GaneshaDuelMain
Amaterasu
15
3 / 7 / 8
8,929
893
12,328
16,984
15,862
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
T3MPL4R FizZz
Chernobog
13
0 / 6 / 7
7,217
722
7,052
10,147
5,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 6 / 3
8,736
874
7,127
9,844
3,760
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Arachne
grimgar314
Arachne
14
1 / 6 / 7
7,570
757
5,149
14,236
13,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
30
Kills
10
13
Deaths
30
75
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChvckJones
Cthulhu
1
5
9
1.1
W
5
4
9
2.38
W
Ah Puch
FirstNoted
Ah Puch
6
2
16
7
L
Amaterasu
GaneshaDuelMain
Amaterasu
3
7
8
1
W
Athena
Sifanix
Athena
0
2
19
4.75
L
Chernobog
T3MPL4R FizZz
Chernobog
0
6
7
0.58
W
7
2
17
7.75
W
Cu Chulainn
ZingisKhan
Cu Chulainn
12
3
14
6.33
L
5
6
3
1.08
L
Arachne
grimgar314
Arachne
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,012
Damage
43,320
57,618
Taken
65,648
45,587
Mitigated
53,290
14,856
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChvckJones
Cthulhu
11,664
390
522
761
14,437
15,084
0
7,940
6,367
25,469
0
W
12,649
1,940
462
761
9,403
6,934
754
3,871
5,376
22,412
0
W
Ah Puch
FirstNoted
Ah Puch
15,720
698
358
604
6,500
3,504
1,210
2,649
3,596
31,951
0
L
Amaterasu
GaneshaDuelMain
Amaterasu
12,328
4,407
492
2,104
16,984
15,862
0
10,124
6,523
904
15,790
W
Athena
Sifanix
Athena
5,006
1,552
2,156
2,536
13,382
12,077
206
5,144
7,791
7,369
0
L
Chernobog
T3MPL4R FizZz
Chernobog
7,052
3,976
591
303
10,147
5,200
0
3,352
6,795
0
15,395
W
12,595
7,268
0
1,007
9,270
4,903
1,463
3,132
5,918
0
28,490
W
Cu Chulainn
ZingisKhan
Cu Chulainn
16,042
3,042
1,495
5,477
19,063
18,169
508
4,425
14,343
129
29,111
L
7,127
565
759
696
9,844
3,760
0
2,565
7,144
17,167
0
L
Arachne
grimgar314
Arachne
5,149
2,916
1,622
3,282
14,236
13,384
0
9,010
5,226
0
6,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,847
Gold Earned
40,685
147
Minions Killed
97
0
Camps Cleared
0
988,144
Distance Traveled
1,012,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,233
823
30
3
0
204,219
0
W
Zeus
8,923
892
31
3
0
173,517
0
W
Ah Puch
9,454
945
43
4
0
204,915
0
L
Amaterasu
8,929
893
11
1
0
223,468
0
W
Athena
8,863
886
8
1
0
210,510
0
L
Chernobog
7,217
722
31
3
0
176,922
0
W
Hou Yi
9,494
949
42
4
0
188,666
0
W
Cu Chulainn
10,113
1,011
23
2
0
210,536
0
L
He Bo
8,736
874
16
2
0
207,846
0
L
Arachne
7,570
757
9
1
0
199,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role