Player Matchup

Cerberus
Cerberus
AsianPastatute
Cerberus
Level 75
God Stats
1W - 4L
1,104 SR
Queue Stats
136W - 106L
1,592 Elo+
Party 1
Artemis
Artemis
BlackSapphire69
Artemis
Level 29
God Stats
4W - 0L
1,699 SR
Queue Stats
96W - 87L
1,529 Elo+
Party 1
Ratatoskr
Ratatoskr
JubaKraus
Ratatoskr
Level 121
God Stats
3W - 2L
1,932 SR
Queue Stats
197W - 165L
1,581 Elo+
Party 1
Ares
Ares
Spaids
Ares
Level 142
God Stats
4W - 2L
1,856 SR
Queue Stats
150W - 186L
1,452 Elo+
Solo
Chang'e
Chang'e
mayverick
Chang'e
Level 145
God Stats
3W - 1L
1,366 SR
Queue Stats
92W - 67L
1,587 Elo+
Party 1
Team Averages
Level 102
1,591 SR
1,548 Elo+

VS

Team Averages
Level 112
1,517 SR
1,506 Elo+
Athena
Athena
Bompyy
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,581 Elo+
Party 3
Vulcan
Vulcan
Chronic_Moses
Vulcan
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
128W - 117L
1,416 Elo+
Party 2
Terra
Terra
Twisted-Caveman7
Terra
Level 158
God Stats
1W - 2L
1,295 SR
Queue Stats
131W - 118L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
WillowTreeMarch
Hou Yi
Level 137
God Stats
0W - 2L
1,793 SR
Queue Stats
45W - 51L
1,511 Elo+
Solo
Jing Wei
Jing Wei
fluffly371
Jing Wei
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 214L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
5 / 1 / 18
11,263
805
9,641
22,181
23,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 18
10,060
719
14,874
13,812
7,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
JubaKraus
Ratatoskr
19
10 / 2 / 15
11,402
814
18,504
14,384
11,210
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Spaids
Ares
16
0 / 5 / 21
10,396
743
11,798
27,637
30,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
mayverick
Chang'e
18
6 / 1 / 17
10,490
749
13,128
12,454
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bompyy
Athena
15
1 / 7 / 4
9,517
680
5,811
21,462
26,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 5 / 2
11,100
793
23,092
11,729
6,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 4
8,286
592
6,428
17,090
17,491
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 3
8,850
632
17,260
10,952
6,257
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
fluffly371
Jing Wei
15
0 / 4 / 5
8,854
632
15,881
12,435
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
26
25
Kills
8
10
Deaths
25
89
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
1
18
14
W
4
1
18
13
L
Athena
Bompyy
Athena
1
7
4
0.43
L
6
5
2
1.4
W
Ratatoskr
JubaKraus
Ratatoskr
10
2
15
8.75
W
Ares
Spaids
Ares
0
5
21
2.1
L
0
5
4
0.4
L
1
4
3
0.63
L
Jing Wei
fluffly371
Jing Wei
0
4
5
0.63
W
Chang'e
mayverick
Chang'e
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,945
Damage
68,472
90,468
Taken
73,668
79,884
Mitigated
64,027
51,341
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,641
505
4,110
5,539
22,181
23,714
683
7,905
14,058
18,719
0
W
14,874
5,118
1,347
1,445
13,812
7,901
2,179
7,541
6,243
0
32,327
L
Athena
Bompyy
Athena
5,811
957
626
1,638
21,462
26,360
99
10,031
11,028
10,395
0
L
23,092
10,245
221
1,549
11,729
6,906
391
4,823
6,645
50,420
0
W
Ratatoskr
JubaKraus
Ratatoskr
18,504
2,786
3,192
3,717
14,384
11,210
3,299
4,814
9,318
0
39,604
W
Ares
Spaids
Ares
11,798
833
1,196
4,575
27,637
30,794
222
6,995
20,458
22,262
0
L
6,428
251
2,691
2,570
17,090
17,491
343
6,885
9,307
7,918
0
L
17,260
6,736
951
981
10,952
6,257
1,338
5,749
5,010
0
24,670
L
Jing Wei
fluffly371
Jing Wei
15,881
9,931
786
1,756
12,435
7,013
830
6,954
5,216
0
34,920
W
Chang'e
mayverick
Chang'e
13,128
1,071
20,167
6,053
12,454
6,265
2,341
7,790
4,664
32,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,611
Gold Earned
46,607
154
Minions Killed
142
0
Camps Cleared
0
1,323,594
Distance Traveled
1,220,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,263
805
20
1
0
271,910
0
W
Artemis
10,060
719
40
3
0
237,277
0
L
Athena
9,517
680
9
1
0
271,218
0
L
Vulcan
11,100
793
65
5
0
246,877
0
W
Ratatoskr
11,402
814
40
3
0
269,071
0
W
Ares
10,396
743
16
1
0
253,117
0
L
Terra
8,286
592
3
0
0
245,241
0
L
Hou Yi
8,850
632
17
1
0
232,936
0
L
Jing Wei
8,854
632
48
3
0
224,049
0
W
Chang'e
10,490
749
38
3
0
292,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role